Culture’s Engine

Culture’s Engine
Author :
Publisher : Springer Nature
Total Pages : 260
Release :
ISBN-10 : 9789811545924
ISBN-13 : 9811545928
Rating : 4/5 (24 Downloads)

Book Synopsis Culture’s Engine by : William Gosling

Download or read book Culture’s Engine written by William Gosling and published by Springer Nature. This book was released on 2020-10-17 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Culture’s Engine offers an insightful and penetrating analysis of the enduring relationship between technology and society. William Gosling explores in absorbing historical detail how humans have experienced change through a sequence of technological revolutions, each giving rise to new social organisation, which in turn influences the shape and timing of the next such revolution. Gosling argues that it is through this dialogue that successful technology sets the direction and pace of all cultural evolution. The state of technology at any time is the major influence on the world, and not just the material world. This book then is not a history of technology, still less of science. It fundamentally questions how technology and social forces interact, leading to these successive revolutions and their outcomes.

Engines of Culture

Engines of Culture
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : 1351294040
ISBN-13 : 9781351294041
Rating : 4/5 (40 Downloads)

Book Synopsis Engines of Culture by : Daniel M. Fox

Download or read book Engines of Culture written by Daniel M. Fox and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Persistence of Code in Game Engine Culture

The Persistence of Code in Game Engine Culture
Author :
Publisher : Routledge
Total Pages : 276
Release :
ISBN-10 : 9780429784408
ISBN-13 : 0429784406
Rating : 4/5 (08 Downloads)

Book Synopsis The Persistence of Code in Game Engine Culture by : Eric Freedman

Download or read book The Persistence of Code in Game Engine Culture written by Eric Freedman and published by Routledge. This book was released on 2020-04-07 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: With its unique focus on video game engines, the data-driven architectures of game development and play, this innovative textbook examines the impact of software on everyday life and explores the rise of engine-driven culture. Through a series of case studies, Eric Freedman lays out a clear methodology for studying the game development pipeline, and uses the video game engine as a pathway for media scholars and practitioners to navigate the complex terrain of software practice. Examining several distinct software ecosystems that include the proprietary efforts of Amazon, Apple, Capcom, Epic Games and Unity Technologies, and the unique ways that game engines are used in non-game industries, Freedman illustrates why engines matter. The studies bind together designers and players, speak to the labors of the game industry, value the work of both global and regional developers, and establish critical connection points between software and society. Freedman has crafted a much-needed entry point for students new to code, and a research resource for scholars and teachers working in media industries, game development and new media.

The Unity Game Engine and the Circuits of Cultural Software

The Unity Game Engine and the Circuits of Cultural Software
Author :
Publisher : Springer Nature
Total Pages : 128
Release :
ISBN-10 : 9783030250126
ISBN-13 : 3030250121
Rating : 4/5 (26 Downloads)

Book Synopsis The Unity Game Engine and the Circuits of Cultural Software by : Benjamin Nicoll

Download or read book The Unity Game Engine and the Circuits of Cultural Software written by Benjamin Nicoll and published by Springer Nature. This book was released on 2019-08-22 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videogames were once made with a vast range of tools and technologies, but in recent years a small number of commercially available 'game engines' have reached an unprecedented level of dominance in the global videogame industry. In particular, the Unity game engine has penetrated all scales of videogame development, from the large studio to the hobbyist bedroom, such that over half of all new videogames are reportedly being made with Unity. This book provides an urgently needed critical analysis of Unity as ‘cultural software’ that facilitates particular production workflows, design methodologies, and software literacies. Building on long-standing methods in media and cultural studies, and drawing on interviews with a range of videogame developers, Benjamin Nicoll and Brendan Keogh argue that Unity deploys a discourse of democratization to draw users into its ‘circuits of cultural software’. For scholars of media production, software culture, and platform studies, this book provides a framework and language to better articulate the increasingly dominant role of software tools in cultural production. For videogame developers, educators, and students, it provides critical and historical grounding for a tool that is widely used yet rarely analysed from a cultural angle.

Algorithms and Subjectivity

Algorithms and Subjectivity
Author :
Publisher : Routledge
Total Pages : 76
Release :
ISBN-10 : 9781000545999
ISBN-13 : 1000545997
Rating : 4/5 (99 Downloads)

Book Synopsis Algorithms and Subjectivity by : Eran Fisher

Download or read book Algorithms and Subjectivity written by Eran Fisher and published by Routledge. This book was released on 2022-01-26 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this thought-provoking volume, Eran Fisher interrogates the relationship between algorithms as epistemic devices and modern notions of subjectivity. Over the past few decades, as the instrumentalization of algorithms has created knowledge that informs our decisions, preferences, tastes, and actions, and the very sense of who we are, they have also undercut, and arguably undermined, the Enlightenment-era ideal of the subject. Fisher finds that as algorithms enable a reality in which knowledge is created by circumventing the participation of the self, they also challenge contemporary notions of subjectivity. Through four case-studies, this book provides an empirical and theoretical investigation of this transformation, analyzing how algorithmic knowledge differs from the ideas of critical knowledge which emerged during modernity – Fisher argues that algorithms create a new type of knowledge, which in turn changes our fundamental sense of self and our concept of subjectivity. This book will make a timely contribution to the social study of algorithms and will prove especially valuable for scholars working at the intersections of media and communication studies, internet studies, information studies, the sociology of technology, the philosophy of technology, and science and technology studies.

The Culture, Management, and Improvement of Landed Estates

The Culture, Management, and Improvement of Landed Estates
Author :
Publisher :
Total Pages : 596
Release :
ISBN-10 : NYPL:33433007627247
ISBN-13 :
Rating : 4/5 (47 Downloads)

Book Synopsis The Culture, Management, and Improvement of Landed Estates by : George Alfred Dean

Download or read book The Culture, Management, and Improvement of Landed Estates written by George Alfred Dean and published by . This book was released on 1872 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Cultural Technologies

Cultural Technologies
Author :
Publisher : Routledge
Total Pages : 224
Release :
ISBN-10 : 9781136302961
ISBN-13 : 1136302964
Rating : 4/5 (61 Downloads)

Book Synopsis Cultural Technologies by : Göran Bolin

Download or read book Cultural Technologies written by Göran Bolin and published by Routledge. This book was released on 2012-09-10 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essays in this volume discuss both the culture of technology that we live in today, and culture as technology. Within the chapters of the book cultures of technology and cultural technologies are discussed, focussing on a variety of examples, from varied national contexts. The book brings together internationally recognised scholars from the social sciences and humanities, covering diverse themes such as intellectual property, server farms and search engines, cultural technologies and epistemology, virtual embassies, surveillance, peer-to-peer file-sharing, sound media and nostalgia and much more. It contains both historical and contemporary analyses of technological phenomena as well as epistemological discussions on the uses of technology.