Author |
: Michael Rubin |
Publisher |
: Triad Publishing Company (FL) |
Total Pages |
: 436 |
Release |
: 2000 |
ISBN-10 |
: STANFORD:36105114654234 |
ISBN-13 |
: |
Rating |
: 4/5 (34 Downloads) |
Book Synopsis Nonlinear by : Michael Rubin
Download or read book Nonlinear written by Michael Rubin and published by Triad Publishing Company (FL). This book was released on 2000 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: Nonlinear, now in its 4th edition, is an easy-to-understand handbook about the popular world of digital nonlinear editing. It's written in nontechnical language for both professionals and students, as well as for interested bystanders. Profusely illustrated. The first edition was designed for professionals in Hollywood's film and video industry, to bridge the chasm between film editors (older, non-technological, mechanical), videotape editors (younger, highly technical, electronic), and computer users (prosumers, cost-conscious, digital) in casual language. Today, Nonlinear has not only penetrated the professional industry, but has been expanded for consumer use. Widely used in colleges, universities, and professional organizations. Although nonlinear editing technology began to explode in 1991, nonlinear systems had already been around for almost 5 years. Nonlinear became the Rosetta Stone of the industry: it was a universal translator -- between film and video, video and computer, computer and film. It still covers virtually everything anyone would want to know about the new world of electronic post production, without the geeky mumbo jumbo that characterizes most professional texts. While the book is useful for anyone investigating or wishing to purchase a digital editing system, it is not meant to be a buyer's guide. It is designed not to go out of date every time a new new product is introduced or software release comes out. It is about essentials. Fundamentals. Concepts. And language. With over 25,000 copies in print, Nonlinear is the best selling textbook on nonlinear editing in the world today.