ZBrush Studio Projects

ZBrush Studio Projects
Author :
Publisher : John Wiley & Sons
Total Pages : 520
Release :
ISBN-10 : 9781118067727
ISBN-13 : 111806772X
Rating : 4/5 (27 Downloads)

Book Synopsis ZBrush Studio Projects by : Ryan Kingslien

Download or read book ZBrush Studio Projects written by Ryan Kingslien and published by John Wiley & Sons. This book was released on 2011-02-08 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tips and techniques for bringing reality and creativity to your game characters and art As video games evolve, the bar moves ever higher for realism, one of the most challenging artistic frontiers is creating realistic human characters. In ZBrush Studio Projects: Realistic Game Characters, ZBrush expert Ryan Kingslien zeroes in on specific areas of concern for game creation: human body style, faces, skin texturing, clothing, shoes, weaponry, and putting your character into a game environment. Throughout the book Ryan offers tips and insights that provide readers with the depth and breadth they need to bring reality and creativity to their game characters and art. Projects start from the beginning, just as they do in the studio, with the author to guide you step by step through attributes and tools. Projects encompass multiple disciplines to obtain finished, professional results.Although some step by step explanations are given, projects serve more as a guide for readers to complete their own version of the project. Each project comes with support files to validate results Covers one of the most unique challenges for game artists -- sculpting realistic and moveable human characters for a game environment Brings you up to speed on ZBrush, the top digital sculpting tool used to create characters and props in such games as Rock Band and World of Warcraft Covers body style, faces, skin texturing, clothing, shoes, weaponry, and how to put your character into a game environment Provides in-depth techniques and tips for everyone from aspiring digital sculptors to high-level professional ZBrush artists Includes a DVD with supporting files from the projects in the book, as well as videos that illustrate concepts Build the next game-winning action character with ZBrush and this professional guide! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

ZBrush Studio Projects

ZBrush Studio Projects
Author :
Publisher : John Wiley & Sons
Total Pages : 322
Release :
ISBN-10 : 9781118067628
ISBN-13 : 1118067622
Rating : 4/5 (28 Downloads)

Book Synopsis ZBrush Studio Projects by : Ryan Kingslien

Download or read book ZBrush Studio Projects written by Ryan Kingslien and published by John Wiley & Sons. This book was released on 2011-02-08 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tips and techniques for bringing reality and creativity to your game characters and art As video games evolve, the bar moves ever higher for realism, one of the most challenging artistic frontiers is creating realistic human characters. In ZBrush Studio Projects: Realistic Game Characters, ZBrush expert Ryan Kingslien zeroes in on specific areas of concern for game creation: human body style, faces, skin texturing, clothing, shoes, weaponry, and putting your character into a game environment. Throughout the book Ryan offers tips and insights that provide readers with the depth and breadth they need to bring reality and creativity to their game characters and art. Projects start from the beginning, just as they do in the studio, with the author to guide you step by step through attributes and tools. Projects encompass multiple disciplines to obtain finished, professional results.Although some step by step explanations are given, projects serve more as a guide for readers to complete their own version of the project. Each project comes with support files to validate results Covers one of the most unique challenges for game artists -- sculpting realistic and moveable human characters for a game environment Brings you up to speed on ZBrush, the top digital sculpting tool used to create characters and props in such games as Rock Band and World of Warcraft Covers body style, faces, skin texturing, clothing, shoes, weaponry, and how to put your character into a game environment Provides in-depth techniques and tips for everyone from aspiring digital sculptors to high-level professional ZBrush artists Includes a DVD with supporting files from the projects in the book, as well as videos that illustrate concepts Build the next game-winning action character with ZBrush and this professional guide! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

ZBrush Studio Projects

ZBrush Studio Projects
Author :
Publisher : Sybex
Total Pages : 320
Release :
ISBN-10 : 047087256X
ISBN-13 : 9780470872567
Rating : 4/5 (6X Downloads)

Book Synopsis ZBrush Studio Projects by : Ryan Kingslien

Download or read book ZBrush Studio Projects written by Ryan Kingslien and published by Sybex. This book was released on 2011-03-15 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tips and techniques for bringing reality and creativity to your game characters and art As video games evolve, the bar moves ever higher for realism, one of the most challenging artistic frontiers is creating realistic human characters. In ZBrush Studio Projects: Realistic Game Characters, ZBrush expert Ryan Kingslien zeroes in on specific areas of concern for game creation: human body style, faces, skin texturing, clothing, shoes, weaponry, and putting your character into a game environment. Throughout the book Ryan offers tips and insights that provide readers with the depth and breadth they need to bring reality and creativity to their game characters and art. Projects start from the beginning, just as they do in the studio, with the author to guide you step by step through attributes and tools. Projects encompass multiple disciplines to obtain finished, professional results.Although some step by step explanations are given, projects serve more as a guide for readers to complete their own version of the project. Each project comes with support files to validate results Covers one of the most unique challenges for game artists -- sculpting realistic and moveable human characters for a game environment Brings you up to speed on ZBrush, the top digital sculpting tool used to create characters and props in such games as Rock Band and World of Warcraft Covers body style, faces, skin texturing, clothing, shoes, weaponry, and how to put your character into a game environment Provides in-depth techniques and tips for everyone from aspiring digital sculptors to high-level professional ZBrush artists Includes a DVD with supporting files from the projects in the book, as well as videos that illustrate concepts Build the next game-winning action character with ZBrush and this professional guide! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

ZBrush Creature Design

ZBrush Creature Design
Author :
Publisher : John Wiley & Sons
Total Pages : 386
Release :
ISBN-10 : 9781118236260
ISBN-13 : 1118236262
Rating : 4/5 (60 Downloads)

Book Synopsis ZBrush Creature Design by : Scott Spencer

Download or read book ZBrush Creature Design written by Scott Spencer and published by John Wiley & Sons. This book was released on 2012-04-06 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and then further refine it in Photoshop in order to fabricate a hyperrealistic image. Guides you through artistic concepts to visualize your creature Walks you through the process of conceptualizing a creature in ZBrush Details techniques for using Photoshop to refine your design Encourages you to use ZBrush as a sculpting and designing tool and then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creature concepts to life.

ZBrush Professional Tips and Techniques

ZBrush Professional Tips and Techniques
Author :
Publisher : John Wiley & Sons
Total Pages : 336
Release :
ISBN-10 : 9781118236338
ISBN-13 : 1118236335
Rating : 4/5 (38 Downloads)

Book Synopsis ZBrush Professional Tips and Techniques by : Paul Gaboury

Download or read book ZBrush Professional Tips and Techniques written by Paul Gaboury and published by John Wiley & Sons. This book was released on 2012-05-18 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to work effectively and creatively with all versions of ZBrush! ZBrush is used by top artists in Hollywood to model and sculpt characters in such films as Avatar, Iron Man, and Pirates of the Caribbean. In addition, this amazing technology is also used in jewelry design, forensic science, aerospace, video games, toy creation, and the medical field. Written by Pixologic's in-house ZBrush expert Paul Gaboury, this full-color, beautifully illustrated guide provides you with the ultimate tips and tricks to maximize your use of all versions of ZBrush. Reveals numerous little-known tips and tricks that exist within ZBrush, but often go unexploited Shares an abundance of helpful techniques and insights that the author has acquired from years of helping professional artists in various industries Offers dozens of version-neutral solutions and shortcuts in areas such as sculpting, texturing, posing, rendering, and more Features "Artist Spotlights" from several ZBrush experts, offering their how-to's for using the feature-rich software in today's studios Improve your productivity and quality of work with this helpful, easy-to-understand resource.

ZBrush Character Creation

ZBrush Character Creation
Author :
Publisher : John Wiley & Sons
Total Pages : 808
Release :
ISBN-10 : 9781118037065
ISBN-13 : 1118037065
Rating : 4/5 (65 Downloads)

Book Synopsis ZBrush Character Creation by : Scott Spencer

Download or read book ZBrush Character Creation written by Scott Spencer and published by John Wiley & Sons. This book was released on 2011-01-13 with total page 808 pages. Available in PDF, EPUB and Kindle. Book excerpt: A stunning, content-rich update to this top-selling ZBrush guide! This second edition of ZBrush Character Creation has been fully updated for ZBrush 4, the newest version of this fascinating and popular 3D sculpting software. ZBrush enables users to create detailed organic models using a brush-based toolset and tablet. The startling results look as though they've been painted with real brushes and oils, and ZBrush is increasingly popular for use in film, game, and broadcast pipelines. Author Scott Spencer is embedded in the ZBrush community and his movie credits include Harry Potter and The Order of the Phoenix and the upcoming The Hobbit. Learn Spencer's invaluable techniques for texturing, chiseling, posing, costuming, and more with his newest ZBrush guide. Explains ZBrush 4, the newest version of the revolutionary software tool for creating 3D organic models in a way that appears to be traditionally painted or sculpted Shows you how get the most out of ZBrush, from the fundamentals to new tools for texturing, chiseling, and costuming Offers plenty of insights and professional techniques for creating characters for films and games, drawing from the author's own experience on such films as Harry Potter and The Order of the Phoenix and The Hobbit Demonstrates the author's own techniques of using traditional sculpting and painting concepts and applying them to digital art for greater artistry Discover the beauty of ZBrush with this colorful, in-depth guide.

ZBrush Digital Sculpting Human Anatomy

ZBrush Digital Sculpting Human Anatomy
Author :
Publisher : John Wiley & Sons
Total Pages : 782
Release :
ISBN-10 : 9780470599877
ISBN-13 : 0470599871
Rating : 4/5 (77 Downloads)

Book Synopsis ZBrush Digital Sculpting Human Anatomy by : Scott Spencer

Download or read book ZBrush Digital Sculpting Human Anatomy written by Scott Spencer and published by John Wiley & Sons. This book was released on 2010-12-16 with total page 782 pages. Available in PDF, EPUB and Kindle. Book excerpt: Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.