Evaluating Children's Interactive Products

Evaluating Children's Interactive Products
Author :
Publisher : Elsevier
Total Pages : 396
Release :
ISBN-10 : 9780080558257
ISBN-13 : 0080558259
Rating : 4/5 (57 Downloads)

Book Synopsis Evaluating Children's Interactive Products by : Panos Markopoulos

Download or read book Evaluating Children's Interactive Products written by Panos Markopoulos and published by Elsevier. This book was released on 2008-05-24 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: Evaluating Children's Interactive Products directly addresses the need to ensure that interactive products designed for children — whether toys, games, educational products, or websites — are safe, effective, and entertaining. It presents an essential background in child development and child psychology, particularly as they relate to technology; captures best practices for observing and surveying children, training evaluators, and capturing the child user experience using audio and visual technology; and examines ethical and legal issues involved in working with children and offers guidelines for effective risk management. Based on the authors' workshops, conference courses, and own design experience and research, this highly practical book reads like a handbook, while being thoroughly grounded in the latest research. Throughout, the authors illustrate techniques and principles with numerous mini case studies and highlight practical information in tips and exercises and conclude with three in-depth case studies. This book is recommended for usability experts, product developers, and researchers in the field. - Presents an essential background in child development and child psychology, particularly as they relate to technology - Captures best practices for observing and surveying children, training evaluators, and capturing the child user experience using audio and visual technology - Examines ethical and legal issues involved in working with children and offers guidelines for effective risk management

Mobile Technology for Children

Mobile Technology for Children
Author :
Publisher : Morgan Kaufmann
Total Pages : 399
Release :
ISBN-10 : 9780080954097
ISBN-13 : 008095409X
Rating : 4/5 (97 Downloads)

Book Synopsis Mobile Technology for Children by : Allison Druin

Download or read book Mobile Technology for Children written by Allison Druin and published by Morgan Kaufmann. This book was released on 2009-03-16 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: Children are one of the largest new user groups of mobile technology -- from phones to micro-laptops to electronic toys. These products are both lauded and criticized, especially when it comes to their role in education and learning. The need has never been greater to understand how these technologies are being designed and to evaluate their impact worldwide. Mobile Technology for Children brings together contributions from leaders in industry, non-profit organizations, and academia to offer practical solutions for the design and the future of mobile technology for children. - First book to present a multitude of voices on the design, technology, and impact of mobile devices for children and learning - Features contributions from leading academics, designers, and policy makers from nine countries, whose affiliations include Sesame Workshop, LeapFrog Enterprises, Intel, the United Nations, and UNICEF - Each contribution and case study is followed by a best practice overview to help readers consider their own research and design and for a quick reference

Creative Curriculum

Creative Curriculum
Author :
Publisher : Delmar Pub
Total Pages :
Release :
ISBN-10 : 0766832880
ISBN-13 : 9780766832886
Rating : 4/5 (80 Downloads)

Book Synopsis Creative Curriculum by : Teaching Strategies

Download or read book Creative Curriculum written by Teaching Strategies and published by Delmar Pub. This book was released on 1988-01-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The Creative Curriculum comes alive! This videotape-winner of the 1989 Silver Apple Award at the National Educational Film and Video Festival-demonstrates how teachers set the stage for learning by creating a dynamic well-organized environment. It shows children involved in seven of the interest areas in the The Creative Curriculum and explains how they learn in each area. Everyone conducts in-service training workshops for staff and parents or who teaches early childhood education courses will find the video an indispensable tool for explainin appropriate practice.

Human-Computer Interaction. Interaction Platforms and Techniques

Human-Computer Interaction. Interaction Platforms and Techniques
Author :
Publisher : Springer
Total Pages : 1262
Release :
ISBN-10 : 9783540731078
ISBN-13 : 3540731075
Rating : 4/5 (78 Downloads)

Book Synopsis Human-Computer Interaction. Interaction Platforms and Techniques by : Julie A. Jacko

Download or read book Human-Computer Interaction. Interaction Platforms and Techniques written by Julie A. Jacko and published by Springer. This book was released on 2007-08-23 with total page 1262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is the second of a four-volume set that constitutes the refereed proceedings of the 12th International Conference on Human-Computer Interaction, HCII 2007, held in Beijing, China, jointly with eight other thematically similar conferences. It covers graphical user interfaces and visualization, mobile devices and mobile interaction, virtual environments and 3D interaction, ubiquitous interaction, and emerging interactive technologies.

Games User Research

Games User Research
Author :
Publisher : CRC Press
Total Pages : 311
Release :
ISBN-10 : 9781498706421
ISBN-13 : 1498706428
Rating : 4/5 (21 Downloads)

Book Synopsis Games User Research by : Miguel Angel Garcia-Ruiz

Download or read book Games User Research written by Miguel Angel Garcia-Ruiz and published by CRC Press. This book was released on 2017-12-19 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Fundamentally, making games is designing with others, everyone contributing from different angles towards the best possible product. Conclusively, Garcia-Ruiz has chosen a collection of chapters that demonstrates several different aspects of working in gaming and working with others that stands to raise the level of expertise in the field." —Veronica Zammitto, Senior Lead Games User Research, Electronic Arts, Inc., from the Foreword Usability is about making a product easy to use while meeting the requirements of target users. Applied to video games, this means making the game accessible and enjoyable to the player. Video games with high usability are generally played efficiently and frequently while enjoying higher sales volumes. The case studies in this book present the latest interdisciplinary research and applications of games user research in determining and developing usability to improve the video game user experience at the human–computer interface level. Some of the areas examined include practical and ethical concerns in conducting usability testing with children, audio experiences in games, tangible and graphical game interfaces, controller testing, and business models in mobile gaming. Games User Research: A Case Study Approach provides a highly useful resource for researchers, practitioners, lecturers, and students in developing and applying methods for testing player usability as well as for conducting games user research. It gives the necessary theoretical and practical background for designing and conducting a test for usability with an eye toward modifying software interfaces to improve human–computer interaction between the player and the game.

Social and Organizational Impacts of Emerging Mobile Devices: Evaluating Use

Social and Organizational Impacts of Emerging Mobile Devices: Evaluating Use
Author :
Publisher : IGI Global
Total Pages : 341
Release :
ISBN-10 : 9781466601956
ISBN-13 : 1466601957
Rating : 4/5 (56 Downloads)

Book Synopsis Social and Organizational Impacts of Emerging Mobile Devices: Evaluating Use by : Lumsden, Joanna

Download or read book Social and Organizational Impacts of Emerging Mobile Devices: Evaluating Use written by Lumsden, Joanna and published by IGI Global. This book was released on 2012-02-29 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book focuses on human-computer interaction related to the innovation and research in the design, evaluation, and use of innovative handheld, mobile, and wearable technologies in order to broaden the overall body of knowledge regarding such issue"--Provided by publisher.

Human-Computer Interaction – INTERACT 2005

Human-Computer Interaction – INTERACT 2005
Author :
Publisher : Springer
Total Pages : 1186
Release :
ISBN-10 : 9783540317227
ISBN-13 : 3540317228
Rating : 4/5 (27 Downloads)

Book Synopsis Human-Computer Interaction – INTERACT 2005 by : Maria Francesca Costabile

Download or read book Human-Computer Interaction – INTERACT 2005 written by Maria Francesca Costabile and published by Springer. This book was released on 2005-09-28 with total page 1186 pages. Available in PDF, EPUB and Kindle. Book excerpt: We will be, sooner or later, not only handling personal computers but also mul- purpose cellular phones, complex personal digital assistants, devices that will be context-aware, and even wearable computers stitched to our clothes...we would like these personal systems to become transparent to the tasks they will be performing. In fact the best interface is an invisible one, one giving the user natural and fast access to the application he (or she) intends to be executed. The working group that organized this conference (the last of a long row!) tried to combine a powerful scientific program (with drastic refereeing) with an entertaining cultural program, so as to make your stay in Rome the most pleasant one all round: I do hope that this expectation becomes true. July 2005 Stefano Levialdi, IEEE Life Fellow INTERACT 2005 General Chairman [1] Peter J. Denning, ACM Communications, April 2005, vol. 48, N° 4, pp. 27-31. Editors’ Preface INTERACT is one of the most important conferences in the area of Human-Computer Interaction at the world-wide level. We believe that this edition, which for the first time takes place in a Southern European country, will strengthen this role, and that Rome, with its history and beautiful setting provides a very congenial atmosphere for this conference. The theme of INTERACT 2005 is Communicating Naturally with Computers.