R Graphics Cookbook

R Graphics Cookbook
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 414
Release :
ISBN-10 : 9781449316952
ISBN-13 : 1449316956
Rating : 4/5 (52 Downloads)

Book Synopsis R Graphics Cookbook by : Winston Chang

Download or read book R Graphics Cookbook written by Winston Chang and published by "O'Reilly Media, Inc.". This book was released on 2013 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Practical recipes for visualizing data"--Cover.

R Cookbook

R Cookbook
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 438
Release :
ISBN-10 : 9781449307264
ISBN-13 : 1449307264
Rating : 4/5 (64 Downloads)

Book Synopsis R Cookbook by : Paul Teetor

Download or read book R Cookbook written by Paul Teetor and published by "O'Reilly Media, Inc.". This book was released on 2011-03-03 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: With more than 200 practical recipes, this book helps you perform data analysis with R quickly and efficiently. The R language provides everything you need to do statistical work, but its structure can be difficult to master. This collection of concise, task-oriented recipes makes you productive with R immediately, with solutions ranging from basic tasks to input and output, general statistics, graphics, and linear regression. Each recipe addresses a specific problem, with a discussion that explains the solution and offers insight into how it works. If you’re a beginner, R Cookbook will help get you started. If you’re an experienced data programmer, it will jog your memory and expand your horizons. You’ll get the job done faster and learn more about R in the process. Create vectors, handle variables, and perform other basic functions Input and output data Tackle data structures such as matrices, lists, factors, and data frames Work with probability, probability distributions, and random variables Calculate statistics and confidence intervals, and perform statistical tests Create a variety of graphic displays Build statistical models with linear regressions and analysis of variance (ANOVA) Explore advanced statistical techniques, such as finding clusters in your data "Wonderfully readable, R Cookbook serves not only as a solutions manual of sorts, but as a truly enjoyable way to explore the R language—one practical example at a time."—Jeffrey Ryan, software consultant and R package author

R Cookbook

R Cookbook
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 625
Release :
ISBN-10 : 9781492040637
ISBN-13 : 1492040630
Rating : 4/5 (37 Downloads)

Book Synopsis R Cookbook by : JD Long

Download or read book R Cookbook written by JD Long and published by "O'Reilly Media, Inc.". This book was released on 2019-06-21 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perform data analysis with R quickly and efficiently with more than 275 practical recipes in this expanded second edition. The R language provides everything you need to do statistical work, but its structure can be difficult to master. These task-oriented recipes make you productive with R immediately. Solutions range from basic tasks to input and output, general statistics, graphics, and linear regression. Each recipe addresses a specific problem and includes a discussion that explains the solution and provides insight into how it works. If you’re a beginner, R Cookbook will help get you started. If you’re an intermediate user, this book will jog your memory and expand your horizons. You’ll get the job done faster and learn more about R in the process. Create vectors, handle variables, and perform basic functions Simplify data input and output Tackle data structures such as matrices, lists, factors, and data frames Work with probability, probability distributions, and random variables Calculate statistics and confidence intervals and perform statistical tests Create a variety of graphic displays Build statistical models with linear regressions and analysis of variance (ANOVA) Explore advanced statistical techniques, such as finding clusters in your data

R Graphics, Third Edition

R Graphics, Third Edition
Author :
Publisher : CRC Press
Total Pages : 332
Release :
ISBN-10 : 9780429749940
ISBN-13 : 0429749945
Rating : 4/5 (40 Downloads)

Book Synopsis R Graphics, Third Edition by : Paul Murrell

Download or read book R Graphics, Third Edition written by Paul Murrell and published by CRC Press. This book was released on 2018-11-15 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: This third edition of Paul Murrell’s classic book on using R for graphics represents a major update, with a complete overhaul in focus and scope. It focuses primarily on the two core graphics packages in R - graphics and grid - and has a new section on integrating graphics. This section includes three new chapters: importing external images in to R; integrating the graphics and grid systems; and advanced SVG graphics. The emphasis in this third edition is on having the ability to produce detailed and customised graphics in a wide variety of formats, on being able to share and reuse those graphics, and on being able to integrate graphics from multiple systems. This book is aimed at all levels of R users. For people who are new to R, this book provides an overview of the graphics facilities, which is useful for understanding what to expect from R's graphics functions and how to modify or add to the output they produce. For intermediate-level R users, this book provides all of the information necessary to perform sophisticated customizations of plots produced in R. For advanced R users, this book contains vital information for producing coherent, reusable, and extensible graphics functions.

ggplot2

ggplot2
Author :
Publisher : Springer Science & Business Media
Total Pages : 211
Release :
ISBN-10 : 9780387981413
ISBN-13 : 0387981411
Rating : 4/5 (13 Downloads)

Book Synopsis ggplot2 by : Hadley Wickham

Download or read book ggplot2 written by Hadley Wickham and published by Springer Science & Business Media. This book was released on 2009-10-03 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides both rich theory and powerful applications Figures are accompanied by code required to produce them Full color figures

R Markdown Cookbook

R Markdown Cookbook
Author :
Publisher : CRC Press
Total Pages : 353
Release :
ISBN-10 : 9781000290882
ISBN-13 : 1000290883
Rating : 4/5 (82 Downloads)

Book Synopsis R Markdown Cookbook by : Yihui Xie

Download or read book R Markdown Cookbook written by Yihui Xie and published by CRC Press. This book was released on 2020-10-21 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new book written by the developers of R Markdown is an essential reference that will help users learn and make full use of the software. Those new to R Markdown will appreciate the short, practical examples that address the most common issues users encounter. Frequent users will also benefit from the wide ranging tips and tricks that expose ‘hidden’ features, support customization and demonstrate the many new and varied applications of the software. After reading this book users will learn how to: Enhance your R Markdown content with diagrams, citations, and dynamically generated text Streamline your workflow with child documents, code chunk references, and caching Control the formatting and layout with Pandoc markdown syntax or by writing custom HTML and LaTeX templates Utilize chunk options and hooks to fine-tune how your code is processed Switch between different language engineers to seamlessly incorporate python, D3, and more into your analysis

3D Graphics Rendering Cookbook

3D Graphics Rendering Cookbook
Author :
Publisher : Packt Publishing Ltd
Total Pages : 671
Release :
ISBN-10 : 9781838985301
ISBN-13 : 1838985301
Rating : 4/5 (01 Downloads)

Book Synopsis 3D Graphics Rendering Cookbook by : Sergey Kosarevsky

Download or read book 3D Graphics Rendering Cookbook written by Sergey Kosarevsky and published by Packt Publishing Ltd. This book was released on 2021-08-25 with total page 671 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help of useful recipes Key FeaturesLearn to integrate modern rendering techniques into a single performant 3D rendering engineLeverage Vulkan to render 3D content, use AZDO in OpenGL applications, and understand modern real-time rendering methodsImplement a physically based rendering pipeline from scratch in Vulkan and OpenGLBook Description OpenGL is a popular cross-language, cross-platform application programming interface (API) used for rendering 2D and 3D graphics, while Vulkan is a low-overhead, cross-platform 3D graphics API that targets high-performance applications. 3D Graphics Rendering Cookbook helps you learn about modern graphics rendering algorithms and techniques using C++ programming along with OpenGL and Vulkan APIs. The book begins by setting up a development environment and takes you through the steps involved in building a 3D rendering engine with the help of basic, yet self-contained, recipes. Each recipe will enable you to incrementally add features to your codebase and show you how to integrate different 3D rendering techniques and algorithms into one large project. You'll also get to grips with core techniques such as physically based rendering, image-based rendering, and CPU/GPU geometry culling, to name a few. As you advance, you'll explore common techniques and solutions that will help you to work with large datasets for 2D and 3D rendering. Finally, you'll discover how to apply optimization techniques to build performant and feature-rich graphics applications. By the end of this 3D rendering book, you'll have gained an improved understanding of best practices used in modern graphics APIs and be able to create fast and versatile 3D rendering frameworks. What you will learnImprove the performance of legacy OpenGL applicationsManage a substantial amount of content in real-time 3D rendering enginesDiscover how to debug and profile graphics applicationsUnderstand how to use the Approaching Zero Driver Overhead (AZDO) philosophy in OpenGLIntegrate various rendering techniques into a single applicationFind out how to develop Vulkan applicationsImplement a physically based rendering pipeline from scratchIntegrate a physics library with your rendering engineWho this book is for This book is for 3D graphics developers who are familiar with the mathematical fundamentals of 3D rendering and want to gain expertise in writing fast rendering engines with advanced techniques using C++ libraries and APIs. A solid understanding of C++ and basic linear algebra, as well as experience in creating custom 3D applications without using premade rendering engines is required.