Real Time

Real Time
Author :
Publisher : Houghton Mifflin Harcourt
Total Pages : 204
Release :
ISBN-10 : 0618442030
ISBN-13 : 9780618442034
Rating : 4/5 (30 Downloads)

Book Synopsis Real Time by : Pnina Kass

Download or read book Real Time written by Pnina Kass and published by Houghton Mifflin Harcourt. This book was released on 2004 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sixteen-year-old Thomas Wanninger wants to find out what his grandfather, a Nazi officer, did during World War II. Thomas is going to Israel to work on a kibbutz, where he will have access to a Jerusalem archive that may hold the information he seeks. His life is one of many to be affected by a terrorist attack that occurs on the day he arrives.

Real-Time Phoenix

Real-Time Phoenix
Author :
Publisher : Pragmatic Bookshelf
Total Pages : 405
Release :
ISBN-10 : 9781680507751
ISBN-13 : 1680507753
Rating : 4/5 (51 Downloads)

Book Synopsis Real-Time Phoenix by : Stephen Bussey

Download or read book Real-Time Phoenix written by Stephen Bussey and published by Pragmatic Bookshelf. This book was released on 2020-03-25 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: Give users the real-time experience they expect, by using Elixir and Phoenix Channels to build applications that instantly react to changes and reflect the application's true state. Learn how Elixir and Phoenix make it easy and enjoyable to create real-time applications that scale to a large number of users. Apply system design and development best practices to create applications that are easy to maintain. Gain confidence by learning how to break your applications before your users do. Deploy applications with minimized resource use and maximized performance. Real-time applications come with real challenges - persistent connections, multi-server deployment, and strict performance requirements are just a few. Don't try to solve these challenges by yourself - use a framework that handles them for you. Elixir and Phoenix Channels provide a solid foundation on which to build stable and scalable real-time applications. Build applications that thrive for years to come with the best-practices found in this book. Understand the magic of real-time communication by inspecting the WebSocket protocol in action. Avoid performance pitfalls early in the development lifecycle with a catalog of common problems and their solutions. Leverage GenStage to build a data pipeline that improves scalability. Break your application before your users do and confidently deploy them. Build a real-world project using solid application design and testing practices that help make future changes a breeze. Create distributed apps that can scale to many users with tools like Phoenix Tracker. Deploy and monitor your application with confidence and reduce outages. Deliver an exceptional real-time experience to your users, with easy maintenance, reduced operational costs, and maximized performance, using Elixir and Phoenix Channels. What You Need: You'll need Elixir 1.9+ and Erlang/OTP 22+ installed on a Mac OS X, Linux, or Windows machine.

Real-Time Rendering

Real-Time Rendering
Author :
Publisher : CRC Press
Total Pages : 1046
Release :
ISBN-10 : 9781315362007
ISBN-13 : 1315362007
Rating : 4/5 (07 Downloads)

Book Synopsis Real-Time Rendering by : Tomas Akenine-Möller

Download or read book Real-Time Rendering written by Tomas Akenine-Möller and published by CRC Press. This book was released on 2019-01-18 with total page 1046 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009

Real-Time Collision Detection

Real-Time Collision Detection
Author :
Publisher : CRC Press
Total Pages : 634
Release :
ISBN-10 : 9781558607323
ISBN-13 : 1558607323
Rating : 4/5 (23 Downloads)

Book Synopsis Real-Time Collision Detection by : Christer Ericson

Download or read book Real-Time Collision Detection written by Christer Ericson and published by CRC Press. This book was released on 2004-12-22 with total page 634 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virtual reality applications, and physical simulators. Of the many topics covered, a key focus is on spatial and object partitioning through a wide variety of grids, trees, and sorting methods. The author also presents a large collection of intersection and distance tests for both simple and complex geometric shapes. Sections on vector and matrix algebra provide the background for advanced topics such as Voronoi regions, Minkowski sums, and linear and quadratic programming. Of utmost importance to programmers but rarely discussed in this much detail in other books are the chapters covering numerical and geometric robustness, both essential topics for collision detection systems. Also unique are the chapters discussing how graphics hardware can assist in collision detection computations and on advanced optimization for modern computer architectures. All in all, this comprehensive book will become the industry standard for years to come.

Real-Time Concepts for Embedded Systems

Real-Time Concepts for Embedded Systems
Author :
Publisher : CRC Press
Total Pages : 307
Release :
ISBN-10 : 9781482280821
ISBN-13 : 1482280825
Rating : 4/5 (21 Downloads)

Book Synopsis Real-Time Concepts for Embedded Systems by : Qing Li

Download or read book Real-Time Concepts for Embedded Systems written by Qing Li and published by CRC Press. This book was released on 2003-01-04 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: ... a very good balance between the theory and practice of real-time embedded system designs.' —Jun-ichiro itojun Hagino, Ph.D., Research Laboratory, Internet Initiative Japan Inc., IETF IPv6 Operations Working Group (v6ops) co-chair 'A cl

Real-Time Systems

Real-Time Systems
Author :
Publisher : Pearson Education India
Total Pages : 248
Release :
ISBN-10 : 8131700690
ISBN-13 : 9788131700693
Rating : 4/5 (90 Downloads)

Book Synopsis Real-Time Systems by : Rajib Mall

Download or read book Real-Time Systems written by Rajib Mall and published by Pearson Education India. This book was released on 2009-05 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: The presence and use of real-time systems is becoming increasingly common. Examples of such systems range from nuclear reactors, to automotive controllers, and also entertainment software such as games and graphics animation. The growing importance of rea.

Real Time Systems

Real Time Systems
Author :
Publisher :
Total Pages : 610
Release :
ISBN-10 : 8178084635
ISBN-13 : 9788178084633
Rating : 4/5 (35 Downloads)

Book Synopsis Real Time Systems by : Liu

Download or read book Real Time Systems written by Liu and published by . This book was released on 2004 with total page 610 pages. Available in PDF, EPUB and Kindle. Book excerpt: