The Accredited Symbian Developer Primer

The Accredited Symbian Developer Primer
Author :
Publisher : John Wiley & Sons
Total Pages : 358
Release :
ISBN-10 : 9780470058695
ISBN-13 : 0470058692
Rating : 4/5 (95 Downloads)

Book Synopsis The Accredited Symbian Developer Primer by : Jo Stichbury

Download or read book The Accredited Symbian Developer Primer written by Jo Stichbury and published by John Wiley & Sons. This book was released on 2007-01-11 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new book, first in the Academy series, is the official guide to the ASD exam, priming candidates for the exam, explaining exactly what they need to know. The Primer explains the knowledge tested in the Accredited Symbian Developer exam, identifying and explaining the topics examined. Each of the exam's objectives is succinctly described, with the appropriate concepts explained in detail. Both standard C++ and topics specific to Symbian C++, such as Symbian Types and Declarations, Platform Secuirty, and Cleanup Stack, are covered. The authors are experts in the field of Symbian C++ and contributed extensively to the design and creation of questions for the ASD exam. Jo Stichbury is the author of Symbian OS Explained and both authors are, of course, fully qualified Accredited Symbian Developers.

Games on Symbian OS

Games on Symbian OS
Author :
Publisher : John Wiley & Sons
Total Pages : 400
Release :
ISBN-10 : 9780470998144
ISBN-13 : 0470998148
Rating : 4/5 (44 Downloads)

Book Synopsis Games on Symbian OS by : Fadi Chehimi

Download or read book Games on Symbian OS written by Fadi Chehimi and published by John Wiley & Sons. This book was released on 2008-04-15 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold. The second part describes key aspects of writing games for Symbian smartphones using Symbian C++ and native APIs. The chapters cover the use of graphics and audio, multiplayer game design, the basics of writing a game loop using Symbian OS active objects, and general good practice. There is also a chapter covering the use of hardware APIs, such as the camera and vibra. Part Three covers porting games to Symbian OS using C or C++, and discusses the standards support that Symbian OS provides,and some of the middleware solutions available. A chapter about the N-Gage platform discusses how Nokia is pioneering the next generation of mobile games, by providing a platform SDK for professional games developers to port games rapidly and effectively. The final part of the book discusses how to create mobile games for Symbian smartphones using java ME, Doja (for Japan) or Flash Lite 2. This book will help you if you are: * a C++ developer familiar with mobile development but new to the games market * a professional games developer wishing to port your games to run on Symbian OS platforms such as S60 and UIQ * someone who is interested in creating C++, Java ME or Flash Lite games for Symbian smartphones. This book shows how to create mobile games for Symbian smartphones such as S60 3rd Edition, UIQ3 or FOMA devices. It includes contributions from a number of experts in the mobile games industry, including Nokia's N-gage team, Ideaworks3D, and ZingMagic, as well as academics leading the field of innovative mobile experiences.

Developing Software for Symbian OS

Developing Software for Symbian OS
Author :
Publisher : John Wiley & Sons
Total Pages : 460
Release :
ISBN-10 : 9780470726464
ISBN-13 : 0470726466
Rating : 4/5 (64 Downloads)

Book Synopsis Developing Software for Symbian OS by : Steve Babin

Download or read book Developing Software for Symbian OS written by Steve Babin and published by John Wiley & Sons. This book was released on 2008-02-28 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many problems encountered by engineers developing code for specialized Symbian subsystems boil down to a lack of understanding of the core Symbian programming concepts. Developing Software for Symbian OS remedies this problem as it provides a comprehensive coverage of all the key concepts. Numerous examples and descriptions are also included, which focus on the concepts the author has seen developers struggle with the most. The book covers development ranging from low-level system programming to end user GUI applications. It also covers the development and packaging tools, as well as providing some detailed reference and examples for key APIs. The new edition includes a completely new chapter on platform security. The overall goal of the book is to provide introductory coverage of Symbian OS v9 and help developers with little or no knowledge of Symbian OS to develop as quickly as possible. There are few people with long Symbian development experience compared to demand, due to the rapid growth of Symbian in recent years, and developing software for new generation wireless devices requires knowledge and experience of OS concepts. This book will use many comparisons between Symbian OS and other OSes to help in that transition. Get yourself ahead with the perfect introduction to developing software for Symbian OS.

Quick Recipes on Symbian OS

Quick Recipes on Symbian OS
Author :
Publisher : John Wiley & Sons
Total Pages : 382
Release :
ISBN-10 : 9780470774137
ISBN-13 : 0470774134
Rating : 4/5 (37 Downloads)

Book Synopsis Quick Recipes on Symbian OS by : Michael Aubert

Download or read book Quick Recipes on Symbian OS written by Michael Aubert and published by John Wiley & Sons. This book was released on 2008-07-31 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Symbian OS continues to be the top operating system for smartphones across the world, with the number of Symbian OS phones sold now well beyond the 100 million mark. As more and more developers realize the huge opportunities available designing with Symbian OS, one of the first major obstacles they face is the sheer length of time it takes to start producing functional C++ applications for Symbian OS phones. "Quick Recipes on Symbian OS" provides easy-to-use recipes for mastering common development tasks. The book's structured, time-focused approach to becoming familiar with the basics allows readers to get up and running quickly. From the Author This book is meant as an entry point into the Symbian OS C++ development ecosystem. Our goal is to allow you to create a working prototype of your application for Symbian OS withing 2 weeks, using only this book, a computer, an internet connection and a Symbian phone. Inside, you will find reusable modules implementing the most common tasks developers usually have to labour on, along with enough information for you to understand them and integrate them into your own application. This book can be used in several ways: - as a learning exercise. - to complement a university course. - as a reference to keep on your desk.

Common Design Patterns for Symbian OS

Common Design Patterns for Symbian OS
Author :
Publisher : John Wiley & Sons
Total Pages : 444
Release :
ISBN-10 : 9780470758960
ISBN-13 : 0470758961
Rating : 4/5 (60 Downloads)

Book Synopsis Common Design Patterns for Symbian OS by : Adrian A. I. Issott

Download or read book Common Design Patterns for Symbian OS written by Adrian A. I. Issott and published by John Wiley & Sons. This book was released on 2008-10-13 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: Common Design Patterns for Symbian OS is the first design patterns book that addresses Symbian OS specifically. It introduces programmers to the common design patterns that help implement a large variety of applications and services on Symbian OS. The goal of the book is to provide the experience of Symbian's developers to a wider audience and enable sophisticated programs to be quickly written and to a high standard. In order to do this, it: Provides patterns based on the Symbian OS architectural elements Describes how patterns suited for non-mobile software should be adapted or even avoided for Symbian OS Provides Symbian OS based examples and code illustrations Each chapter covers patterns that address specific key concern experienced by developers: memory performance, time performance, power performance, security and responsiveness. This book is not specific to any particular version of Symbian OS. While individual examples may come from one version or another the patterns outlined in this book are intended to be more generic and based on the common functionality available in all releases. Where possible the examples given for the design patterns will directly reflect the software in Symbian OS. Common Design Patterns for Symbian OS is intended to be used in conjunction with one or more SDKs for specific Symbian OS phones and with the resources available at the Symbian DevNet web site. This facility will provide the background material needed to help understand the patterns and the examples accompanying them.

Multimedia on Symbian OS

Multimedia on Symbian OS
Author :
Publisher : John Wiley & Sons
Total Pages : 280
Release :
ISBN-10 : 9780470712313
ISBN-13 : 0470712317
Rating : 4/5 (13 Downloads)

Book Synopsis Multimedia on Symbian OS by : Adi Rome

Download or read book Multimedia on Symbian OS written by Adi Rome and published by John Wiley & Sons. This book was released on 2008-10-13 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia on Symbian OS is the only book available to discuss multimedia on Symbian OS at this level. It covers key areas of multimedia technology, with information about APIs and services provided by Symbian OS. Other key features include details of UI platform-specific APIs from S60 and UIQ. This pioneering book covers each of the key technologies available (such as audio, video, radio, image conversion, tuner and camera) at a high level, to give the reader context, before drilling down to details of how to use each of them. The book includes code samples which are available for download on a website and cover key APIs with detailed description of each. Additional information includes the evolution of multimedia on Symbian OS from previous versions to the current (v9.5) and plans for the future. Chapters include: Architecture of Multimedia on Symbian OS Onboard Camera Multimedia Framework of both Video & Audio Image Converter Library The Tuner

Symbian OS C++ for Mobile Phones

Symbian OS C++ for Mobile Phones
Author :
Publisher : John Wiley & Sons
Total Pages : 844
Release :
ISBN-10 : PSU:000061022225
ISBN-13 :
Rating : 4/5 (25 Downloads)

Book Synopsis Symbian OS C++ for Mobile Phones by : Richard Harrison

Download or read book Symbian OS C++ for Mobile Phones written by Richard Harrison and published by John Wiley & Sons. This book was released on 2007-08-06 with total page 844 pages. Available in PDF, EPUB and Kindle. Book excerpt: Richard Harrison's existing books are the bestsellers in the Symbian Press Portfolio. His latest book, co-written with Mark Shackman is the successor to "Symbian OS C++ for Mobile Phones" Volumes One and Two. The existing material from the volumes is combined, with explanations and example code updated to reflect the introduction of Symbian OS v9.