Making Games

Making Games
Author :
Publisher : MIT Press
Total Pages : 171
Release :
ISBN-10 : 9780262361354
ISBN-13 : 0262361353
Rating : 4/5 (54 Downloads)

Book Synopsis Making Games by : Stefan Werning

Download or read book Making Games written by Stefan Werning and published by MIT Press. This book was released on 2021-02-16 with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt: An argument that production tools shape the aesthetics and political economy of games as an expressive medium. In Making Games, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors. Drawing on a wide variety of case studies, Werning argues that production tools shape the aesthetics and political economy of games as an expressive medium. He frames game-making as a (meta)game in itself and shows that tools, like games, have their own "procedural rhetoric" and should not always be conceived simply in terms of optimization and best practices.

Making Games

Making Games
Author :
Publisher : MIT Press
Total Pages : 171
Release :
ISBN-10 : 9780262044837
ISBN-13 : 0262044838
Rating : 4/5 (37 Downloads)

Book Synopsis Making Games by : Stefan Werning

Download or read book Making Games written by Stefan Werning and published by MIT Press. This book was released on 2021-02-16 with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt: An argument that production tools shape the aesthetics and political economy of games as an expressive medium. In Making Games, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors. Drawing on a wide variety of case studies, Werning argues that production tools shape the aesthetics and political economy of games as an expressive medium. He frames game-making as a (meta)game in itself and shows that tools, like games, have their own "procedural rhetoric" and should not always be conceived simply in terms of optimization and best practices.

Making Games

Making Games
Author :
Publisher : Apress
Total Pages : 86
Release :
ISBN-10 : 9781484224939
ISBN-13 : 1484224930
Rating : 4/5 (39 Downloads)

Book Synopsis Making Games by : Christopher Pitt

Download or read book Making Games written by Christopher Pitt and published by Apress. This book was released on 2016-12-14 with total page 86 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop games using the JavaScript web scripting language. This compact short book will help you learn how to use modern JavaScript to make games for web browsers. They’re effortless to use and they work everywhere. If you’ve ever wanted to make a game, join author Christopher Pitt. You’ll start with nothing and build fun games, in no time at all. What You'll Learn Make a game using JavaScript Master the game loop Handle player input, collision detection, gravity, ladders, and stairs Work with camera locking, mobs, and health Manage game inventory Handle mapping and more Who This Book Is For Those who are new to game development with some experience with JavaScript and web development.

Making Games for Impact

Making Games for Impact
Author :
Publisher : MIT Press
Total Pages : 253
Release :
ISBN-10 : 9780262542173
ISBN-13 : 026254217X
Rating : 4/5 (73 Downloads)

Book Synopsis Making Games for Impact by : Kurt Squire

Download or read book Making Games for Impact written by Kurt Squire and published by MIT Press. This book was released on 2021-10-26 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing games for learning: case studies show how to incorporate impact goals, build a team, and work with experts to create an effective game. Digital games for learning are now commonplace, used in settings that range from K–12 education to advanced medical training. In this book, Kurt Squire examines the ways that games make an impact on learning, investigating how designers and developers incorporate authentic social impact goals, build a team, and work with experts in order to make games that are effective and marketable. Because there is no one design process for making games for impact—specific processes arise in response to local needs and conditions—Squire presents a series of case studies that range from a small, playable game created by a few programmers and an artist to a multimillion-dollar project with funders, outside experts, and external constraints. These cases, drawn from the Games + Learning + Society Center at the University of Wisconsin–Madison, show designers tackling such key issues as choosing platforms, using data analytics to guide development, and designing for new markets. Although not a how-to guide, the book offers developers, researchers, and students real-world lessons in greenlighting a project, scaling up design teams, game-based assessment, and more. The final chapter examines the commercial development of an impact game in detail, describing the creation of an astronomy game, At Play in the Cosmos, that ships with an introductory college textbook.

The art of making games

The art of making games
Author :
Publisher : Jorge Ps
Total Pages : 62
Release :
ISBN-10 : 9781387007417
ISBN-13 : 1387007416
Rating : 4/5 (17 Downloads)

Book Synopsis The art of making games by : Jorge Ps

Download or read book The art of making games written by Jorge Ps and published by Jorge Ps. This book was released on 2017-06-06 with total page 62 pages. Available in PDF, EPUB and Kindle. Book excerpt: #The @rt of making game$ Have you ever dream to make your own VideoGame?, then this book is for you. Everything related with this smart profession, that you need to know from the beginning till the end: 1. game engines 2. resources 3. programming languages 4. designing your first 2d game 5. publishing your game to the stores and much more ....

Making Games with ScratchJr

Making Games with ScratchJr
Author :
Publisher : 'The Rosen Publishing Group, Inc'
Total Pages : 34
Release :
ISBN-10 : 9781725331471
ISBN-13 : 1725331470
Rating : 4/5 (71 Downloads)

Book Synopsis Making Games with ScratchJr by : Dr. Tracy Gardner

Download or read book Making Games with ScratchJr written by Dr. Tracy Gardner and published by 'The Rosen Publishing Group, Inc'. This book was released on 2021-07-15 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: When asked what they want to do when they grow up, many young people say they want to make video games. However, very few ever get the chance to pursue that career path. This guide to making games with the free app ScratchJr is sure to help young readers become coders, a big step on the way to achieving their dreams. Clear, colorful activities with detailed instructions will get readers making simple games in no time.

Making Games for the NES

Making Games for the NES
Author :
Publisher : Puzzling Plans LLC
Total Pages : 244
Release :
ISBN-10 : 9781075952722
ISBN-13 : 1075952727
Rating : 4/5 (22 Downloads)

Book Synopsis Making Games for the NES by : Steven Hugg

Download or read book Making Games for the NES written by Steven Hugg and published by Puzzling Plans LLC. This book was released on 2019-08-08 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to program games for the NES! You'll learn how to draw text, scroll the screen, animate sprites, create a status bar, decompress title screens, play background music and sound effects and more. While using the book, take advantage of our Web-based IDE to see your code run instantly in the browser. We'll also talk about different "mappers" which add extra ROM and additional features to cartridges. Most of the examples use the CC65 C compiler using the NESLib library. We'll also write 6502 assembly language, programming the PPU and APU directly, and carefully timing our code to produce advanced psuedo-3D raster effects. Create your own graphics and sound, and share your games with friends!