Games of Empire

Games of Empire
Author :
Publisher : U of Minnesota Press
Total Pages : 337
Release :
ISBN-10 : 9780816666102
ISBN-13 : 0816666105
Rating : 4/5 (02 Downloads)

Book Synopsis Games of Empire by : Nick Dyer-Witheford

Download or read book Games of Empire written by Nick Dyer-Witheford and published by U of Minnesota Press. This book was released on 2009 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction : Games in the age of empire -- Game engine : labor, capital, machine -- Immaterial labor : a workers' history of videogaming -- Cognitive capitalism : electronic arts -- Machinic subjects : the XBOX and its rivals -- Gameplay : virtual/actual -- Banal war : full spectrum warrior -- Biopower play : world of warcraft -- Imperial city : grand theft auto -- New game? -- Games of multitude -- Exodus : the metaverse and the mines.

Games of Empire

Games of Empire
Author :
Publisher : U of Minnesota Press
Total Pages : 425
Release :
ISBN-10 : 9781452942704
ISBN-13 : 1452942706
Rating : 4/5 (04 Downloads)

Book Synopsis Games of Empire by : Nick Dyer-Witheford

Download or read book Games of Empire written by Nick Dyer-Witheford and published by U of Minnesota Press. This book was released on 2013-11-30 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the first decade of the twenty-first century, video games are an integral part of global media culture, rivaling Hollywood in revenue and influence. No longer confined to a subculture of adolescent males, video games today are played by adults around the world. At the same time, video games have become major sites of corporate exploitation and military recruitment. In Games of Empire, Nick Dyer-Witheford and Greig de Peuter offer a radical political critique of such video games and virtual environments as Second Life, World of Warcraft, and Grand Theft Auto, analyzing them as the exemplary media of Empire, the twenty-first-century hypercapitalist complex theorized by Michael Hardt and Antonio Negri. The authors trace the ascent of virtual gaming, assess its impact on creators and players alike, and delineate the relationships between games and reality, body and avatar, screen and street. Games of Empire forcefully connects video games to real-world concerns about globalization, militarism, and exploitation, from the horrors of African mines and Indian e-waste sites that underlie the entire industry, the role of labor in commercial game development, and the synergy between military simulation software and the battlefields of Iraq and Afghanistan exemplified by Full Spectrum Warrior to the substantial virtual economies surrounding World of Warcraft, the urban neoliberalism made playable in Grand Theft Auto, and the emergence of an alternative game culture through activist games and open-source game development. Rejecting both moral panic and glib enthusiasm, Games of Empire demonstrates how virtual games crystallize the cultural, political, and economic forces of global capital, while also providing a means of resisting them.

Empire De/Centered

Empire De/Centered
Author :
Publisher : Routledge
Total Pages : 362
Release :
ISBN-10 : 9781317144373
ISBN-13 : 1317144376
Rating : 4/5 (73 Downloads)

Book Synopsis Empire De/Centered by : Maxim Waldstein

Download or read book Empire De/Centered written by Maxim Waldstein and published by Routledge. This book was released on 2016-05-06 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1991 the Soviet empire collapsed, at a stroke throwing the certainties of the Cold War world into flux. Yet despite the dramatic end of this 'last empire', the idea of empire is still alive and well, its language and concepts feeding into public debate and academic research. Bringing together a multidisciplinary and international group of authors to study Soviet society and culture through the categories empire and space, this collection demonstrates the enduring legacy of empire with regard to Russia, whose history has been marked by a particularly close and ambiguous relationship between nation and empire building, and between national and imperial identities. Parallel with this discussion of empire, the volume also highlights the centrality of geographical space and spatial imaginings in Russian and Soviet intellectual traditions and social practices; underlining how Russia's vast geographical dimensions have profoundly informed Russia's state and nation building, both in practice and concept. Combining concepts of space and empire, the collection offers a reconsideration of Soviet imperial legacy by studying its cultural and societal underpinnings from previously unexplored perspectives. In so doing it provides a reconceptualization of the theoretical and methodological foundations of contemporary imperial and spatial studies, through the example of the experience provided by Soviet society and culture.

Visualizing Empire

Visualizing Empire
Author :
Publisher : Getty Publications
Total Pages : 202
Release :
ISBN-10 : 9781606066683
ISBN-13 : 1606066684
Rating : 4/5 (83 Downloads)

Book Synopsis Visualizing Empire by : Rebecca Peabody

Download or read book Visualizing Empire written by Rebecca Peabody and published by Getty Publications. This book was released on 2021-01-19 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exploration of how an official French visual culture normalized France’s colonial project and exposed citizens and subjects to racialized ideas of life in the empire. By the end of World War I, having fortified its colonial holdings in the Caribbean, Latin America, Africa, the Indian Ocean, and Asia, France had expanded its dominion to the four corners of the earth. This volume examines how an official French visual culture normalized the country’s colonial project and exposed citizens and subjects alike to racialized ideas of life in the empire. Essays analyze aspects of colonialism through investigations into the art, popular literature, material culture, film, and exhibitions that represented, celebrated, or were created for France’s colonies across the seas. These studies draw from the rich documents and media—photographs, albums, postcards, maps, posters, advertisements, and children’s games—related to the nineteenth- and twentieth-century French empire that are held in the Getty Research Institute’s Association Connaissance de l’histoire de l’Afrique contemporaine (ACHAC) collections. ACHAC is a consortium of scholars and researchers devoted to exploring and promoting discussions of race, iconography, and the colonial and postcolonial periods of Africa and Europe.

Gaming Utopia

Gaming Utopia
Author :
Publisher : Indiana University Press
Total Pages : 281
Release :
ISBN-10 : 9780253054500
ISBN-13 : 0253054508
Rating : 4/5 (00 Downloads)

Book Synopsis Gaming Utopia by : Claudia Costa Pederson

Download or read book Gaming Utopia written by Claudia Costa Pederson and published by Indiana University Press. This book was released on 2021-04-06 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Gaming Utopia: Ludic Worlds in Art, Design, and Media, Claudia Costa Pederson analyzes modernist avant-garde and contemporary video games to challenge the idea that gaming is an exclusively white, heterosexual, male, corporatized leisure activity and reenvisions it as a catalyst for social change. By looking at over fifty projects that together span a century and the world, Pederson explores the capacity for sociopolitical commentary in virtual and digital realms and highlights contributions to the history of gaming by women, queer, and transnational artists. The result is a critical tool for understanding video games as imaginative forms of living that offer alternatives to our current reality. With an interdisciplinary approach, Gaming Utopia emphasizes how game design, creation, and play can become political forms of social protest and examines the ways that games as art open doors to a more just and peaceful world.

Korea's Online Gaming Empire

Korea's Online Gaming Empire
Author :
Publisher : MIT Press
Total Pages : 201
Release :
ISBN-10 : 9780262288965
ISBN-13 : 0262288966
Rating : 4/5 (65 Downloads)

Book Synopsis Korea's Online Gaming Empire by : Dal Yong Jin

Download or read book Korea's Online Gaming Empire written by Dal Yong Jin and published by MIT Press. This book was released on 2010-10-01 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: The rapid growth of the Korean online game industry, viewed in social, cultural, and economic contexts. In South Korea, online gaming is a cultural phenomenon. Games are broadcast on television, professional gamers are celebrities, and youth culture is often identified with online gaming. Uniquely in the online games market, Korea not only dominates the local market but has also made its mark globally. In Korea's Online Gaming Empire, Dal Yong Jin examines the rapid growth of this industry from a political economy perspective, discussing it in social, cultural, and economic terms. Korea has the largest percentage of broadband subscribers of any country in the world, and Koreans spend increasing amounts of time and money on Internet-based games. Online gaming has become a mode of socializing—a channel for human relationships. The Korean online game industry has been a pioneer in software development and eSports (electronic sports and leagues). Jin discusses the policies of the Korean government that encouraged the development of online gaming both as a cutting-edge business and as a cultural touchstone; the impact of economic globalization; the relationship between online games and Korean society; and the future of the industry. He examines the rise of Korean online games in the global marketplace, the emergence of eSport as a youth culture phenomenon, the working conditions of professional gamers, the role of game fans as consumers, how Korea's local online game industry has become global, and whether these emerging firms have challenged the West's dominance in global markets.

Mapping an Empire of American Sport

Mapping an Empire of American Sport
Author :
Publisher : Routledge
Total Pages : 524
Release :
ISBN-10 : 9781317980353
ISBN-13 : 1317980352
Rating : 4/5 (53 Downloads)

Book Synopsis Mapping an Empire of American Sport by : Mark Dyreson

Download or read book Mapping an Empire of American Sport written by Mark Dyreson and published by Routledge. This book was released on 2013-09-13 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the mid-nineteenth century, the United States has used sport as a vehicle for spreading its influence and extending its power, especially in the Western Hemisphere and around the Pacific Rim, but also in every corner of the rest of the world. Through modern sport in general, and through American pastimes such as baseball, basketball and the American variant of football in particular, the U.S. has sought to Americanize the globe’s masses in a long series of both domestic and foreign campaigns. Sport played roles in American programs of cultural, economic, and political expansion. Sport also contributed to American efforts to assimilate immigrant populations. Even in American games such as baseball and football, sport has also served as an agent of resistance to American imperial designs among the nations of the Western hemisphere and the Pacific Rim. As the twenty-first century begins, sport continues to shape American visions of a global empire as well as framing resistance to American imperial designs. Mapping an Empire of American Sport chronicles the dynamic tensions in the role of sport as an element in both the expansion of and the resistance to American power, and in sport’s dual role as an instrument for assimilation and adaptation. This book was published as a special issue of the International Journal of the History of Sport.