Scenario-based Learning

Scenario-based Learning
Author :
Publisher : Lulu.com
Total Pages : 216
Release :
ISBN-10 : 9780979184741
ISBN-13 : 0979184746
Rating : 4/5 (41 Downloads)

Book Synopsis Scenario-based Learning by : Ray Jimenez

Download or read book Scenario-based Learning written by Ray Jimenez and published by Lulu.com. This book was released on 2009 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Scenario-based e-Learning

Scenario-based e-Learning
Author :
Publisher : John Wiley & Sons
Total Pages : 278
Release :
ISBN-10 : 9781118127254
ISBN-13 : 1118127250
Rating : 4/5 (54 Downloads)

Book Synopsis Scenario-based e-Learning by : Ruth C. Clark

Download or read book Scenario-based e-Learning written by Ruth C. Clark and published by John Wiley & Sons. This book was released on 2012-12-17 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scenario-Based e-Learning Scenario-Based e-Learning offers a new instructional design approach that can accelerate expertise, build critical thinking skills, and promote transfer of learning. This book focuses on the what, when, and how of scenario-based e-learning for workforce learning. Throughout the book, Clark defines and demystifies scenario-based e-learning by offering a practical design model illustrated with examples from veterinary science, automotive troubleshooting, sales and loan analysis among other industries. Filled with helpful guidelines and a wealth of illustrative screen shots, this book offers you the information needed to: Identify the benefits of a SBeL design for learners and learning outcomes Determine when SBeL might be appropriate for your needs Identify specific outcomes of SBeL relevant to common organizational goals Classify specific instructional goals into one or more learning domains Apply a design model to present content in a task-centered context Evaluate outcomes from SBeL lessons Identify tacit expert knowledge using cognitive task analysis techniques Make a business case for SBeL in your organization Praise for Scenario-Based e-Learning "Clark has done it again—with her uncanny ability to make complex ideas accessible to practitioners, the guidelines in this book provide an important resource for you to build your own online, problem-centered instructional strategies." —M. David Merrill, professor emeritus at Utah State University; author, First Principles of Instruction "Clark's wonderful book provides a solid explanation of the how, what, and why of scenario-based e-learning. The tools, techniques, and resources in this book provide a roadmap for creating engaging, informative scenarios that lead to tangible, measurable learning outcomes. If you want to design more engaging e-learning, you need to read this book." —Karl M. Kapp, Professor of Instructional Technology, Bloomsburg University; author, The Gamification of Learning and Instruction

Instructional Story Design

Instructional Story Design
Author :
Publisher : Association for Talent Development
Total Pages : 274
Release :
ISBN-10 : 9781950496600
ISBN-13 : 1950496600
Rating : 4/5 (00 Downloads)

Book Synopsis Instructional Story Design by : Rance Greene

Download or read book Instructional Story Design written by Rance Greene and published by Association for Talent Development. This book was released on 2020-04-07 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Once Upon a Time, Storytelling Met Instructional Design From children to adults, everybody likes a good story. Stories are memorable, actionable, and emotional. We are constantly making sense of the world by forming stories, and that makes them perfect for instructional design. Instructional Story Design is a practical guide to writing and developing stories for training. It takes what you already know about a story’s power to connect with people and offers a clear methodology for the otherwise daunting process of creating a compelling story. Master story designer Rance Greene shares his powerful yet familiar process to discover, design, and deliver instructional stories. He presents the two essential elements that must be present to tell a story for training: relatable characters and strong conflict. These elements create a desire for resolution and grab learners’ attention. This book offers advice for unearthing the root of the performance problem, creating action lists for learners, and convincing stakeholders about the effectiveness of stories. Case studies from household companies such as Pizza Hut, Southwest Airlines, and PepsiCo show story design in action. Job aids and resources include an audience profile questionnaire, character description worksheet, storyboard template, and tips for developing stories using graphics, audio, and video. With this book, you’ll: Sharpen your analysis skills to discover potential training stories. Design relatable stories that concretely connect with learning objectives. Easily develop captivating stories with tools you already own. Plan your next steps to implement your instructional story.

Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies

Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies
Author :
Publisher : Taylor & Francis
Total Pages : 113
Release :
ISBN-10 : 9781317208150
ISBN-13 : 1317208153
Rating : 4/5 (50 Downloads)

Book Synopsis Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies by : Stephanie Smith Budhai

Download or read book Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies written by Stephanie Smith Budhai and published by Taylor & Francis. This book was released on 2017-01-27 with total page 113 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies is a practical guide for all instructors and instructional designers working in online or blended learning environments who want to provide a supportive, engaging, and interactive learner experience. This book explores the integration of active and experiential learning approaches and activities including gamification, social media integration, and project- and scenario-based learning, as they relate to the development of authentic skill-building, communication, problem-solving, and critical-thinking skills in learners. Readers will find guidelines for the development of participatory peer-learning, cooperative education, and service learning opportunities in the online classroom. In addition, the authors provide effective learning strategies, resources, and tools that align learner engagement with course outcomes.

Visual Informatics: Sustaining Research and Innovations

Visual Informatics: Sustaining Research and Innovations
Author :
Publisher : Springer Science & Business Media
Total Pages : 449
Release :
ISBN-10 : 9783642251993
ISBN-13 : 3642251994
Rating : 4/5 (93 Downloads)

Book Synopsis Visual Informatics: Sustaining Research and Innovations by : Halimah Badioze Zaman

Download or read book Visual Informatics: Sustaining Research and Innovations written by Halimah Badioze Zaman and published by Springer Science & Business Media. This book was released on 2011-10-28 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 7066 and LNCS 7067 constitutes the proceedings of the Second International Visual Informatics Conference, IVIC 2011, held in Selangor, Malaysia, during November 9-11, 2011. The 71 revised papers presented were carefully reviewed and selected for inclusion in these proceedings. They are organized in topical sections named computer vision and simulation; virtual image processing and engineering; visual computing; and visualisation and social computing. In addition the first volume contains two keynote speeches in full paper length, and one keynote abstract.

Promising Practices in Undergraduate Science, Technology, Engineering, and Mathematics Education

Promising Practices in Undergraduate Science, Technology, Engineering, and Mathematics Education
Author :
Publisher : National Academies Press
Total Pages : 96
Release :
ISBN-10 : 9780309212946
ISBN-13 : 0309212944
Rating : 4/5 (46 Downloads)

Book Synopsis Promising Practices in Undergraduate Science, Technology, Engineering, and Mathematics Education by : National Research Council

Download or read book Promising Practices in Undergraduate Science, Technology, Engineering, and Mathematics Education written by National Research Council and published by National Academies Press. This book was released on 2011-04-19 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Numerous teaching, learning, assessment, and institutional innovations in undergraduate science, technology, engineering, and mathematics (STEM) education have emerged in the past decade. Because virtually all of these innovations have been developed independently of one another, their goals and purposes vary widely. Some focus on making science accessible and meaningful to the vast majority of students who will not pursue STEM majors or careers; others aim to increase the diversity of students who enroll and succeed in STEM courses and programs; still other efforts focus on reforming the overall curriculum in specific disciplines. In addition to this variation in focus, these innovations have been implemented at scales that range from individual classrooms to entire departments or institutions. By 2008, partly because of this wide variability, it was apparent that little was known about the feasibility of replicating individual innovations or about their potential for broader impact beyond the specific contexts in which they were created. The research base on innovations in undergraduate STEM education was expanding rapidly, but the process of synthesizing that knowledge base had not yet begun. If future investments were to be informed by the past, then the field clearly needed a retrospective look at the ways in which earlier innovations had influenced undergraduate STEM education. To address this need, the National Research Council (NRC) convened two public workshops to examine the impact and effectiveness of selected STEM undergraduate education innovations. This volume summarizes the workshops, which addressed such topics as the link between learning goals and evidence; promising practices at the individual faculty and institutional levels; classroom-based promising practices; and professional development for graduate students, new faculty, and veteran faculty. The workshops concluded with a broader examination of the barriers and opportunities associated with systemic change.

Cases on the Assessment of Scenario and Game-based Virtual Worlds in Higher Education

Cases on the Assessment of Scenario and Game-based Virtual Worlds in Higher Education
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 1466644702
ISBN-13 : 9781466644700
Rating : 4/5 (02 Downloads)

Book Synopsis Cases on the Assessment of Scenario and Game-based Virtual Worlds in Higher Education by : Shannon Kennedy-Clark

Download or read book Cases on the Assessment of Scenario and Game-based Virtual Worlds in Higher Education written by Shannon Kennedy-Clark and published by . This book was released on 2014 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection, including case studies presenting successes, challenges, and innovations to be utilized as a framework for practitioners and researchers to base their own effective forms of scenario-based learning"--