Personhood and Social Robotics
Author | : Raya A Jones |
Publisher | : Routledge |
Total Pages | : 226 |
Release | : 2015-12-14 |
ISBN-10 | : 9781317600503 |
ISBN-13 | : 1317600509 |
Rating | : 4/5 (03 Downloads) |
Download or read book Personhood and Social Robotics written by Raya A Jones and published by Routledge. This book was released on 2015-12-14 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exponentially growing industry, human robot interaction (HRI) research has drawn predominantly upon psychologists’ descriptions of mechanisms of face-to-face dyadic interactions. This book considers how social robotics is beginning unwittingly to confront an impasse that has been a perennial dilemma for psychology, associated with the historical ‘science vs. art’ debate. Raya Jones examines these paradigmatic tensions, and, in tandem, considers ways in which the technology-centred discourse both reflects and impacts upon understanding our relational nature. Chapters in the book explore not only how the technology-centred discourse constructs machines as us, but also how humans feature in this discourse. Focusing on how the social interaction is conceptualised when the human-robot interaction is discussed, this book addresses issues such as the long-term impact on persons and society, authenticity of relationships, and challenges to notions of personhood. By leaving aside terminological issues, Jones attempts to transcend ritual of pitching theories against each other in order to comprehensively analyse terms such as subjectivity, self and personhood and their fluid interplay in the world that we inhabit. Personhood and Social Robotics will be a key text for postgraduate students, researchers and scholars interested in the connection between technology and human psychology, including psychologists, science and technology studies scholars, media studies scholars and humanists. The book will also be of interest to roboticists and HRI researchers, as well as those studying or working in areas of artificial intelligence and interactive technologies more generally.