Transmedia Storytelling and the Apocalypse

Transmedia Storytelling and the Apocalypse
Author :
Publisher : Springer
Total Pages : 223
Release :
ISBN-10 : 9783319939520
ISBN-13 : 3319939521
Rating : 4/5 (20 Downloads)

Book Synopsis Transmedia Storytelling and the Apocalypse by : Stephen Joyce

Download or read book Transmedia Storytelling and the Apocalypse written by Stephen Joyce and published by Springer. This book was released on 2018-08-21 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book confronts the question of why our culture is so fascinated by the apocalypse. It ultimately argues that while many see the post-apocalyptic genre as reflective of contemporary fears, it has actually co-evolved with the transformations in our mediascape to become a perfect vehicle for transmedia storytelling. The post-apocalyptic offers audiences a portal to a fantasy world that is at once strange and familiar, offers a high degree of internal consistency and completeness, and allows for a diversity of stories by different creative teams in the same story world. With case studies of franchises such as The Walking Dead and The Terminator, Transmedia Storytelling and the Apocalypse offers analyses of how shifts in media industries and reception cultures have promoted a new kind of open, world-building narrative across film, television, video games, and print. For transmedia scholars and fans of the genre, this book shows how the end of the world is really just the beginning...

Undead Ends

Undead Ends
Author :
Publisher : Rutgers University Press
Total Pages : 211
Release :
ISBN-10 : 9780813593661
ISBN-13 : 0813593662
Rating : 4/5 (61 Downloads)

Book Synopsis Undead Ends by : S. Trimble

Download or read book Undead Ends written by S. Trimble and published by Rutgers University Press. This book was released on 2019-05-03 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: Undead Ends is about how we imagine humanness and survival in the aftermath of disaster. This book frames modern British and American apocalypse films as sites of interpretive struggle. It asks what, exactly, is ending? Whose dreams of starting over take center stage, and why? And how do these films, sometimes in spite of themselves, make room to dream of new beginnings that don’t just reboot the world we know? Trimble argues that contemporary apocalypse films aren’t so much envisioning The End of the world as the end of a particular world; not The End of humanness but, rather, the end of Man. Through readings of The Road, I Am Legend, 28 Days Later, 28 Weeks Later, Children of Men, and Beasts of the Southern Wild, this book demonstrates that popular stories of apocalypse can trouble, rather than reproduce, Man’s story of humanness. With some creative re-reading, they can even unfold towards unexpected futures. Mainstream apocalypse films are, in short, an occasion to imagine a world After Man.

End-Game

End-Game
Author :
Publisher : Walter de Gruyter GmbH & Co KG
Total Pages : 502
Release :
ISBN-10 : 9783110752809
ISBN-13 : 3110752808
Rating : 4/5 (09 Downloads)

Book Synopsis End-Game by : Lorenzo DiTommaso

Download or read book End-Game written by Lorenzo DiTommaso and published by Walter de Gruyter GmbH & Co KG. This book was released on 2024-09-02 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games are a global phenomenon, international in their scope and democratic in their appeal. This is the first volume dedicated to the subject of apocalyptic video games. Its two dozen papers engage the subject comprehensively, from game design to player experience, and from the perspectives of content, theme, sound, ludic textures, and social function. The volume offers scholars, students, and general readers a thorough overview of this unique expression of the apocalyptic imagination in popular culture, and novel insights into an important facet of contemporary digital society.

The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories

The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories
Author :
Publisher : W. W. Norton & Company
Total Pages : 385
Release :
ISBN-10 : 9780393341256
ISBN-13 : 0393341259
Rating : 4/5 (56 Downloads)

Book Synopsis The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories by : Frank Rose

Download or read book The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories written by Frank Rose and published by W. W. Norton & Company. This book was released on 2012-03-05 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a field guide to the visionaries - and the fans - who are reinventing the art of storytelling.

Star Wars and the History of Transmedia Storytelling

Star Wars and the History of Transmedia Storytelling
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 9462986215
ISBN-13 : 9789462986213
Rating : 4/5 (15 Downloads)

Book Synopsis Star Wars and the History of Transmedia Storytelling by : Sean Guynes

Download or read book Star Wars and the History of Transmedia Storytelling written by Sean Guynes and published by . This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Star Wars has reached more than three generations of casual and hardcore fans alike, and as a result many of the producers of franchised Star Wars texts (films, television, comics, novels, games, and more) over the past four decades have been fans-turned-creators. Yet despite its dominant cultural and industrial positions, Star Wars has rarely been the topic of sustained critical work. Star Wars and the History of Transmedia Storytelling offers a corrective to this oversight by curating essays from a wide range of interdisciplinary scholars in order to bring Star Wars and its transmedia narratives more fully into the fold of media and cultural studies. The collection places Star Wars at the center of those studies' projects by examining video games, novels and novelizations, comics, advertising practices, television shows, franchising models, aesthetic and economic decisions, fandom and cultural responses, and other aspects of Star Wars and its world-building in their multiple contexts of production, distribution, and reception. In emphasizing that Star Wars is both a media franchise and a transmedia storyworld, Star Wars and the History of Transmedia Storytelling demonstrates the ways in which transmedia storytelling and the industrial logic of media franchising have developed in concert over the past four decades, as multinational corporations have become the central means for subsidizing, profiting from, and selling modes of immersive storyworlds to global audiences. By taking this dual approach, the book focuses on the interconnected nature of corporate production, fan consumption, and transmedia world-building. As such, this collection grapples with the historical, cultural, aesthetic, and political-economic implications of the relationship between media franchising and transmedia storytelling as they are seen at work in the world's most profitable transmedia franchise.

Transmedia Storytelling and the New Era of Media Convergence in Higher Education

Transmedia Storytelling and the New Era of Media Convergence in Higher Education
Author :
Publisher : Springer
Total Pages : 272
Release :
ISBN-10 : 9781137388377
ISBN-13 : 1137388374
Rating : 4/5 (77 Downloads)

Book Synopsis Transmedia Storytelling and the New Era of Media Convergence in Higher Education by : Stavroula Kalogeras

Download or read book Transmedia Storytelling and the New Era of Media Convergence in Higher Education written by Stavroula Kalogeras and published by Springer. This book was released on 2014-06-25 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stories, whether they are fact or fiction, popular or not, are a proven method of pedagogy. In the age of media convergence and with the advancement of technology, stories have morphed into new forms; however, their core purpose remains the same, which is to pass on knowledge and information. The internet, with its inherent interactivity, and story, with its inherent capacity to engage, can lead to innovative and transformative learning experiences in media-rich environments. This book focuses on web-based Transmedia Storytelling Edutainment (TmSE) as an andragogical practice in higher education. Story is at the forefront of this investigation because narrative is the basis for developing entertainment media franchise that can be incorporated into pedagogical practice. The propulsion of this analysis consists of practice-based research through narrative inquiry and an e-module case study presented on multimedia storytelling in the classroom. A Transmedia Storytelling Framework is provided for creating screenplays for cross-media projects and for analyzing their appropriateness in education. Additionally, a hypertext screenplay, which allowed students to dig deeper into the story word and to build more knowledge, is evaluated for its use in higher education. Since screenplays are by nature writing for the screen, it is believed that the more visual the input, the more likely it is to be memorized and recalled. A link to The Goddess Within screenplay is available for download on the right hand side of this page.

American Cities in Post-Apocalyptic Science Fiction

American Cities in Post-Apocalyptic Science Fiction
Author :
Publisher : UCL Press
Total Pages : 212
Release :
ISBN-10 : 9781800080980
ISBN-13 : 1800080980
Rating : 4/5 (80 Downloads)

Book Synopsis American Cities in Post-Apocalyptic Science Fiction by : Robert Yeates

Download or read book American Cities in Post-Apocalyptic Science Fiction written by Robert Yeates and published by UCL Press. This book was released on 2021-11-15 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visions of the American city in post-apocalyptic ruin permeate literary and popular fiction, across print, visual, audio and digital media. American Cities in Post-Apocalyptic Science Fiction explores the prevalence of these representations in American culture, drawing from a wide range of primary and critical works from the early-twentieth century to today. Beginning with science fiction in literary magazines, before taking in radio dramas, film, video games and expansive transmedia franchises, Robert Yeates argues that post-apocalyptic representations of the American city are uniquely suited for explorations of contemporary urban issues. Examining how the post-apocalyptic American city has been repeatedly adapted and repurposed to new and developing media over the last century, this book reveals that the content and form of such texts work together to create vivid and immersive fictional spaces in ways that would otherwise not be possible. Chapters present media-specific analyses of these texts, situating them within their historical contexts and the broader history of representations of urban ruins in American fiction. Original in its scope and cross-media approach, American Cities in Post-Apocalyptic Science Fiction both illuminates little-studied texts and provides provocative new readings of familiar works such as Blade Runner and The Walking Dead, placing them within the larger historical context of imaginings of the American city in ruins.