The Games of the Decade

The Games of the Decade
Author :
Publisher : M-Y Books Limited
Total Pages : 279
Release :
ISBN-10 : 9781907649455
ISBN-13 : 190764945X
Rating : 4/5 (55 Downloads)

Book Synopsis The Games of the Decade by : The Cheat Mistress

Download or read book The Games of the Decade written by The Cheat Mistress and published by M-Y Books Limited. This book was released on 2012-08-08 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cheats Unlimited are the specialists when it comes to video game cheats, walkthrough guides, reviews and fetures. Fronted by the glamorous and gorgeous Cheatmistress, Cheats Unlimited has helped over five million gamers worldwide over the last 12 years. Through phone lines, fax machines, the Web and WAP sites and now eBooks, we have been there for gamers when they've needed us the most.With EZ Guides we aim to help you through the top games on Xbox 360, PlayStation 3, Nintendo Wii, DS and PSP, step by step from beginning to end in an easy and entertaining way. Along the way we'll teach you about the game's top secrets and the best way to unlock that Achievement / Trophy. EZ Guides are written by dedicated gamers who are here to help you through the difficult times in gaming.EZ Guides: The Games of the Decade covers the past ten years of gaming, including the Playstation 2, Xbox 360, Playstation 3, DS and PSP. The book contains detailed insights into the best games of the past ten years, plus numerous retrospectives and entertaining features. Take a trip down nostalgia lane, or perhaps even learn a thing or two about the past 10 years of video games. Games of the Decade is the literal alternative to taking your handheld gaming console on that long journey.Formats Covered:Xbox 360, Playstation 3, PSP, DS, PS2.

The Ultimate 80's Retro Gaming Collection

The Ultimate 80's Retro Gaming Collection
Author :
Publisher :
Total Pages : 160
Release :
ISBN-10 : 1912918293
ISBN-13 : 9781912918294
Rating : 4/5 (93 Downloads)

Book Synopsis The Ultimate 80's Retro Gaming Collection by : Dan Peel

Download or read book The Ultimate 80's Retro Gaming Collection written by Dan Peel and published by . This book was released on 2021-03 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: An in-depth analysis of the best video-game franchises, characters, consoles, and computers of the 1980's. Curating the most important games, including Pac Man, Tetris, Frogger, Outrun, Zelda, Super Mario, and more, as well as the hardware: the NES, C64, Sega Mega System, the Amiga 50, and more.

Pop Goes the Decade

Pop Goes the Decade
Author :
Publisher : Bloomsbury Publishing USA
Total Pages : 302
Release :
ISBN-10 : 9781440868139
ISBN-13 : 1440868131
Rating : 4/5 (39 Downloads)

Book Synopsis Pop Goes the Decade by : Richard A. Hall

Download or read book Pop Goes the Decade written by Richard A. Hall and published by Bloomsbury Publishing USA. This book was released on 2021-04-07 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pop Goes the Decade: The 2000s comprehensively examines popular culture in the 2000s, placing the culture of the decade in historical context and showing how it not only reflected but also influenced its times. Pop Goes the Decade: The 2000s starts with a timeline of major historical pop culture events of the 2000s, followed by an introduction describing what the U.S. was like at the beginning of the new millennium and how it would change throughout the decade. Next come chapters broken down by medium: television, sports, music, movies, literature, technology, media, and fashion and art. A chapter on controversies in popular culture is followed by a chapter on game-changers, featuring 20 individuals who made a major impact on the U.S. in the 2000s. Finally, a conclusion shows the impact that pop culture in the 2000s has had on the U.S. in the years since. This volume serves as a comprehensive resource for high school and college students studying popular culture in the 2000s. It provides a summary of total impact, plus specific insights into each individual topic. It also includes a wide swath of the scholarship produced on the subject to date.

Echoes of Oklahoma Sooners Football

Echoes of Oklahoma Sooners Football
Author :
Publisher : Triumph Books
Total Pages : 214
Release :
ISBN-10 : 9781617490347
ISBN-13 : 1617490342
Rating : 4/5 (47 Downloads)

Book Synopsis Echoes of Oklahoma Sooners Football by : Triumph Books

Download or read book Echoes of Oklahoma Sooners Football written by Triumph Books and published by Triumph Books. This book was released on 2007-09 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: With a proud tradition dating back to 1895, a worldwide following of rabid, devoted fans, and an ever-growing list of national championships, Oklahoma Sooners football is one of the most elite programs in collegiate sports. Throughout the years, the players who have worn the familiar red helmet and jerseys, the coaches who have led them into battle, and the games in which they participated have shaped the sport that millions of fans enjoy today. Oklahoma won its first conference championship in 1915 and nabbed its 40th and most recent one in 2006 on its way to yet another BCS bowl game.

Adaptations in the Franchise Era

Adaptations in the Franchise Era
Author :
Publisher : Bloomsbury Publishing USA
Total Pages : 179
Release :
ISBN-10 : 9781501318733
ISBN-13 : 150131873X
Rating : 4/5 (33 Downloads)

Book Synopsis Adaptations in the Franchise Era by : Kyle Meikle

Download or read book Adaptations in the Franchise Era written by Kyle Meikle and published by Bloomsbury Publishing USA. This book was released on 2019-01-24 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adaptations in the Franchise Era re-evaluates adaptation's place in a popular culture marked by the movement of content and audiences across more media borders than ever before. While adaptation has historically been understood as the transfer of stories from one medium to another-more often than not, from novel to film-the growing interconnectedness of media and media industries in the early twenty-first century raises new questions about the form and function of adaptation as both a product and a process. Where does adaptation fit within massive franchises that span pages, stages, screens, and theme parks? Rising scholar Kyle Meikle illuminates adaptation's enduring and essential role in the rise of franchises in the 2000s and 2010s. During that decade-and-a-half, adaptations set the foundation for multiplexed, multiplied film series, piloted streaming television's forays into original programming, found their way into audiences' hands in apps and video games, and went live in theatrical experiences on Broadway and beyond. The proliferation of adaptations was matched only by a proliferation of adaptation, as fans remixed and remade their favourite franchises online and off-. This volume considers how producers and consumers defined adaptations-and how adaptations defined themselves-through the endless intertextual play of the franchise era.

Guitar Hero Series

Guitar Hero Series
Author :
Publisher : PediaPress
Total Pages : 333
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Book Synopsis Guitar Hero Series by :

Download or read book Guitar Hero Series written by and published by PediaPress. This book was released on with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Understanding Video Games

Understanding Video Games
Author :
Publisher : Routledge
Total Pages : 414
Release :
ISBN-10 : 9780429777042
ISBN-13 : 0429777043
Rating : 4/5 (42 Downloads)

Book Synopsis Understanding Video Games by : Simon Egenfeldt-Nielsen

Download or read book Understanding Video Games written by Simon Egenfeldt-Nielsen and published by Routledge. This book was released on 2019-09-11 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Pong to virtual reality, Understanding Video Games, 4th Edition, takes video game studies into the next decade of the twenty-first century, highlighting changes in the area, including mobile, social, and casual gaming. In this new edition of the pioneering text, students learn to assess the major theories used to analyze games, such as ludology and narratology, and gain familiarity with the commercial and organizational aspects of the game industry. Drawing from historical and contemporary examples, the student-friendly text also explores the aesthetics of games, evaluates the cultural position of video games, and considers the potential effects of both violent and "serious" games. Extensively illustrated and featuring discussion questions, a glossary of key terms, and a detailed video game history timeline, this new edition is an indispensable resource for students, scholars, and teachers interested in examining the ways video games continue to reshape entertainment and society.