Learning Stencyl 3. X Game Development: Beginner's Guide

Learning Stencyl 3. X Game Development: Beginner's Guide
Author :
Publisher : Packt Publishing Ltd
Total Pages : 531
Release :
ISBN-10 : 9781849695978
ISBN-13 : 1849695970
Rating : 4/5 (78 Downloads)

Book Synopsis Learning Stencyl 3. X Game Development: Beginner's Guide by : Innes Borkwood

Download or read book Learning Stencyl 3. X Game Development: Beginner's Guide written by Innes Borkwood and published by Packt Publishing Ltd. This book was released on 2013-05-24 with total page 531 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more.This book is for indie and existing game developers and those who want to get started with game development using Stencyl. Some understanding of Objective-C, C++, and game development basics is recommended. People with some programming experience may also find this book useful.

Learning Stencyl 3. X Game Development

Learning Stencyl 3. X Game Development
Author :
Publisher : Packt Publishing
Total Pages : 0
Release :
ISBN-10 : 1849695962
ISBN-13 : 9781849695961
Rating : 4/5 (62 Downloads)

Book Synopsis Learning Stencyl 3. X Game Development by : Innes Borkwood

Download or read book Learning Stencyl 3. X Game Development written by Innes Borkwood and published by Packt Publishing. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more.This book is for indie and existing game developers and those who want to get started with game development using Stencyl. Some understanding of Objective-C, C++, and game development basics is recommended. People with some programming experience may also find this book useful.

Stencyl Essentials

Stencyl Essentials
Author :
Publisher : Packt Publishing Ltd
Total Pages : 206
Release :
ISBN-10 : 9781784390471
ISBN-13 : 178439047X
Rating : 4/5 (71 Downloads)

Book Synopsis Stencyl Essentials by : Richard Sneyd

Download or read book Stencyl Essentials written by Richard Sneyd and published by Packt Publishing Ltd. This book was released on 2015-04-27 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a computer game enthusiast who has always wanted to know what it takes to build a playable game, or maybe you would like to expand your programming knowledge so that you can develop great computer games using a solid game engine and toolkit, then this book is for you.

Beginning Game Development with Python and Pygame

Beginning Game Development with Python and Pygame
Author :
Publisher : Apress
Total Pages : 330
Release :
ISBN-10 : 9781430203254
ISBN-13 : 1430203250
Rating : 4/5 (54 Downloads)

Book Synopsis Beginning Game Development with Python and Pygame by : Will McGugan

Download or read book Beginning Game Development with Python and Pygame written by Will McGugan and published by Apress. This book was released on 2007-12-22 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides readers with an introductory resource for learning how to create compelling games using the open source Python programming language and Pygame games development library. Authored by industry veteran and Python expert Will McGugan, readers are treated to a comprehensive, practical introduction to games development using these popular technologies. They can also capitalize upon numerous tips and tricks the author has accumulated over his career creating games for some of the world's largest gaming developers.

The C# Programming Yellow Book

The C# Programming Yellow Book
Author :
Publisher : Independently Published
Total Pages : 224
Release :
ISBN-10 : 1728724961
ISBN-13 : 9781728724966
Rating : 4/5 (61 Downloads)

Book Synopsis The C# Programming Yellow Book by : Rob Miles

Download or read book The C# Programming Yellow Book written by Rob Miles and published by Independently Published. This book was released on 2018-10-19 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn C# from first principles the Rob Miles way. With jokes, puns, and a rigorous problem solving based approach.You can download all the code samples used in the book from here: http: //www.robmiles.com/s/Yellow-Book-Code-Samples-64.z

Digitopolis II

Digitopolis II
Author :
Publisher : Jose David Cuartas Correa
Total Pages : 137
Release :
ISBN-10 : 9789589146712
ISBN-13 : 9589146716
Rating : 4/5 (12 Downloads)

Book Synopsis Digitopolis II by : Jose David Cuartas Correa

Download or read book Digitopolis II written by Jose David Cuartas Correa and published by Jose David Cuartas Correa. This book was released on 2015-06-27 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book aims to respond the growing interest about video game design, by designers, publicists, communicators and artists. It is proposed as an easy and intuitive guide, which facilitates processes for rapid development of video games, using free software tools. In order to foster and promote projects of entrepreneurship, within the sector of creative and entertainment industries.

Learn Unity for 2D Game Development

Learn Unity for 2D Game Development
Author :
Publisher : Apress
Total Pages : 306
Release :
ISBN-10 : 9781430262305
ISBN-13 : 1430262303
Rating : 4/5 (05 Downloads)

Book Synopsis Learn Unity for 2D Game Development by : Alan Thorn

Download or read book Learn Unity for 2D Game Development written by Alan Thorn and published by Apress. This book was released on 2013-10-25 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games market. In Learn Unity for 2D Game Development, targeted at both game development newcomers and established developers, experienced game developer Alan Thorn shows you how to use the powerful Unity engine to create fun and imaginative 2D games. Written in clear and accessible language, Learn Unity for 2D Game Development will show you how to set up a step-by-step 2D workflow in Unity, how to build and import textures, how to configure and work with cameras, how to establish pixel-perfect ratios, and all of this so you can put that infrastructure to work in a real, playable game. Then the final chapters show you how to put what you've already made to work in creating a card-matching game, plus you'll learn how to optimize your game for mobile devices.