Chris Crawford on Interactive Storytelling

Chris Crawford on Interactive Storytelling
Author :
Publisher : New Riders
Total Pages : 615
Release :
ISBN-10 : 9780133119633
ISBN-13 : 0133119637
Rating : 4/5 (33 Downloads)

Book Synopsis Chris Crawford on Interactive Storytelling by : Chris Crawford

Download or read book Chris Crawford on Interactive Storytelling written by Chris Crawford and published by New Riders. This book was released on 2012-12-12 with total page 615 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even greater challenge, one that involves approaching the story from many angles. Here to help you navigate and open your mind to more creative ways of producing your stories is the authority on interactive design and a longtime game development guru, Chris Crawford. To help you in your quest for the truly interactive story, Crawford provides a solid sampling of what works and doesn't work, and how to apply the lessons to your own storytelling projects. After laying out the fundamental ideas behind interactive storytelling and explaining some of the misconceptions that have crippled past efforts, the book delves into all the major systems that go into interactive storytelling: personality models, actors, props, stages, fate, verbs, history books, and more. Crawford also covers the Storytron technology he has been working on for several years, an engine that runs interactive electonic storyworlds, giving readers a first-hand look into practical storytelling methods.

The Boat

The Boat
Author :
Publisher : ReadHowYouWant.com
Total Pages : 370
Release :
ISBN-10 : 9781459621046
ISBN-13 : 1459621042
Rating : 4/5 (46 Downloads)

Book Synopsis The Boat by : Nam Le

Download or read book The Boat written by Nam Le and published by ReadHowYouWant.com. This book was released on 2011 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1979, Nam Le's family left Vietnam for Australia, an experience that inspires the first and last stories in The Boat. In between, however, Le's imagination lays claim to the world. The Boat takes us from a tourist in Tehran to a teenage hit man in Colombia; from an ageing New York artist to a boy coming of age in a small Victorian fishing tow...

Tiddler

Tiddler
Author :
Publisher : Scholastic Canada
Total Pages : 42
Release :
ISBN-10 : 9781443148986
ISBN-13 : 1443148989
Rating : 4/5 (86 Downloads)

Book Synopsis Tiddler by : Julia Donaldson

Download or read book Tiddler written by Julia Donaldson and published by Scholastic Canada. This book was released on 2017-01-31 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: This colourful undersea adventure from the bestselling creators of The Gruffalo and Stick Man is now available in board book format! Tiddler is late to school every day, and he always has an elaborate excuse for his teacher. One day, as Tiddler is thinking up his next story, a net sweeps him up and hauls him far away from his school. How will Tiddler find his way home? All he has to do is follow the trail of his biggest, fishiest story yet! Full of bright colour and bouncy repetition, this engaging book makes a fun introduction to the wonders of story-telling!

Interactive Storytelling

Interactive Storytelling
Author :
Publisher : CRC Press
Total Pages : 529
Release :
ISBN-10 : 9781000065343
ISBN-13 : 1000065340
Rating : 4/5 (43 Downloads)

Book Synopsis Interactive Storytelling by : Andrew Glassner

Download or read book Interactive Storytelling written by Andrew Glassner and published by CRC Press. This book was released on 2017-08-02 with total page 529 pages. Available in PDF, EPUB and Kindle. Book excerpt: We are on the verge of creating an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid foundation in the fundamentals of classical story structure and classical game structure and explains why it has been surprisingly difficult to bring these two activities together. With this foundation in place, the book presents several ideas for ways to move forward in this appealing quest. The author has a conversational and friendly style, making reading a pleasure.

Interactive Storytelling for Video Games

Interactive Storytelling for Video Games
Author :
Publisher : Taylor & Francis
Total Pages : 333
Release :
ISBN-10 : 9781136127335
ISBN-13 : 113612733X
Rating : 4/5 (35 Downloads)

Book Synopsis Interactive Storytelling for Video Games by : Josiah Lebowitz

Download or read book Interactive Storytelling for Video Games written by Josiah Lebowitz and published by Taylor & Francis. This book was released on 2012-09-10 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:

Interactive Storytelling

Interactive Storytelling
Author :
Publisher : Taylor & Francis
Total Pages : 172
Release :
ISBN-10 : 9781351706247
ISBN-13 : 1351706241
Rating : 4/5 (47 Downloads)

Book Synopsis Interactive Storytelling by : Keith Park

Download or read book Interactive Storytelling written by Keith Park and published by Taylor & Francis. This book was released on 2017-07-05 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive storytelling, where the story is spoken or chanted, began as a way to include individuals with severe learning disabilities in larger group activities, whether children at school or adults in day services. This hands-on manual enables teachers, therapists, and parents to use performance and recital to bring stories and drama to life.

Storytelling for Interactive Digital Media and Video Games

Storytelling for Interactive Digital Media and Video Games
Author :
Publisher : CRC Press
Total Pages : 280
Release :
ISBN-10 : 9781315354477
ISBN-13 : 1315354470
Rating : 4/5 (77 Downloads)

Book Synopsis Storytelling for Interactive Digital Media and Video Games by : Nicholas B. Zeman

Download or read book Storytelling for Interactive Digital Media and Video Games written by Nicholas B. Zeman and published by CRC Press. This book was released on 2017-04-07 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: The evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales through oral traditions, to today, with information and stories being shared through waves and filling screens with words and images. Stories have always surrounded us, and united us in ways other disciplines can't. Storytelling for Interactive Digital Media and Video Games lays out the construct of the story, and how it can be manipulated by the storyteller through sound, video, lighting, graphics, and color. This book is the perfect guide to aspiring storytellers as it illustrates the different manner of how and why stories are told, and how to make them "interactive." Storytelling features heavy game development as a method of storytelling and delivery, and how to develop compelling plots, characters, settings, and actions inside a game. The concept of digital storytelling will be explored, and how this differs from previous incarnations of mediums for stories Key Features: Explores the necessary elements of a story (setting, character, events, sequence, and perspective) and how they affect the viewer of the story Discusses media and its role in storytelling, including images, art, sound, video, and animation Explores the effect of interactivity on the story, such as contest TV, web-based storytelling, kiosks, and games Shows the different types of story themes in gaming and how they are interwoven Describes how to make games engaging and rewarding intrinsically and extrinsically