Games Accounting Teachers Play

Games Accounting Teachers Play
Author :
Publisher :
Total Pages : 112
Release :
ISBN-10 : 0977461122
ISBN-13 : 9780977461127
Rating : 4/5 (22 Downloads)

Book Synopsis Games Accounting Teachers Play by : Joy Tavano

Download or read book Games Accounting Teachers Play written by Joy Tavano and published by . This book was released on 2006-01-01 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games Accounting Teachers Play includes a fantastic collection of creative games, activities, and strategies that will add a new dimension to the way you teach accounting. From debits and credits and T-accounts to journalizing entries and the accounting equation, this book will spark new energy and spirit in your accounting classroom. The activities have been carefully selected to offer students a variety of methods in which to learn accounting. From beach balls to doughnuts, your students will be more engaged in the hands-on learning environment this book will help you create in your classroom.

Using Games and Simulations for Teaching and Assessment

Using Games and Simulations for Teaching and Assessment
Author :
Publisher : Routledge
Total Pages : 357
Release :
ISBN-10 : 9781317814665
ISBN-13 : 1317814665
Rating : 4/5 (65 Downloads)

Book Synopsis Using Games and Simulations for Teaching and Assessment by : Harold F. O'Neil

Download or read book Using Games and Simulations for Teaching and Assessment written by Harold F. O'Neil and published by Routledge. This book was released on 2016-03-31 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using Games and Simulations for Teaching and Assessment: Key Issues comprises a multidisciplinary investigation into the issues that arise when using games and simulations for educational purposes. Using both theoretical and empirical analyses, this collection examines cognitive, motivational, and psychometric issues with a focus on STEM content. Unlike other research-based volumes that focus solely on game design or the theoretical basis behind gaming, this book unites previously disparate communities of researchers—from civilian to military contexts as well as multiple disciplines—to critically explore current problems and illustrate how instructionally effective games and simulations should be planned and evaluated. While computer-based simulations and games have the potential to improve the quality of education and training, Using Games and Simulations for Teaching and Assessment: Key Issues shows how the science of learning should underlie the use of such technologies. Through a wide-ranging yet detailed examination, chapter authors provide suggestions for designing and developing games, simulations, and intelligent tutoring systems that are scientifically-based, outcomes-driven, and cost-conscious.

Business Education (UBEA) Forum

Business Education (UBEA) Forum
Author :
Publisher :
Total Pages : 474
Release :
ISBN-10 : PSU:000059625056
ISBN-13 :
Rating : 4/5 (56 Downloads)

Book Synopsis Business Education (UBEA) Forum by :

Download or read book Business Education (UBEA) Forum written by and published by . This book was released on 2006-10 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Games and Simulations in Online Learning: Research and Development Frameworks

Games and Simulations in Online Learning: Research and Development Frameworks
Author :
Publisher : IGI Global
Total Pages : 420
Release :
ISBN-10 : 9781599043067
ISBN-13 : 1599043068
Rating : 4/5 (67 Downloads)

Book Synopsis Games and Simulations in Online Learning: Research and Development Frameworks by : Gibson, David

Download or read book Games and Simulations in Online Learning: Research and Development Frameworks written by Gibson, David and published by IGI Global. This book was released on 2006-09-30 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the Semantic Web. It explores how the Semantic Web will impact education and how games and simulations can evolve to become robust teaching resources"--Provided by publisher.

Enhancing Children's Cognition With Physical Activity Games

Enhancing Children's Cognition With Physical Activity Games
Author :
Publisher : Human Kinetics
Total Pages : 256
Release :
ISBN-10 : 9781492584827
ISBN-13 : 1492584827
Rating : 4/5 (27 Downloads)

Book Synopsis Enhancing Children's Cognition With Physical Activity Games by : Phillip D. Tomporowski

Download or read book Enhancing Children's Cognition With Physical Activity Games written by Phillip D. Tomporowski and published by Human Kinetics. This book was released on 2015-01-30 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are plenty of books that help you use or create games that develop children’s physical skills, and it’s now widely accepted that physical activity can have a positive effect on academic achievement. But this is the first book that shows you how to tailor physical activity games specifically to enhance children’s cognitive abilities. Enhancing Children’s Cognition with Physical Activity Games, written by three authorities in teacher education, exercise physiology, and sport science, shows you how to apply current concepts in child development, cognitive science, physical education, and teacher training to create movement-based learning experiences that benefit children both physically and mentally. You will be guided in creating environments that lend themselves to cognitive development and enhanced academic achievement. And you will understand not only how to create games to foster cognitive development but why such games are so useful in developing the whole child. Enhancing Children’s Cognition with Physical Activity Games offers the following features: •Two chapters of sample games, one for preschoolers and kindergarteners, the other for elementary school children •Expert guidance in creating your own games for children ages 3 to 12, with an emphasis on developmental ranges of 3 to 7 and 7 to 12 •A practice-oriented model of teacher education that shows you how you can best develop and implement physical activity games that support both motor and cognitive development The book contains a running glossary to help teachers and students understand the terms used. It also discusses several models of 21st-century learning, highlighting the role that physical activity games play in a comprehensive education. Enhancing Children’s Cognition With Physical Activity Games is equally useful for teachers working with children in school, before school, or after school and for program directors working with children in community programs. The authors link their application to research, creating a practical reference for professionals in the field, whatever their setting. The book is presented in three parts. Part I grounds you in the research that shows how physical activity affects children’s mental development. You will learn how physical activity benefits children’s cognition and academics, how movement games help children think and learn, and how to create a motivational environment where children want to learn. Part II helps you translate research into practice. You will explore how movements create mental maps and affect mental health, how to engage children in playful learning, and how to incorporate physical activity into your teaching and enhance your teaching models. You will also consider how to assess children at play—how to collect data and know when your program is being effective—and how to apply physical activity games in both the home and the community. In part III, you are supplied with games for preschoolers, kindergartners, and elementary school children. You’ll find games that emphasize three principles: contextual interference, mental control, and discovery. Each chapter concludes with practical implications for teachers, helping you to put into context the information you have come across in that chapter. Enhancing Children’s Cognition with Physical Activity Games helps educators create, design, implement, and evaluate problem-solving games that foster children’s mental engagement and thoughtful decision making. Kids are highly motivated by problem-solving games, and the cognitive skills they develop in solving those problems can be translated to their academic success.

Machines that Learn to Play Games

Machines that Learn to Play Games
Author :
Publisher : Nova Publishers
Total Pages : 318
Release :
ISBN-10 : 1590330218
ISBN-13 : 9781590330210
Rating : 4/5 (18 Downloads)

Book Synopsis Machines that Learn to Play Games by : Johannes Fürnkranz

Download or read book Machines that Learn to Play Games written by Johannes Fürnkranz and published by Nova Publishers. This book was released on 2001 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: The mind-set that has dominated the history of computer game playing relies on straightforward exploitation of the available computing power. The fact that a machine can explore millions of variations sooner than the sluggish human can wink an eye has inspired hopes that the mystery of intelligence can be cracked, or at least side-stepped, by sheer force. Decades of the steadily growing strength of computer programs have attested to the soundness of this approach. It is clear that deeper understanding can cut the amount of necessary calculations by orders of magnitude. The papers collected in this volume describe how to instill learning skills in game playing machines. The reader is asked to keep in mind that this is not just about games -- the possibility that the discussed techniques will be used in control systems and in decision support always looms in the background.

Global Perspectives on Gameful and Playful Teaching and Learning

Global Perspectives on Gameful and Playful Teaching and Learning
Author :
Publisher : IGI Global
Total Pages : 330
Release :
ISBN-10 : 9781799820178
ISBN-13 : 1799820173
Rating : 4/5 (78 Downloads)

Book Synopsis Global Perspectives on Gameful and Playful Teaching and Learning by : Farber, Matthew

Download or read book Global Perspectives on Gameful and Playful Teaching and Learning written by Farber, Matthew and published by IGI Global. This book was released on 2019-12-27 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the fast-changing field of education, the incorporation of game-based learning has been increasing in order to promote more successful learning instruction. Improving the interaction between learning outcomes and motivation in games (both digital and analog) and promoting best practices for the integration of games in instructional settings are imperative for supporting student academic achievement. Global Perspectives on Gameful and Playful Teaching and Learning is a collection of innovative research on the methods and applications that explore the cognitive and psychological aspects underpinning successful educational video games. While highlighting topics including nontraditional exercise, mobile computing, and interactive technologies, this book is ideally designed for teachers, curriculum developers, instructional designers, course designers, IT consultants, educational software developers, principals, school administrators, academicians, researchers, and students seeking current research on the design and integration of game-based learning environments.