Hardcore Programming for Mechanical Engineers

Hardcore Programming for Mechanical Engineers
Author :
Publisher : No Starch Press
Total Pages : 378
Release :
ISBN-10 : 9781718500792
ISBN-13 : 1718500793
Rating : 4/5 (92 Downloads)

Book Synopsis Hardcore Programming for Mechanical Engineers by : Angel Sola Orbaiceta

Download or read book Hardcore Programming for Mechanical Engineers written by Angel Sola Orbaiceta and published by No Starch Press. This book was released on 2021-06-22 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hardcore Programming for Mechanical Engineers is for intermediate programmers who want to write good applications that solve tough engineering problems – from scratch. This book will teach you how to solve engineering problems with Python. The “hardcore” approach means that you will learn to get the correct results by coding everything from scratch. Forget relying on third-party software – there are no shortcuts on the path to proficiency. Instead, using familiar concepts from linear algebra, geometry and physics, you’ll write your own libraries, draw your own primitives, and build your own applications. Author Angel Sola covers core programming techniques mechanical engineers need to know, with a focus on high-quality code and automated unit testing for error-free implementations. After basic primers on Python and using the command line, you’ll quickly develop a geometry toolbox, filling it with lines and shapes for diagramming problems. As your understanding grows chapter-by-chapter, you’ll create vector graphics and animations for dynamic simulations; you’ll code algorithms that can do complex numerical computations; and you’ll put all of this knowledge together to build a complete structural analysis application that solves a 2D truss problem – similar to the software projects conducted by real-world mechanical engineers. You'll learn: • How to use geometric primitives, like points and polygons, and implement matrices • Best practices for clean code, including unit testing, encapsulation, and expressive names • Processes for drawing images to the screen and creating animations inside Tkinter’s Canvas widget • How to write programs that read from a file, parse the data, and produce vector images • Numerical methods for solving large systems of linear equations, like the Cholesky decomposition algorithm

Numerical Methods in Engineering with Python 3

Numerical Methods in Engineering with Python 3
Author :
Publisher : Cambridge University Press
Total Pages : 437
Release :
ISBN-10 : 9781107033856
ISBN-13 : 1107033853
Rating : 4/5 (56 Downloads)

Book Synopsis Numerical Methods in Engineering with Python 3 by : Jaan Kiusalaas

Download or read book Numerical Methods in Engineering with Python 3 written by Jaan Kiusalaas and published by Cambridge University Press. This book was released on 2013-01-21 with total page 437 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides an introduction to numerical methods for students in engineering. It uses Python 3, an easy-to-use, high-level programming language.

The Art of R Programming

The Art of R Programming
Author :
Publisher : No Starch Press
Total Pages : 404
Release :
ISBN-10 : 9781593273842
ISBN-13 : 1593273843
Rating : 4/5 (42 Downloads)

Book Synopsis The Art of R Programming by : Norman Matloff

Download or read book The Art of R Programming written by Norman Matloff and published by No Starch Press. This book was released on 2011-10-11 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: R is the world's most popular language for developing statistical software: Archaeologists use it to track the spread of ancient civilizations, drug companies use it to discover which medications are safe and effective, and actuaries use it to assess financial risks and keep economies running smoothly. The Art of R Programming takes you on a guided tour of software development with R, from basic types and data structures to advanced topics like closures, recursion, and anonymous functions. No statistical knowledge is required, and your programming skills can range from hobbyist to pro. Along the way, you'll learn about functional and object-oriented programming, running mathematical simulations, and rearranging complex data into simpler, more useful formats. You'll also learn to: –Create artful graphs to visualize complex data sets and functions –Write more efficient code using parallel R and vectorization –Interface R with C/C++ and Python for increased speed or functionality –Find new R packages for text analysis, image manipulation, and more –Squash annoying bugs with advanced debugging techniques Whether you're designing aircraft, forecasting the weather, or you just need to tame your data, The Art of R Programming is your guide to harnessing the power of statistical computing.

Facts and Fallacies of Software Engineering

Facts and Fallacies of Software Engineering
Author :
Publisher : Addison-Wesley Professional
Total Pages : 218
Release :
ISBN-10 : 0321117425
ISBN-13 : 9780321117427
Rating : 4/5 (25 Downloads)

Book Synopsis Facts and Fallacies of Software Engineering by : Robert L. Glass

Download or read book Facts and Fallacies of Software Engineering written by Robert L. Glass and published by Addison-Wesley Professional. This book was released on 2003 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Regarding the controversial and thought-provoking assessments in this handbook, many software professionals might disagree with the authors, but all will embrace the debate. Glass identifies many of the key problems hampering success in this field. Each fact is supported by insightful discussion and detailed references.

Beyond the Basic Stuff with Python

Beyond the Basic Stuff with Python
Author :
Publisher : No Starch Press
Total Pages : 385
Release :
ISBN-10 : 9781593279660
ISBN-13 : 1593279663
Rating : 4/5 (60 Downloads)

Book Synopsis Beyond the Basic Stuff with Python by : Al Sweigart

Download or read book Beyond the Basic Stuff with Python written by Al Sweigart and published by No Starch Press. This book was released on 2020-12-16 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: BRIDGE THE GAP BETWEEN NOVICE AND PROFESSIONAL You've completed a basic Python programming tutorial or finished Al Sweigart's bestseller, Automate the Boring Stuff with Python. What's the next step toward becoming a capable, confident software developer? Welcome to Beyond the Basic Stuff with Python. More than a mere collection of advanced syntax and masterful tips for writing clean code, you'll learn how to advance your Python programming skills by using the command line and other professional tools like code formatters, type checkers, linters, and version control. Sweigart takes you through best practices for setting up your development environment, naming variables, and improving readability, then tackles documentation, organization and performance measurement, as well as object-oriented design and the Big-O algorithm analysis commonly used in coding interviews. The skills you learn will boost your ability to program--not just in Python but in any language. You'll learn: Coding style, and how to use Python's Black auto-formatting tool for cleaner code Common sources of bugs, and how to detect them with static analyzers How to structure the files in your code projects with the Cookiecutter template tool Functional programming techniques like lambda and higher-order functions How to profile the speed of your code with Python's built-in timeit and cProfile modules The computer science behind Big-O algorithm analysis How to make your comments and docstrings informative, and how often to write them How to create classes in object-oriented programming, and why they're used to organize code Toward the end of the book you'll read a detailed source-code breakdown of two classic command-line games, the Tower of Hanoi (a logic puzzle) and Four-in-a-Row (a two-player tile-dropping game), and a breakdown of how their code follows the book's best practices. You'll test your skills by implementing the program yourself. Of course, no single book can make you a professional software developer. But Beyond the Basic Stuff with Python will get you further down that path and make you a better programmer, as you learn to write readable code that's easy to debug and perfectly Pythonic Requirements: Covers Python 3.6 and higher

Programming Interactivity

Programming Interactivity
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 736
Release :
ISBN-10 : 9781449379193
ISBN-13 : 1449379192
Rating : 4/5 (93 Downloads)

Book Synopsis Programming Interactivity by : Joshua Noble

Download or read book Programming Interactivity written by Joshua Noble and published by "O'Reilly Media, Inc.". This book was released on 2009-07-21 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.

Core Lego Mindstorms Programming

Core Lego Mindstorms Programming
Author :
Publisher :
Total Pages : 562
Release :
ISBN-10 : 0130093645
ISBN-13 : 9780130093646
Rating : 4/5 (45 Downloads)

Book Synopsis Core Lego Mindstorms Programming by : Brian Bagnall

Download or read book Core Lego Mindstorms Programming written by Brian Bagnall and published by . This book was released on 2002 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Lego Mindstorms" allows you to build and program simple robots, but wouldn't it be nice to take programming to the next level? This book starts off with the basics and each chapter progresses to even more ambitious projects.