Interactive Media with Next-Gen Technologies and Their Usability Evaluation

Interactive Media with Next-Gen Technologies and Their Usability Evaluation
Author :
Publisher : CRC Press
Total Pages : 320
Release :
ISBN-10 : 9781040157312
ISBN-13 : 1040157319
Rating : 4/5 (12 Downloads)

Book Synopsis Interactive Media with Next-Gen Technologies and Their Usability Evaluation by : Chhaya Santosh Gosavi

Download or read book Interactive Media with Next-Gen Technologies and Their Usability Evaluation written by Chhaya Santosh Gosavi and published by CRC Press. This book was released on 2024-11-28 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive media are a human-machine interface that allows people to connect with each other by making them active participants in the media they consume through text, graphics, audio and video. This book presents the challenges and opportunities presented by emerging media technologies to explore usability evaluation. It covers the current trends in interactive media technologies such as, Social Media, Dark Patterns, Internet of Things (IoT), Android Development, Assistive Technologies and Augmented Reality (AR) / Virtual Reality (VR). It explores various application areas such Education, Film and Television, Agriculture, Cyber Security, Bird Conservation, Smart Vehicles, Fashion Technology and e-Learning. Key features of this edited book are as follows: ● Evaluates related Interactive Media Technologies and Applications for assessment and enhancement of their usability ● Illustrates current discussions on Interactive Media Technologies such as Social Media, Dark Patterns, Internet of Things (IoT), Android Development, Assistive Technologies and Augmented Reality (AR) / Virtual Reality (VR) ● Includes various case studies from application areas such as Education, Film and Television, Agriculture, Cyber Security, Bird Conservation, Smart Vehicles, Fashion Technology and e-Learning, which are helpful for researchers ● Presents concept illustrations with appropriate figures, tables and suitable descriptions in a reader-friendly way This book is ideal for both beginners and experts working in the fields of HCI, Multimedia Techniques and Next-Gen Technologies.

Interactive Media: The Semiotics of Embodied Interaction

Interactive Media: The Semiotics of Embodied Interaction
Author :
Publisher : Springer Science & Business Media
Total Pages : 188
Release :
ISBN-10 : 9781848000360
ISBN-13 : 1848000367
Rating : 4/5 (60 Downloads)

Book Synopsis Interactive Media: The Semiotics of Embodied Interaction by : Shaleph O'Neill

Download or read book Interactive Media: The Semiotics of Embodied Interaction written by Shaleph O'Neill and published by Springer Science & Business Media. This book was released on 2008-09-18 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author discusses the existing theoretical approaches of semiotically informed research in HCI, what is useful and the limitations. He proposes a radical rethink to this approach through a re-evaluation of important semiotic concepts and applied semiotic methods. Using a semiotic model of interaction he explores this concept through several studies that help to develop his argument. He concludes that this semiotics of interaction is more appropriate than other versions because it focuses on the characteristics of interactive media as they are experienced and the way in which users make sense of them rather than thinking about interface design or usability issues.

Psychology, Pedagogy, and Assessment in Serious Games

Psychology, Pedagogy, and Assessment in Serious Games
Author :
Publisher : IGI Global
Total Pages : 522
Release :
ISBN-10 : 9781466647749
ISBN-13 : 1466647744
Rating : 4/5 (49 Downloads)

Book Synopsis Psychology, Pedagogy, and Assessment in Serious Games by : Connolly, Thomas M.

Download or read book Psychology, Pedagogy, and Assessment in Serious Games written by Connolly, Thomas M. and published by IGI Global. This book was released on 2013-11-30 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book addresses issues the potential of games to support learning and change behaviour offering empirical evidence pertaining to the effectiveness of Serious Games in the key areas of psychology, pedagogy, and assessment"--

Encyclopedia of Multimedia

Encyclopedia of Multimedia
Author :
Publisher : Springer Science & Business Media
Total Pages : 1031
Release :
ISBN-10 : 9780387747248
ISBN-13 : 0387747249
Rating : 4/5 (48 Downloads)

Book Synopsis Encyclopedia of Multimedia by : Borko Furht

Download or read book Encyclopedia of Multimedia written by Borko Furht and published by Springer Science & Business Media. This book was released on 2008-11-26 with total page 1031 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition provides easy access to important concepts, issues and technology trends in the field of multimedia technologies, systems, techniques, and applications. Over 1,100 heavily-illustrated pages — including 80 new entries — present concise overviews of all aspects of software, systems, web tools and hardware that enable video, audio and developing media to be shared and delivered electronically.

Serious Game Design and Development: Technologies for Training and Learning

Serious Game Design and Development: Technologies for Training and Learning
Author :
Publisher : IGI Global
Total Pages : 382
Release :
ISBN-10 : 9781615207404
ISBN-13 : 1615207406
Rating : 4/5 (04 Downloads)

Book Synopsis Serious Game Design and Development: Technologies for Training and Learning by : Cannon-Bowers, Jan

Download or read book Serious Game Design and Development: Technologies for Training and Learning written by Cannon-Bowers, Jan and published by IGI Global. This book was released on 2010-02-28 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: "With an increasing use of vido games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to provide guidance for how best to harness the power of gaming technology to successfully accomplish a more serious goal"--Provided by publisher.

ECGBL2014-8th European Conference on Games Based Learning

ECGBL2014-8th European Conference on Games Based Learning
Author :
Publisher : Academic Conferences and Publishing International
Total Pages : 456
Release :
ISBN-10 : 9781910309551
ISBN-13 : 1910309559
Rating : 4/5 (51 Downloads)

Book Synopsis ECGBL2014-8th European Conference on Games Based Learning by : Carsten Busch

Download or read book ECGBL2014-8th European Conference on Games Based Learning written by Carsten Busch and published by Academic Conferences and Publishing International. This book was released on 2014-11-11 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Transforming Politics and Policy in the Digital Age

Transforming Politics and Policy in the Digital Age
Author :
Publisher : IGI Global
Total Pages : 332
Release :
ISBN-10 : 9781466660397
ISBN-13 : 1466660392
Rating : 4/5 (97 Downloads)

Book Synopsis Transforming Politics and Policy in the Digital Age by : Bishop, Jonathan

Download or read book Transforming Politics and Policy in the Digital Age written by Bishop, Jonathan and published by IGI Global. This book was released on 2014-04-30 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital technology and the Internet have greatly affected the political realm in recent years, allowing citizens greater input and interaction in government processes. The mainstream media no longer holds all the power in political commentary. Transforming Politics and Policy in the Digital Age provides an updated assessment of the implications of technology for society and the realm of politics. The book covers issues presented by the technological changes on policy making and offers a wide array of perspectives. This publication will appeal to researchers, politicians, policy analysts, and academics working in e-government and politics.