Objective-C Phrasebook

Objective-C Phrasebook
Author :
Publisher : Addison-Wesley Professional
Total Pages : 384
Release :
ISBN-10 : 9780321813756
ISBN-13 : 0321813758
Rating : 4/5 (56 Downloads)

Book Synopsis Objective-C Phrasebook by : David Chisnall

Download or read book Objective-C Phrasebook written by David Chisnall and published by Addison-Wesley Professional. This book was released on 2012 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers more than one hundred customizable code phrases for Objective-C programming projects.

Sams Teach Yourself iOS 5 Application Development in 24 Hours

Sams Teach Yourself iOS 5 Application Development in 24 Hours
Author :
Publisher : Sams Publishing
Total Pages : 800
Release :
ISBN-10 : 9780132854689
ISBN-13 : 0132854686
Rating : 4/5 (89 Downloads)

Book Synopsis Sams Teach Yourself iOS 5 Application Development in 24 Hours by : John Ray

Download or read book Sams Teach Yourself iOS 5 Application Development in 24 Hours written by John Ray and published by Sams Publishing. This book was released on 2012-01-06 with total page 800 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color—figures and code appear as they do in Xcode Covers iOS 5.0 and up Learn to navigate the Xcode 4.2+ development environment Prepare your system and iDevice for efficient development Get started quickly with Apple’s Objective-C and Cocoa Touch Understand the Model-View-Controller (MVC) development paradigm Visually design and code interfaces using Xcode Storyboards, Segues, and the iOS Object Library Build advanced UIs with Tables, Split Views, Navigation Controllers, and more Read and write preferences and data, and create System Settings plug-ins Use the iOS media playback and recording capabilities Take photos and manipulate graphics with Core Image Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS Integrate online services using Twitter, Email, Web Views, and Google Maps Create universal applications that run on both the iPhone and iPad Write background-aware multitasking applications Trace and debug your applications as they run Covers iOS 5, Xcode 4.2+, Storyboards, iPhone, iPad, and More! Additional files and updates available online http://teachyourselfios.com

IOS 7 Application Development in 24 Hours

IOS 7 Application Development in 24 Hours
Author :
Publisher : Pearson Education
Total Pages : 901
Release :
ISBN-10 : 9780672337062
ISBN-13 : 0672337061
Rating : 4/5 (62 Downloads)

Book Synopsis IOS 7 Application Development in 24 Hours by : John Ray

Download or read book IOS 7 Application Development in 24 Hours written by John Ray and published by Pearson Education. This book was released on 2014 with total page 901 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to build powerful applications for the iPhone and iPad in just 24 sessions of 1 hour each. Master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications.

iOS 7 Application Development in 24 Hours, Sams Teach Yourself

iOS 7 Application Development in 24 Hours, Sams Teach Yourself
Author :
Publisher : Sams Publishing
Total Pages : 901
Release :
ISBN-10 : 9780133598582
ISBN-13 : 0133598586
Rating : 4/5 (82 Downloads)

Book Synopsis iOS 7 Application Development in 24 Hours, Sams Teach Yourself by : John Ray

Download or read book iOS 7 Application Development in 24 Hours, Sams Teach Yourself written by John Ray and published by Sams Publishing. This book was released on 2014-01-06 with total page 901 pages. Available in PDF, EPUB and Kindle. Book excerpt: Figures and code appear as they do in Xcode 5.x Covers iOS 7, Xcode 5.x, iPhone, iPad, and More! Additional files and updates available online In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color—figures and code appear as they do in Xcode Covers iOS 7 and up Learn to navigate the Xcode 5.x development environment Prepare your system and iDevice for efficient development Get started quickly with Apple’s Objective-C and Cocoa Touch Understand the Model-View-Controller (MVC) development pattern Visually design and code interfaces using Xcode Storyboards, Segues, Exits, Image Slicing, and the iOS Object Library Use Auto Layout to adapt to different screen sizes, orientations, and iOS versions Build advanced UIs with Tables, Split Views, Navigation Controllers, and more Read and write preferences and data, and create System Settings plug-ins Use the iOS media playback and recording capabilities Take photos and manipulate graphics with Core Image Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS Integrate online services using Twitter, Facebook, Email, Web Views, and Apple Maps Create universal applications that run on both the iPhone and iPad Write background-aware multitasking applications using the latest iOS 7 techniques Trace, debug, and monitor your applications as they run

The Object-Oriented Thought Process

The Object-Oriented Thought Process
Author :
Publisher : Addison-Wesley
Total Pages : 713
Release :
ISBN-10 : 9780133090642
ISBN-13 : 0133090647
Rating : 4/5 (42 Downloads)

Book Synopsis The Object-Oriented Thought Process by : Matt Weisfeld

Download or read book The Object-Oriented Thought Process written by Matt Weisfeld and published by Addison-Wesley. This book was released on 2013-03-05 with total page 713 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Object-Oriented Thought Process, Fourth Edition An introduction to object-oriented concepts for developers looking to master modern application practices Object-oriented programming (OOP) is the foundation of modern programming languages, including C++, Java, C#, Visual Basic .NET, Ruby, and Objective-C. Objects also form the basis for many web technologies such as JavaScript, Python, and PHP. It is of vital importance to learn the fundamental concepts of object orientation before starting to use object-oriented development environments. OOP promotes good design practices, code portability, and reuse–but it requires a shift in thinking to be fully understood. Programmers new to OOP should resist the temptation to jump directly into a particular programming language (such as Objective-C, VB .NET, C++, C# .NET, or Java) or a modeling language (such as UML), and instead first take the time to learn what author Matt Weisfeld calls “the object-oriented thought process.” Written by a developer for developers who want to make the leap to object-oriented technologies, The Object-Oriented Thought Process provides a solutions-oriented approach to object-oriented programming. Readers will learn to understand the proper uses of inheritance and composition, the difference between aggregation and association, and the important distinction between interfaces and implementations. While programming technologies have been changing and evolving over the years, object-oriented concepts remain a constant–no matter what the platform. This revised edition focuses on interoperability across programming technologies, whether you are using objects in traditional application design, in XML-based data transactions, in web page development, in mobile apps, or in any modern programming environment. “Programmers who aim to create high quality software–as all programmers should–must learn the varied subtleties of the familiar yet not so familiar beasts called objects and classes. Doing so entails careful study of books such as Matt Weisfeld’s The Object-Oriented Thought Process.” –Bill McCarty, author of Java Distributed Objects, and Object-Oriented Design in Java Contents at a Glance 1 Introduction to Object-Oriented Concepts 2 How to Think in Terms of Objects 3 Advanced Object-Oriented Concepts 4 The Anatomy of a Class 5 Class Design Guidelines 6 Designing with Objects 7 Mastering Inheritance and Composition 8 Frameworks and Reuse: Designing with Interfaces and Abstract Classes 9 Building Objects and Object-Oriented Design 10 Creating Object Models 11 Objects and Portable Data: XML and JSON 12 Persistent Objects: Serialization, Marshaling, and Relational Databases 13 Objects in Web Services, Mobile Apps, and Hybrids 14 Objects and Client/Server Applications 15 Design Patterns

Windows Phone 7 for iPhone Developers

Windows Phone 7 for iPhone Developers
Author :
Publisher : Addison-Wesley Professional
Total Pages : 333
Release :
ISBN-10 : 9780132657754
ISBN-13 : 0132657759
Rating : 4/5 (54 Downloads)

Book Synopsis Windows Phone 7 for iPhone Developers by : Kevin Hoffman

Download or read book Windows Phone 7 for iPhone Developers written by Kevin Hoffman and published by Addison-Wesley Professional. This book was released on 2011-08-08 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring Your iPhone Apps and Skills to Windows Phone 7—or Build Apps for Both Mobile Platforms at Once If you’ve been developing for the crowded iPhone marketplace, this book will help you leverage your iOS skills on a fast-growing new platform: Windows Phone 7 (WP7). If you’re a .NET programmer, it will help you build advanced WP7 mobile solutions that reflect valuable lessons learned by iPhone developers. If you’re a mobile development manager, it offers indispensable insights for planning cross-platform projects. Kevin Hoffman guides you through the entire WP7 SDK, showing how it resembles Apple’s iOS SDK, where it differs, and how to build production-quality WP7 apps that sell. Step by step, you’ll master each technology you’ll need, including C#, Silverlight and XAML. Every new concept is introduced along with all the tools and background needed to apply it. Hoffman’s practical insights extend into every facet of WP7 development: building user interfaces; hardware and device services; WP7’s unique Application Tiles; Push Notifications; the Phone Execution Model, local storage, smart clients, MVVM design, security, social gaming, testing, debugging, deployment, and more. A pleasure to read and packed with realistic examples, this is the most useful Windows Phone 7 development book you can find. ·¿¿¿¿¿¿¿¿ Compare Apple’s Objective-C and Microsoft’s C#: “second cousins twice removed” ·¿¿¿¿¿¿¿¿ Apply C# object techniques—including encapsulation, inheritance, contracts, and interfaces ·¿¿¿¿¿¿¿¿ Build rich, compelling user interfaces based on Silverlight, XAML, and events ·¿¿¿¿¿¿¿¿ Move from Apple’s Xcode to Visual Studio 2010 and from Interface Builder to Expression Blend ·¿¿¿¿¿¿¿¿ Leverage hardware and device services, including the accelerometer, GPS, photos, contacts, e-mail, and SMS ·¿¿¿¿¿¿¿¿ Create dynamic application Tiles to appear on the Start screen ·¿¿¿¿¿¿¿¿ “Push” raw data notifications to running apps ·¿¿¿¿¿¿¿¿ Understand and use the Windows Phone 7 phone execution model ·¿¿¿¿¿¿¿¿ Efficiently store and retrieve data on WP7 phones ·¿¿¿¿¿¿¿¿ Build “smart clients” that sync locally stored data with web services ·¿¿¿¿¿¿¿¿ Manage growing app complexity through “separation of concerns” and MVVM (Model-View-View Model) ·¿¿¿¿¿¿¿¿ Use TDD and automated testing to accelerate and streamline development ·¿¿¿¿¿¿¿¿ Create casual, connected games and social apps ·¿¿¿¿¿¿¿¿ Secure apps without incurring unacceptable tradeoffs ·¿¿¿¿¿¿¿¿ Successfully deploy apps to the Marketplace

Learning IOS Development

Learning IOS Development
Author :
Publisher : Addison-Wesley Professional
Total Pages : 591
Release :
ISBN-10 : 9780321862969
ISBN-13 : 0321862961
Rating : 4/5 (69 Downloads)

Book Synopsis Learning IOS Development by : Maurice Sharp

Download or read book Learning IOS Development written by Maurice Sharp and published by Addison-Wesley Professional. This book was released on 2014 with total page 591 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers the perfect hands-on introduction to iOS development, covering everything your students need to know about Objective-C, XCode, and modern iOS user interface development. With sample projects and end-of-chapter exercises, this book is ideal for classroom instruction. The authors get started fast with Objective-C, covering basic syntax, memory management, Foundation Classes, development paradigms, blocks, threads, and more. Next, they show how to use XCode and related tools to build projects, instrument and efficiently debug code, and deploy apps. In the next part, hey turn to interfaces, covering design, content construction, View Controllers, Views, Animations, Touch, Table Views, and even a taste of Core Data.