Teaching through Multi-User Virtual Environments: Applying Dynamic Elements to the Modern Classroom

Teaching through Multi-User Virtual Environments: Applying Dynamic Elements to the Modern Classroom
Author :
Publisher : IGI Global
Total Pages : 588
Release :
ISBN-10 : 9781616928230
ISBN-13 : 1616928239
Rating : 4/5 (30 Downloads)

Book Synopsis Teaching through Multi-User Virtual Environments: Applying Dynamic Elements to the Modern Classroom by : Vincenti, Giovanni

Download or read book Teaching through Multi-User Virtual Environments: Applying Dynamic Elements to the Modern Classroom written by Vincenti, Giovanni and published by IGI Global. This book was released on 2010-08-31 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teaching through Multi-User Virtual Environments: Applying Dynamic Elements to the Modern Classroom highlights the work of educators daring enough to teach in these new frontiers of education. This timely publication is a must-read for all educators and practitioners, of any subject and at any level, who wish to incorporate a dynamic online element to their classroom. It is also meant for researchers of education, computer science, and instructional technologies. Teaching through Multi-User Virtual Environments: Applying Dynamic Elements to the Modern Classroom is a one-stop resource for practices, as well as research activities, within the domain on Multi-User Virtual Environments.

Online Communities and Social Computing

Online Communities and Social Computing
Author :
Publisher : Springer
Total Pages : 399
Release :
ISBN-10 : 9783642217968
ISBN-13 : 3642217966
Rating : 4/5 (68 Downloads)

Book Synopsis Online Communities and Social Computing by : A. Ant Ozok

Download or read book Online Communities and Social Computing written by A. Ant Ozok and published by Springer. This book was released on 2011-06-27 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th International Conference on Online Communities and Social Computing, OCSC 2011, held in Orlando, FL, USA in July 2011 in the framework of the 14th International Conference on Human-Computer Interaction, HCII 2011 with 10 other thematically similar conferences. The 77 revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the thematic area of online communities and social computing, addressing the following major topics: on-line communities and intelligent agents in education and research; blogs, Wikis and Twitters; social computing in business and the enterprise; social computing in everyday life; information management in social computing.

The Information Behavior of a New Generation

The Information Behavior of a New Generation
Author :
Publisher : Rowman & Littlefield
Total Pages : 264
Release :
ISBN-10 : 9780810885943
ISBN-13 : 0810885948
Rating : 4/5 (43 Downloads)

Book Synopsis The Information Behavior of a New Generation by : Jamshid Beheshti

Download or read book The Information Behavior of a New Generation written by Jamshid Beheshti and published by Rowman & Littlefield. This book was released on 2013 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Has the information behavior of children and youth changed significantly over the last two decades? The Information Behavior of a New Generation: Children and Teens in the 21st Century attempts to answer this question from a variety of viewpoints. Thirteen researchers from educational psychology, computer science, education, and information studies have contributed to eleven chapters on models of information behavior, the cognitive development of youth, information literacy, everyday information behavior, cyber-bullying, gaming in virtual environments, learning labs, social networks, intellectual disabilities, and current and future systems. Whether they are referred to as digital natives, the Google-generation, or generation M, today's youth are active consumers and avid producers of digital information. Smart phones are the new generation's communication tools, social networks are their interaction venues, and virtual environments are their new playgrounds. This new digital communication era has prompted researchers from a variety of disciplines to contribute to this book on the information behavior of children and teens. One of the many conclusions that may be drawn from the chapters in the book is that information behavior is a multifaceted phenomenon, evolving alongside the rapid developments in information and communication technologies. The new generation tends to multitask, managing many activities simultaneously, such as scanning for and skimming information, texting brief messages, and posting audio and visual information on social media. While children and teens are tech savvy, they lack certain information and media literacy skills essential in today's digital environment. For researchers, the authors pose questions for further investigation in the hope that innovative services will be offered and novel systems will be developed to help the new generation. For teachers and information professionals, the authors provide a broad background to assist them with a more in-depth and thorough understanding and appreciation of children's and teens' information behavior.

Research Anthology on Virtual Environments and Building the Metaverse

Research Anthology on Virtual Environments and Building the Metaverse
Author :
Publisher : IGI Global
Total Pages : 797
Release :
ISBN-10 : 9781668475980
ISBN-13 : 1668475987
Rating : 4/5 (80 Downloads)

Book Synopsis Research Anthology on Virtual Environments and Building the Metaverse by : Management Association, Information Resources

Download or read book Research Anthology on Virtual Environments and Building the Metaverse written by Management Association, Information Resources and published by IGI Global. This book was released on 2022-12-19 with total page 797 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the advent of virtual environments and communities, the metaverse has been rapidly expanding in recent years as businesses and industries have begun to see the value and opportunities this technology provides. In order to ensure this technology is utilized to its full potential, further study on the best practices, challenges, and future directions is required. The Research Anthology on Virtual Environments and Building the Metaverse considers the latest research regarding the metaverse and discusses potential issues and benefits of the technology. The book also examines strategies and tactics businesses and companies can use when implementing the metaverse into their operations. Covering key topics such as immersion, augmented reality, and virtual worlds, this major reference work is ideal for computer scientists, business owners, managers, industry professionals, researchers, scholars, academicians, practitioners, instructors, and students.

The Routledge Handbook of Hispanic Applied Linguistics

The Routledge Handbook of Hispanic Applied Linguistics
Author :
Publisher : Routledge
Total Pages : 717
Release :
ISBN-10 : 9781134691418
ISBN-13 : 1134691416
Rating : 4/5 (18 Downloads)

Book Synopsis The Routledge Handbook of Hispanic Applied Linguistics by : Manel Lacorte

Download or read book The Routledge Handbook of Hispanic Applied Linguistics written by Manel Lacorte and published by Routledge. This book was released on 2014-09-19 with total page 717 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a comprehensive overview of Hispanic applied linguistics, allowing students to understand the field from a variety of perspectives and offering insight into the ever-growing number of professional opportunies afforded to Spanish language program graduates. The goal of this book is to re-contextualize the notion of applied linguistics as simply the application of theoretical linguistic concepts to practical settings and to consider it as its own field that addresses language-based issues and problems in a real-world context. The book is organized into five parts: 1) perspectives on learning Spanish 2) issues and environments in Spanish teaching 3) Spanish in the professions 4) the discourses of Spanish and 5) social and political contexts for Spanish. The book’s all-inclusive coverage gives students the theoretical and sociocultural context for study in Hispanic applied linguistics while offering practical information on its application in the professional sector.

Current and Prospective Applications of Virtual Reality in Higher Education

Current and Prospective Applications of Virtual Reality in Higher Education
Author :
Publisher : IGI Global
Total Pages : 328
Release :
ISBN-10 : 9781799849612
ISBN-13 : 1799849619
Rating : 4/5 (12 Downloads)

Book Synopsis Current and Prospective Applications of Virtual Reality in Higher Education by : Choi, Dong Hwa

Download or read book Current and Prospective Applications of Virtual Reality in Higher Education written by Choi, Dong Hwa and published by IGI Global. This book was released on 2020-07-31 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: For the last decade, virtual reality has been utilized in diverse fields such as entertainment, medicine, and industry. Recently, virtual reality has been applied in educational settings in order to transform student learning and experiences through such methods as building prototypes using digital devices or exploring new cultures through immersive interactions. Teachers who can incorporate virtual reality into their classrooms can provide their students with more meaningful learning experiences and can witness higher engagement. Current and Prospective Applications of Virtual Reality in Higher Education is a cutting-edge academic research book that provides comprehensive research on the integration of virtual reality in education programs and establishes foundations for course design, program development, and institutional strategic planning. The book covers an overall understanding and approach to virtual reality in education, specific applications of using virtual reality in higher education, and prospects and issues of virtual reality in the future. Highlighting a wide range of topics such as gamification, teacher training, and virtual reality, this book is ideal for teachers, instructional designers, curriculum developers, academicians, program developers, administrators, educational software developers, policymakers, researchers, education professionals, and students.

Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning

Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning
Author :
Publisher : IGI Global
Total Pages : 702
Release :
ISBN-10 : 9781522501268
ISBN-13 : 1522501266
Rating : 4/5 (68 Downloads)

Book Synopsis Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning by : Neto, Francisco Milton Mendes

Download or read book Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning written by Neto, Francisco Milton Mendes and published by IGI Global. This book was released on 2016-05-23 with total page 702 pages. Available in PDF, EPUB and Kindle. Book excerpt: As society continues to experience increases in technological innovations, various industries must rapidly adapt and learn to incorporate these advances. When utilized effectively, the use of computer systems in educational settings creates a richer learning environment for students. The Handbook of Research on 3-D Virtual Environments and Hypermedia for Ubiquitous Learning is a critical reference source for the latest research on the application of virtual reality in educational environments and how the immersion into three-dimensional settings enhances student motivation and interaction. Exploring innovative techniques and emerging trends in virtual learning and hypermedia, this book is ideally designed for researchers, developers, upper-level students, and educators interested in the incorporation of immersive technologies in the learning process.