Learn to Program

Learn to Program
Author :
Publisher : Pragmatic Bookshelf
Total Pages : 317
Release :
ISBN-10 : 9781680508727
ISBN-13 : 1680508725
Rating : 4/5 (27 Downloads)

Book Synopsis Learn to Program by : Chris Pine

Download or read book Learn to Program written by Chris Pine and published by Pragmatic Bookshelf. This book was released on 2021-06-17 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.

Code Simplicity

Code Simplicity
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 85
Release :
ISBN-10 : 9781449334697
ISBN-13 : 1449334695
Rating : 4/5 (97 Downloads)

Book Synopsis Code Simplicity by : Max Kanat-Alexander

Download or read book Code Simplicity written by Max Kanat-Alexander and published by "O'Reilly Media, Inc.". This book was released on 2012-03-23 with total page 85 pages. Available in PDF, EPUB and Kindle. Book excerpt: Good software design is simple and easy to understand. Unfortunately, the average computer program today is so complex that no one could possibly comprehend how all the code works. This concise guide helps you understand the fundamentals of good design through scientific laws—principles you can apply to any programming language or project from here to eternity. Whether you’re a junior programmer, senior software engineer, or non-technical manager, you’ll learn how to create a sound plan for your software project, and make better decisions about the pattern and structure of your system. Discover why good software design has become the missing science Understand the ultimate purpose of software and the goals of good design Determine the value of your design now and in the future Examine real-world examples that demonstrate how a system changes over time Create designs that allow for the most change in the environment with the least change in the software Make easier changes in the future by keeping your code simpler now Gain better knowledge of your software’s behavior with more accurate tests

Learn to Program with Scratch

Learn to Program with Scratch
Author :
Publisher : No Starch Press
Total Pages : 291
Release :
ISBN-10 : 9781593275785
ISBN-13 : 1593275781
Rating : 4/5 (85 Downloads)

Book Synopsis Learn to Program with Scratch by : Majed Marji

Download or read book Learn to Program with Scratch written by Majed Marji and published by No Starch Press. This book was released on 2014-02-14 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2

Learn to Program with Minecraft

Learn to Program with Minecraft
Author :
Publisher : No Starch Press
Total Pages : 340
Release :
ISBN-10 : 9781593277451
ISBN-13 : 1593277458
Rating : 4/5 (51 Downloads)

Book Synopsis Learn to Program with Minecraft by : Craig Richardson

Download or read book Learn to Program with Minecraft written by Craig Richardson and published by No Starch Press. This book was released on 2015-12-01 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back—but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? In Learn to Program with Minecraft®, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers! Begin with some short, simple Python lessons and then use your new skills to modify Minecraft to produce instant and totally awesome results. Learn how to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold. You’ll also write programs that: –Take you on an automated teleportation tour around your Minecraft world –Build massive monuments, pyramids, forests, and more in a snap! –Make secret passageways that open when you activate a hidden switch –Create a spooky ghost town that vanishes and reappears elsewhere –Show exactly where to dig for rare blocks –Cast a spell so that a cascade of flowers (or dynamite if you’re daring!) follows your every move –Make mischief with dastardly lava traps and watery curses that cause huge floods Whether you’re a Minecraft megafan or a newbie, you’ll see Minecraft in a whole new light while learning the basics of programming. Sure, you could spend all day mining for precious resources or building your mansion by hand, but with the power of Python, those days are over! Requires: Windows 7 or later; OS X 10.10 or later; or a Raspberry Pi. Uses Python 3

Learn to Program with Small Basic

Learn to Program with Small Basic
Author :
Publisher : No Starch Press
Total Pages : 344
Release :
ISBN-10 : 9781593277758
ISBN-13 : 159327775X
Rating : 4/5 (58 Downloads)

Book Synopsis Learn to Program with Small Basic by : Majed Marji

Download or read book Learn to Program with Small Basic written by Majed Marji and published by No Starch Press. This book was released on 2016-04-16 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Small Basic is a free, beginner-friendly programming language created by Microsoft. Inspired by BASIC, which introduced programming to millions of first-time PC owners in the 1970s and 1980s, Small Basic is a modern language that makes coding simple and fun. Learn to Program with Small Basic introduces you to the empowering world of programming. You’ll master the basics with simple activities like displaying messages and drawing colorful pictures, and then work your way up to programming games! Learn how to: –Program your computer to greet you by name –Make a game of rock-paper-scissors using If/Else statements –Create an interactive treasure map using arrays –Draw intricate geometric patterns with just a few lines of code –Simplify complex programs by breaking them into bite-sized subroutines You’ll also learn to command a turtle to draw shapes, create magical moving text, solve math problems quickly, help a knight slay a dragon, and more! Each chapter ends with creative coding challenges so you can take your skills to the next level. Learn to Program with Small Basic is the perfect place to start your computer science journey.

Learn to Program Using Python

Learn to Program Using Python
Author :
Publisher : Addison-Wesley Professional
Total Pages : 0
Release :
ISBN-10 : 0201709384
ISBN-13 : 9780201709384
Rating : 4/5 (84 Downloads)

Book Synopsis Learn to Program Using Python by : Alan Gauld

Download or read book Learn to Program Using Python written by Alan Gauld and published by Addison-Wesley Professional. This book was released on 2001 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you a... Systems administrator frustrated by the deficiencies of your existing tools? Web site creator wanting to produce more dynamic content? Computer user with a desire to know what's going on inside the box? Then Learn to Program Using Python is the book for you. You will find this book to be an ideal starting point for learning the essentials of computer programming. Assuming no prior knowledge (other than basic computer operation), this unintimidating and clearly written guide introduces you to programming terminology, fundamental concepts, and techniques for writing actual code. Python is ideal for novice programmers: it is available for free; it has simple syntax but powerful features; it supports lots of programming styles; it runs on many platforms; it has a friendly and helpful user community. This book uses the Python language to teach you the fundamentals of computer programming. Once you master the basic techniques and concepts you learn in this book, you can apply them to any language you choose to work with. Learn to Program Using Python is based on a popular on-line tutorial that has been expanded and enhanced for this book. It takes you step-by-step through all the essential programming topics. You will learn about: Sequences, branching, and looping Data types and variables Input and output Modular programming Handling files and text Errors Recursion Namespaces Object-oriented programming Event-driven programming Regular expressions Debugging In addition, the book introduces elements of programming style and offers a look at the thinking and steps involved in designing a software solution. Several sample applications illustrate techniques and ideas in action.

Programming for the Puzzled

Programming for the Puzzled
Author :
Publisher : MIT Press
Total Pages : 273
Release :
ISBN-10 : 9780262343190
ISBN-13 : 0262343193
Rating : 4/5 (90 Downloads)

Book Synopsis Programming for the Puzzled by : Srini Devadas

Download or read book Programming for the Puzzled written by Srini Devadas and published by MIT Press. This book was released on 2017-11-16 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning programming with one of “the coolest applications around”: algorithmic puzzles ranging from scheduling selfie time to verifying the six degrees of separation hypothesis. This book builds a bridge between the recreational world of algorithmic puzzles (puzzles that can be solved by algorithms) and the pragmatic world of computer programming, teaching readers to program while solving puzzles. Few introductory students want to program for programming's sake. Puzzles are real-world applications that are attention grabbing, intriguing, and easy to describe. Each lesson starts with the description of a puzzle. After a failed attempt or two at solving the puzzle, the reader arrives at an Aha! moment—a search strategy, data structure, or mathematical fact—and the solution presents itself. The solution to the puzzle becomes the specification of the code to be written. Readers will thus know what the code is supposed to do before seeing the code itself. This represents a pedagogical philosophy that decouples understanding the functionality of the code from understanding programming language syntax and semantics. Python syntax and semantics required to understand the code are explained as needed for each puzzle. Readers need only the rudimentary grasp of programming concepts that can be obtained from introductory or AP computer science classes in high school. The book includes more than twenty puzzles and more than seventy programming exercises that vary in difficulty. Many of the puzzles are well known and have appeared in publications and on websites in many variations. They range from scheduling selfie time with celebrities to solving Sudoku problems in seconds to verifying the six degrees of separation hypothesis. The code for selected puzzle solutions is downloadable from the book's website; the code for all puzzle solutions is available to instructors.