Architecture in Play

Architecture in Play
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 0813937728
ISBN-13 : 9780813937724
Rating : 4/5 (28 Downloads)

Book Synopsis Architecture in Play by : Tamar Zinguer

Download or read book Architecture in Play written by Tamar Zinguer and published by . This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Created for children but designed by adults with considerable ingenuity, architectural toys have long offered a window on a much larger world. In Architecture in Play, Tamar Zinguer explores the nearly two-hundred-year period over which such playthings have reflected changing attitudes toward form, structure, and permanence, echoing modernist experiments and stylistic inclinations in fascinating ways while also incorporating technological advances in their systems of construction. Zinguer's history of these toys reveals broader social and economic trends from their respective periods. Used in the intimacy of the domestic environment, a setting that encouraged the eradication of formal habits and a reconceiving of visual orders, architectural toys ultimately intimated notions of the modern. Amply illustrated and engagingly written, this book sheds valuable light on this fascinating relation between household toys and the deeper trends and ideas from which they sprang ... Focusing on four primary building materials (wood, stone, metal, and paper), Tamar Zinguer discusses a series of important architectural toys: Friedrich Froebel's Gifts (1836), cubes, spheres, and cylinders that are gradually broken down to smaller geometrical parts; Anchor Stone Building Blocks (1877), comprising hundreds of miniature stone shapes that yield castles, forts, and churches; Meccano (1901) and Erector Set (1911), including small metal girders to construct bridges and skyscrapers mimetic of contemporary steel structures; and The Toy (1950) and House of Cards (1952), designed by Charles and Ray Eames, which are lightweight cardboard 'kits of parts' based on methods of prefabrication"--Book jacket.

Play in Architecture

Play in Architecture
Author :
Publisher : Lulu.com
Total Pages : 100
Release :
ISBN-10 : 9781105683961
ISBN-13 : 1105683966
Rating : 4/5 (61 Downloads)

Book Synopsis Play in Architecture by : Veronica Keefer

Download or read book Play in Architecture written by Veronica Keefer and published by Lulu.com. This book was released on 2012-05-20 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is play? Why is it so important to child development? How can architects respond to this and design effective play environments for children? This book explores these questions, and more, in an effort to establish seven design criteria for designing children's play environments.

Space Time Play

Space Time Play
Author :
Publisher : Springer Science & Business Media
Total Pages : 496
Release :
ISBN-10 : 9783764384142
ISBN-13 : 376438414X
Rating : 4/5 (42 Downloads)

Book Synopsis Space Time Play by : Friedrich von Borries

Download or read book Space Time Play written by Friedrich von Borries and published by Springer Science & Business Media. This book was released on 2007-09-14 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications—the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another?

Game Programming Patterns

Game Programming Patterns
Author :
Publisher : Genever Benning
Total Pages : 353
Release :
ISBN-10 : 9780990582915
ISBN-13 : 0990582914
Rating : 4/5 (15 Downloads)

Book Synopsis Game Programming Patterns by : Robert Nystrom

Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Architecture Is Fun

Architecture Is Fun
Author :
Publisher :
Total Pages : 192
Release :
ISBN-10 : 1864708948
ISBN-13 : 9781864708943
Rating : 4/5 (48 Downloads)

Book Synopsis Architecture Is Fun by : Sharon Exley

Download or read book Architecture Is Fun written by Sharon Exley and published by . This book was released on 2021-03-08 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Grouped into finished works by typology and thematic idea, this monograph is packed with rich illustrations, plans, full-color, photography, and incisive commentary on storytelling through design, toolkits for wayfinding, embedding research for better experience outcomes, with strategies and tactics behind each project's development to help attract and engage people to play, learn, explore, and experience these places* Projects featured include the Mid-Michigan Children's Museum, Young at Art Museum, Lincoln Park Zoo: Pritzker Family Zoo, The Latin School of Chicago Interactive Science Forum, and the DuPage Children's Museum, among many othersIn a follow-up to the very successful monograph Design for Kids (Images Publishing, 2007), here Sharon Exley and Peter Exley go about expanding on the key philosophies behind their unique practice. Namely, that play is an invitation to Architecture Is Fun. Through architecture, play can be manifest, challenged, and celebrated. Finding out who will play (and live, work, and learn) in our buildings is an intriguing challenge. The firm likes to discover the architectural catalysts that will give character to a building. Often this involves the universal language of Play. Play fits all bodies. Play is accessible. Play inspires innovation. Play puts us in the present. Play engages us. Play is memorable. Play connects us to others and to the world. This beautifully illustrated book offers a glimpse into the firm's interdisciplinary and participatory processes and how it believes that architecture and play are transformative.

An Architecture of Play

An Architecture of Play
Author :
Publisher :
Total Pages : 64
Release :
ISBN-10 : 0954502507
ISBN-13 : 9780954502508
Rating : 4/5 (07 Downloads)

Book Synopsis An Architecture of Play by : Nils Norman

Download or read book An Architecture of Play written by Nils Norman and published by . This book was released on 2003 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt:

A Theory of Architecture

A Theory of Architecture
Author :
Publisher : Off The Common Books
Total Pages : 522
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Book Synopsis A Theory of Architecture by : Nikos A. Salingaros

Download or read book A Theory of Architecture written by Nikos A. Salingaros and published by Off The Common Books. This book was released on 2021-04-02 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than a decade in the making, this is a textbook of architecture, useful for every architect: from first-year students, to those taking senior design studio, to graduate students writing a Ph.D. dissertation in architectural theory, to experienced practicing architects. It is very carefully written so that it can be read even by the beginning architecture student. The information contained here is a veritable gold mine of design techniques. This book teaches the reader how to design by adapting to human needs and sensibilities, yet independently of any particular style. Here is a unification of genuine architectural knowledge that brings a new clarity to the discipline. It explains much of what people instinctively know about architecture, and puts that knowledge for the first time in a concise, understandable form. Dr. Salingaros has experience in the organization of the built environment that few practicing architects have. The later chapters of this new book touch on very sensitive topics: what drives architects to produce the forms they build; and why architects use only a very restricted visual vocabulary. Is it personal inventiveness, or is it something more, which perhaps they are not even aware of? There has not been such a book treating the very essence of architecture. The only other author who is capable of raising a similar degree of passion (and controversy) is Christopher Alexander, who happens to be Dr. Salingaros’ friend and architectural mentor. “Surely no voice is more thought-provoking than that of this intriguing, perhaps historically important, new thinker?” From the Preface by His Royal Highness, Charles, The Prince of Wales “A New Vitruvius for 21st-Century Architecture and Urbanism?” Dr. Ashraf SalamaChair, Department of Architecture and Urban Planning, Qatar University, Doha, Qatar “Architecture, Salingaros argues, is governed by universal and intuitively understood principles, which have been exemplified by all successful styles and in all civilizations that have left a record of themselves in their buildings. The solution is not to return to the classical styles… the solution is to return to first principles and build within their constraints… ” Dr. Roger Scruton Philosopher, London, UK “A fundamental text, among the most significant of the past several years.” Dr. Vilma Torselli Architect and Author, Milan, Italy “A Theory of Architecture demonstrates how mathematics and the social sciences offer keys to designing a humane architecture. In this brilliant tome Salingaros explains why many modern buildings are neither beautiful nor harmonious and, alternatively, how architects and patrons can employ scale, materials and mathematical logic to design structures which are exciting, nourishing, and visually delightful.” Duncan G. Stroik Professor of Architecture, University of Notre Dame, Indiana “Salingaros explores ways to clarify and formalize our understanding of aesthetic forms in the built environment, using mathematics, thermodynamics, Darwinism, complexity theory and cognitive sciences. Salingaros’ remarkable observations suggest that concepts of complexity and scale can someday provide a full-bodied explanation for both the practice and the appreciation of architecture.” Kim Sorvig Architecture & Planning, University of New Mexico See this book’s Wikipedia entry http://en.wikipedia.org/wiki/A_Theory_of_Architecture Nikos A. Salingaros is an internationally known urbanist and architectural theorist who has studied the scientific bases underlying architecture for thirty years. Utne Reader ranked him as “One of 50 visionaries who are changing your world”, and Planetizen as 11th among “The top 100 urban thinkers of all time”. He is Professor of Mathematics at the University of Texas at San Antonio.