Music in the Role-Playing Game

Music in the Role-Playing Game
Author :
Publisher : Routledge
Total Pages : 216
Release :
ISBN-10 : 9781351253185
ISBN-13 : 1351253182
Rating : 4/5 (85 Downloads)

Book Synopsis Music in the Role-Playing Game by : William Gibbons

Download or read book Music in the Role-Playing Game written by William Gibbons and published by Routledge. This book was released on 2019-07-09 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Music in the Role-Playing Game: Heroes & Harmonies offers the first scholarly approach focusing on music in the broad class of video games known as role-playing games, or RPGs. Known for their narrative sophistication and long playtimes, RPGs have long been celebrated by players for the quality of their cinematic musical scores, which have taken on a life of their own, drawing large audiences to live orchestral performances. The chapters in this volume address the role of music in popular RPGs such as Final Fantasy and World of Warcraft, delving into how music interacts with the gaming environment to shape players’ perceptions and engagement. The contributors apply a range of methodologies to the study of music in this genre, exploring topics such as genre conventions around music, differences between music in Japanese and Western role-playing games, cultural representation, nostalgia, and how music can shape deeply personal game experiences. Music in the Role-Playing Game expands the growing field of studies of music in video games, detailing the considerable role that music plays in this modern storytelling medium, and breaking new ground in considering the role of genre. Combining deep analysis with accessible personal accounts of authors’ experiences as players, it will be of interest to students and scholars of music, gaming, and media studies.

Ludomusicology

Ludomusicology
Author :
Publisher : Equinox Publishing (UK)
Total Pages : 0
Release :
ISBN-10 : 178179197X
ISBN-13 : 9781781791974
Rating : 4/5 (7X Downloads)

Book Synopsis Ludomusicology by : Michiel Kamp

Download or read book Ludomusicology written by Michiel Kamp and published by Equinox Publishing (UK). This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book suggests a variety of new approaches to the study of game music.

The Functions of Role-Playing Games

The Functions of Role-Playing Games
Author :
Publisher : McFarland
Total Pages : 217
Release :
ISBN-10 : 9780786455553
ISBN-13 : 0786455551
Rating : 4/5 (53 Downloads)

Book Synopsis The Functions of Role-Playing Games by : Sarah Lynne Bowman

Download or read book The Functions of Role-Playing Games written by Sarah Lynne Bowman and published by McFarland. This book was released on 2010-04-13 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: This study takes an analytical approach to the world of role-playing games, providing a theoretical framework for understanding their psychological and sociological functions. Sometimes dismissed as escapist and potentially dangerous, role-playing actually encourages creativity, self-awareness, group cohesion and "out-of-the-box" thinking. The book also offers a detailed participant-observer ethnography on role-playing games, featuring insightful interviews with 19 participants of table-top, live action and virtual games.

Role-Playing Game Studies

Role-Playing Game Studies
Author :
Publisher : Routledge
Total Pages : 905
Release :
ISBN-10 : 9781317268314
ISBN-13 : 1317268318
Rating : 4/5 (14 Downloads)

Book Synopsis Role-Playing Game Studies by : Sebastian Deterding

Download or read book Role-Playing Game Studies written by Sebastian Deterding and published by Routledge. This book was released on 2018-04-17 with total page 905 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.

Roleplaying Games in the Digital Age

Roleplaying Games in the Digital Age
Author :
Publisher : McFarland
Total Pages : 242
Release :
ISBN-10 : 9781476676869
ISBN-13 : 1476676860
Rating : 4/5 (69 Downloads)

Book Synopsis Roleplaying Games in the Digital Age by : Stephanie Hedge

Download or read book Roleplaying Games in the Digital Age written by Stephanie Hedge and published by McFarland. This book was released on 2021-02-22 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Digital Age has created massive technological and disciplinary shifts in tabletop role-playing, increasing the appreciation of games like Dungeons & Dragons. Millions tune in to watch and listen to RPG players on podcasts and streaming platforms, while virtual tabletops connect online players. Such shifts elicit new scholarly perspectives. This collection includes essays on the transmedia ecology that has connected analog with digital and audio spaces. Essays explore the boundaries of virtual tabletops and how users engage with a variety of technology to further role-playing. Authors map the growing diversity of the TRPG fandom and detail how players interact with RPG-related podcasts. Interviewed are content creators like Griffin McElroy of The Adventure Zone podcast, Roll20 co-creator Nolan T. Jones, board game designers Nikki Valens and Isaac Childres and fan artists Tracey Alvarez and Alex Schiltz. These essays and interviews expand the academic perspective to reflect the future of role-playing.

The Creation of Narrative in Tabletop Role-Playing Games

The Creation of Narrative in Tabletop Role-Playing Games
Author :
Publisher : McFarland
Total Pages : 217
Release :
ISBN-10 : 9780786456178
ISBN-13 : 0786456175
Rating : 4/5 (78 Downloads)

Book Synopsis The Creation of Narrative in Tabletop Role-Playing Games by : Jennifer Grouling Cover

Download or read book The Creation of Narrative in Tabletop Role-Playing Games written by Jennifer Grouling Cover and published by McFarland. This book was released on 2014-01-10 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the rise of computer gaming, millions of adults still play face to face role playing games, which rely in part on social interaction to create stories. This work explores tabletop role playing game (TRPG) as a genre separate from computer role playing games. The relationship of TRPGs to other games is examined, as well as the interaction among the tabletop module, computer game, and novel versions of Dungeons & Dragons. Given particular attention are the narrative and linguistic structures of the gaming session, and the ways that players and gamemasters work together to construct narratives. The text also explores wider cultural influences that surround tabletop gamers.

Sound Play

Sound Play
Author :
Publisher : Oxford University Press
Total Pages : 261
Release :
ISBN-10 : 9780199970001
ISBN-13 : 0199970009
Rating : 4/5 (01 Downloads)

Book Synopsis Sound Play by : William Cheng

Download or read book Sound Play written by William Cheng and published by Oxford University Press. This book was released on 2014-03-05 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games open portals to fantastical worlds where imaginative play and enchantment prevail. These virtual settings afford us considerable freedom to act out with relative impunity. Or do they? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of people's creative engagements with gaming's audio phenomena-from sonorous violence to synthesized operas, from democratic music-making to vocal sexual harassment. William Cheng shows how video games empower their designers, composers, players, critics, and scholars to tinker (often transgressively) with practices and discourses of music, noise, speech, and silence. Faced with collisions between utopian and alarmist stereotypes of video games, Sound Play synthesizes insights across musicology, sociology, anthropology, communications, literary theory, philosophy, and additional disciplines. With case studies spanning Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, and Team Fortress 2, this book insists that what we do in there-in the safe, sound spaces of games-can ultimately teach us a great deal about who we are and what we value (musically, culturally, humanly) out here. Foreword by Richard Leppert Video Games Live cover image printed with permission from Tommy Tallarico