Tradigital Maya

Tradigital Maya
Author :
Publisher : Taylor & Francis
Total Pages : 570
Release :
ISBN-10 : 9780123852229
ISBN-13 : 0123852226
Rating : 4/5 (29 Downloads)

Book Synopsis Tradigital Maya by : Lee Montgomery

Download or read book Tradigital Maya written by Lee Montgomery and published by Taylor & Francis. This book was released on 2012 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Finally a book that bridges the world of software instruction with the classical principles of animation - for animators. Lee Montgomery offers the only artistic guide to applying the principles of traditional animation with Maya's tool set.

Tradigital 3ds Max

Tradigital 3ds Max
Author :
Publisher : Taylor & Francis
Total Pages : 300
Release :
ISBN-10 : 9781136126857
ISBN-13 : 1136126856
Rating : 4/5 (57 Downloads)

Book Synopsis Tradigital 3ds Max by : Richard Lapidus

Download or read book Tradigital 3ds Max written by Richard Lapidus and published by Taylor & Francis. This book was released on 2012-11-12 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Finally bridge the gap between software-specific instruction and the world of classical animation with this easy to utilize, one-of-a-kind reference guide. With great relevance for today's digital workflows, Richard Lapidus presents innovative 3ds Max controls to the classical principles of animation like squash and stretch, anticipation, staging and more. Move beyond these fundamental techniques and explore both the emotion and technical sides of animation with character appeal and rigging. Features a robust companion website that includes demonstrations, project files, links to further resources, available at https://routledgetextbooks.com/textbooks/_author/lapidus-9780240817309/resources.php

Tradigital Animate CC

Tradigital Animate CC
Author :
Publisher : CRC Press
Total Pages : 776
Release :
ISBN-10 : 9781317748069
ISBN-13 : 1317748069
Rating : 4/5 (69 Downloads)

Book Synopsis Tradigital Animate CC by : Stephen Brooks

Download or read book Tradigital Animate CC written by Stephen Brooks and published by CRC Press. This book was released on 2016-11-03 with total page 776 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to bridge the gap between the traditional animation principles and digital software. Tradigital Flash: 12 Principles of Animation in Adobe Flash brings the essentials of traditional animation and Adobe Flash together. The early masters of animationcreated a list of 12 principles which are important for anyone who wants to create interesting and believable animation. Digital animation continues to make incredible technological advancements that give animators the capability to produce visually stunning work. New technology, however, also has a tendency to create an environment where animators are so focused on adapting to the new workflow that they tend to dismiss these fundamental animation principles... which often leads to poor and lifeless character animation. Tradigital Flash helps you focus on these principles while using the program’s wide array of features to create believable animation, consistently. Tradigital Flash joins three other Tradigital books covering Maya, Blender, and 3ds Max. This new volume in the series approaches the topic in a different way, giving readers both a practical look at the software, and providing a theoretical understanding of the genre. ? Learn a new principle in each chapter, the Flash tools most related to it and how to put it all together. A plethora of examples demonstrate the good methods which animators should use in Flash, how to avoid the bad ones and ways to create a workflow that works for you. An easy-to-follow approach with examples throughout the book that build on each other, showing how the principles act together. A companion website www.rubberonion.com/tradigital-animate features more examples, downloadable FLA resource files, video tutorials.

Rig it Right!

Rig it Right!
Author :
Publisher : Taylor & Francis
Total Pages : 304
Release :
ISBN-10 : 9780240820798
ISBN-13 : 0240820797
Rating : 4/5 (98 Downloads)

Book Synopsis Rig it Right! by : Tina O'Hailey

Download or read book Rig it Right! written by Tina O'Hailey and published by Taylor & Francis. This book was released on 2013 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pull Enhance your 2D skillset to the benefit of your own 3D animations to develop characters that are technically and artistically dynamic and engaging. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Includes practical, hands-on examples, now fully updated to include 3ds Max, Maya and Blender tutorials. Master the fundamental techniques with the companion website which includes short demonstrations, 2D and 3D exercises and 20 fully rigged character models.

Tradigital Blender

Tradigital Blender
Author :
Publisher : Taylor & Francis
Total Pages : 311
Release :
ISBN-10 : 9781136126932
ISBN-13 : 1136126937
Rating : 4/5 (32 Downloads)

Book Synopsis Tradigital Blender by : Roland Hess

Download or read book Tradigital Blender written by Roland Hess and published by Taylor & Francis. This book was released on 2013-03-20 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expand your animation toolkit with foundational animation techniques, software expertise, professional best-practices, proven and time-tested work flows. Roland Hess, a leading Blender artist and instructor, expertly navigates you through Blender's character animation systems and controls, with a focus on each of the classical principles of animation like timing, anticipation, appeal, staging, exaggeration, squash and stretch and much more. Unique from other software titles, the Tradigital series offers a specific tool-set of practical instruction and foundational knowledge that all great animators will need to know. Expand your digital workflow to include the practical resources with the robust companion web site that include demonstrations, project files, links to further resources, available at www.tradigitalblender.com.

Tradigital Maya

Tradigital Maya
Author :
Publisher : CRC Press
Total Pages : 569
Release :
ISBN-10 : 9781136126628
ISBN-13 : 1136126627
Rating : 4/5 (28 Downloads)

Book Synopsis Tradigital Maya by : Lee Montgomery

Download or read book Tradigital Maya written by Lee Montgomery and published by CRC Press. This book was released on 2012-08-06 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Disney's 12 principles of animation, while learning how to animate in Maya. You can develop your own leading digital techniques rooted to traditional workflows. From squash and stretch to timing and appeal, you will enhance your creative toolset with strong classics training and cutting edge techniques. Trusted Maya Authority, Lee Montgomery offers the only artistic guide to applying the principles of traditional animation with Maya's tools, which are used in production by the best animators and VFX artists today. Add another webpage to your favourites and expand your digital workflow to include the practical resources of the Tradigital Maya with the robust companion web site that include demonstrations, project files, links to further resources, available at www.tradigitalmaya.com.

Digital Sculpting with Mudbox

Digital Sculpting with Mudbox
Author :
Publisher : Taylor & Francis
Total Pages : 271
Release :
ISBN-10 : 9781136136375
ISBN-13 : 1136136371
Rating : 4/5 (75 Downloads)

Book Synopsis Digital Sculpting with Mudbox by : Mike de la Flor

Download or read book Digital Sculpting with Mudbox written by Mike de la Flor and published by Taylor & Francis. This book was released on 2012-10-12 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. Mudbox is the premier sculpting solution for digital artists, in that it allows them to naturally and easily sculpt detailed, organic characters and models in a way that feels like traditional sculpting. This book guides CG professionals through the process of creating amazing digital sculptures using the Mudbox arsenal of ground-breaking digital sculpting and 3D painting tools, and porting the models into their Maya or Max work. Artists will explore tried and true, traditional, sculpting techniques and learn to apply them to digital sculpting. A series of in-depth tutorials are incluced, each challenging them with progressively more complex models as they go on. Unique to this book are topics specific to fine art sculptors transitioning from traditional sculpting to digital sculpting. information found nowhere else for professional sculptors shows them how to successfully integrate digital sculpting into their workflow. Associated web site with: support files, models, materials, and textures for completing the tutorials in the book.