The Golden Age of Video Games

The Golden Age of Video Games
Author :
Publisher : CRC Press
Total Pages : 220
Release :
ISBN-10 : 9781439873236
ISBN-13 : 1439873232
Rating : 4/5 (36 Downloads)

Book Synopsis The Golden Age of Video Games by : Roberto Dillon

Download or read book The Golden Age of Video Games written by Roberto Dillon and published by CRC Press. This book was released on 2011-04-12 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the most relevant games from each time period. An epilogue covers the events and systems that followed this golden age while the appendices include a history of handheld games and an overview of the retro-gaming scene.

Arcade Fever The Fan's Guide To The Golden Age Of Video Games

Arcade Fever The Fan's Guide To The Golden Age Of Video Games
Author :
Publisher : Running Press
Total Pages : 164
Release :
ISBN-10 : 0762409371
ISBN-13 : 9780762409372
Rating : 4/5 (71 Downloads)

Book Synopsis Arcade Fever The Fan's Guide To The Golden Age Of Video Games by : John Sellers

Download or read book Arcade Fever The Fan's Guide To The Golden Age Of Video Games written by John Sellers and published by Running Press. This book was released on 2001-08-21 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arcade Fever is a full-color illustrated history of video arcade games, with tributes to more than 50 classic games like Pong, Space Invaders, Pac Man, Q-Bert, Frogger, and TRON. Learn which game caused a yen shortage in Japan -- and which games inspired breakfast cereals, Saturday-morning cartoons, episodes of Seinfeld,and #1 pop-music singles. Meet the visionary musicians, writers, animators, cabinet artists, and other unsung heroes of the video game industry. The perfect gift for anyone who spent their childhood in video arcades, Arcade Fever is a pop-culture nostalgia trip you won't want to miss! John Sellers writes for Entertainment Weekly, Premiere, TV Guide, and other national magazines. He is also the author of Pop Culture Aptitude Test: Rad, 80s Version. He was the World Champion of Donkey Kong in 1983 and appeared on the television show "That's Incredible!"

Classic Video Games

Classic Video Games
Author :
Publisher : Bloomsbury Publishing
Total Pages : 118
Release :
ISBN-10 : 9781782001003
ISBN-13 : 178200100X
Rating : 4/5 (03 Downloads)

Book Synopsis Classic Video Games by : Brian R. Eddy

Download or read book Classic Video Games written by Brian R. Eddy and published by Bloomsbury Publishing. This book was released on 2012-07-20 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the early 1970s, video arcade games sprung to life in the form of Pong, Space Invaders, Asteroids, and Pac-Man, and if you were lucky enough to have an Atari system you could play Frogger or Galaga at home. By the 1980s, arcade and video games were entrenched as a pop culture phenomenon and were ubiquitous. But as quickly as the form took flight it began to change with the advent of hand-held games and more sophisticated home-gaming. Brian Eddy here traces the evolution of arcade video games, giving readers an inside look at the stratospheric rise-and transformation-of the industry.

Retro Games

Retro Games
Author :
Publisher : Dog n Bone
Total Pages : 0
Release :
ISBN-10 : 1911026623
ISBN-13 : 9781911026624
Rating : 4/5 (23 Downloads)

Book Synopsis Retro Games by : Marty Allen

Download or read book Retro Games written by Marty Allen and published by Dog n Bone. This book was released on 2018-11-13 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover over 40 of the best-loved video games from the 80s and 90s and relive those awesome moments from your childhood. Discover over 40 of the best-loved video games from the 80s and 90s and relive those awesome moments from your childhood. Packed with creativity and charm, classic video games provide endless fun—one press of the power button and you’re instantly in pixelated paradise. But what are the ultimate games from this hallowed chapter in gaming history? Were you a Nintendo die-hard and Mario loyalist or seduced by Sonic and SEGA? Maybe you obsessed over GoldenEye or perhaps Tekken 3 on the Playstation was more your scene? Retro Games celebrates some of the most influential shoot-em-ups, platformers, role-players, and more that ripped up the rule book for what we believed video games were capable of. It’s a must read for anyone who has fallen in love with this golden age of gaming. How many have you completed?

Before the Crash

Before the Crash
Author :
Publisher : Wayne State University Press
Total Pages : 270
Release :
ISBN-10 : 9780814337226
ISBN-13 : 0814337228
Rating : 4/5 (26 Downloads)

Book Synopsis Before the Crash by : Mark J. P. Wolf

Download or read book Before the Crash written by Mark J. P. Wolf and published by Wayne State University Press. This book was released on 2012-06-15 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contributors examine the early days of video game history before the industry crash of 1983 that ended the medium’s golden age. Following the first appearance of arcade video games in 1971 and home video game systems in 1972, the commercial video game market was exuberant with fast-paced innovation and profit. New games, gaming systems, and technologies flooded into the market until around 1983, when sales of home game systems dropped, thousands of arcades closed, and major video game makers suffered steep losses or left the market altogether. In Before the Crash: Early Video Game History, editor Mark J. P. Wolf assembles essays that examine the fleeting golden age of video games, an era sometimes overlooked for older games’ lack of availability or their perceived "primitiveness" when compared to contemporary video games. In twelve chapters, contributors consider much of what was going on during the pre-crash era: arcade games, home game consoles, home computer games, handheld games, and even early online games. The technologies of early video games are investigated, as well as the cultural context of the early period—from aesthetic, economic, industrial, and legal perspectives. Since the video game industry and culture got their start and found their form in this era, these years shaped much of what video games would come to be. This volume of early history, then, not only helps readers to understand the pre-crash era, but also reveals much about the present state of the industry. Before the Crash will give readers a thorough overview of the early days of video games along with a sense of the optimism, enthusiasm, and excitement of those times. Students and teachers of media studies will enjoy this compelling volume.

Art Of Atari

Art Of Atari
Author :
Publisher : Dynamite Entertainment
Total Pages : 354
Release :
ISBN-10 : 9781524101060
ISBN-13 : 1524101060
Rating : 4/5 (60 Downloads)

Book Synopsis Art Of Atari by : Tim Lapetino

Download or read book Art Of Atari written by Tim Lapetino and published by Dynamite Entertainment. This book was released on 2016-10-26 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: Atari is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced!

The Golden Age of Video Games

The Golden Age of Video Games
Author :
Publisher : CRC Press
Total Pages : 211
Release :
ISBN-10 : 9781439873243
ISBN-13 : 1439873240
Rating : 4/5 (43 Downloads)

Book Synopsis The Golden Age of Video Games by : Roberto Dillon

Download or read book The Golden Age of Video Games written by Roberto Dillon and published by CRC Press. This book was released on 2016-04-19 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the most relevant games from each time period. An epilogue covers the events and systems that followed this golden age while the appendices include a history of handheld games and an overview of the retro-gaming scene.