Design Your Own Games and Activities

Design Your Own Games and Activities
Author :
Publisher : Pfeiffer
Total Pages : 420
Release :
ISBN-10 : 0787964654
ISBN-13 : 9780787964658
Rating : 4/5 (54 Downloads)

Book Synopsis Design Your Own Games and Activities by : Sivasailam Thiagarajan

Download or read book Design Your Own Games and Activities written by Sivasailam Thiagarajan and published by Pfeiffer. This book was released on 2003-02-12 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: Smart trainers know that games and activities can involve adults in learning like no other instructional method and no one knows more about games than Sivasailam "Thiagi" Thiagarajan. In this must-have resource, Thiagi shows you how to customize more than thirty different kinds of games -- games that fit the circumstances perfectly and that can be designed in mere minutes.

The Educator's Guide to Designing Games and Creative Active-Learning Exercises

The Educator's Guide to Designing Games and Creative Active-Learning Exercises
Author :
Publisher : Teachers College Press
Total Pages : 289
Release :
ISBN-10 : 9780807767726
ISBN-13 : 0807767727
Rating : 4/5 (26 Downloads)

Book Synopsis The Educator's Guide to Designing Games and Creative Active-Learning Exercises by : Joe Bisz

Download or read book The Educator's Guide to Designing Games and Creative Active-Learning Exercises written by Joe Bisz and published by Teachers College Press. This book was released on 2023 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every educator's imaginative instincts will be guided by this book's practical design method, which harnesses the power of play for student learning. Teachers from all disciplines and levels can create a full spectrum of engaging exercises through the authors' six accessible ALLURE steps: Ask where to apply the play. List the mental moves. Link the mental moves to the play. Understand how the learning principles operate. Run the activity-game. Evaluate the learner experience. Along with principles from game-based learning pedagogy, readers will explore a framework of original complex mechanic teaching templates, which will help their fledgling instructional activities cross the bridge into fully formed games. Beginners and veterans will find multiple entry points, from adding a single playful element (student roles to discussions) to more elaborate designs (riddles and simulations). They will also learn different levels of producing physical tabletop components (cards, boards, plastic pieces) or light digital options (discussion board riddles, Google Slides games). Born from the authors' extensive experiences running professional development workshops, this guide has been frequently requested by teachers at the secondary school and college levels, librarians, instructional designers, and others caught by the allure of educational games and play. Book Features: Offers hands-on, practical advice about how to be more playful with your students, with a focus on nondigital activities and games. Written in the language of instructional design, so advanced knowledge about games or technology is not required. Provides creative instructional techniques that will boost student engagement for both in-person and online instruction. Includes more than two dozen original illustrations and designs to aid understanding. Addresses the need for accessible, inclusive learning environments.

Video Games

Video Games
Author :
Publisher : Nomad Press
Total Pages : 130
Release :
ISBN-10 : 9781619302921
ISBN-13 : 1619302926
Rating : 4/5 (21 Downloads)

Book Synopsis Video Games by : Kathy Ceceri

Download or read book Video Games written by Kathy Ceceri and published by Nomad Press. This book was released on 2015-09-21 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Catch a glimpse inside a school bus and you’ll see lots of kids looking down. What are they doing? They’re deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships. Over 90 percent of kids ages 2–17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software such as MIT's Scratch! Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Crispie Treats and designing board games are some of the hands-on projects that engage readers’ building skills, while writing actual game code opens digital doors readers may not have known existed.

English Language Learners: Vocabulary Building Games & Activities, Ages 4 - 8

English Language Learners: Vocabulary Building Games & Activities, Ages 4 - 8
Author :
Publisher : Key Education Publishing
Total Pages : 241
Release :
ISBN-10 : 9781602689053
ISBN-13 : 1602689059
Rating : 4/5 (53 Downloads)

Book Synopsis English Language Learners: Vocabulary Building Games & Activities, Ages 4 - 8 by : Seberg

Download or read book English Language Learners: Vocabulary Building Games & Activities, Ages 4 - 8 written by Seberg and published by Key Education Publishing. This book was released on 2010-05-18 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Instill a love of language in English Language Learners in grades PK–3 using Vocabulary Building Games and Activities. This 240-page book helps students build vocabulary to become successful English speakers. It provides dozens of strategies for teaching new words through storytelling, songs, and pictures books and includes more than 1,000 reproducible picture and word cards with a guide for selecting the appropriate words. The book also includes tips for supporting young English learners.

Jolts! Activities to Wake Up and Engage Your Participants

Jolts! Activities to Wake Up and Engage Your Participants
Author :
Publisher : John Wiley & Sons
Total Pages : 277
Release :
ISBN-10 : 9780470948644
ISBN-13 : 0470948647
Rating : 4/5 (44 Downloads)

Book Synopsis Jolts! Activities to Wake Up and Engage Your Participants by : Sivasailam Thiagarajan

Download or read book Jolts! Activities to Wake Up and Engage Your Participants written by Sivasailam Thiagarajan and published by John Wiley & Sons. This book was released on 2011-02-11 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: Praise for Jolts! "Only Thiagi and his co-author, Tracy, could have devised a list of 50 magical learning moments that are concise and certain to JOLT learners into new perspectives and profound insights. If you facilitate group learning or change management, you won't want to miss this one!" —Elaine Biech, author of Business of Consulting and Training for Dummies "Give your training sessions a jump start with Jolt activities in less than 5 minutes. These easy-to-use creative techniques help learners gain instant insights. Not just session starters, this collection is a valuable addition to any trainer's bookshelf." —Jean Barbazette, president, The Training Clinic, and author of The Art of Great TrainingDelivery and Managing the Training Function for Bottom-Line Results "As a Charter Member of BFT (Borrow from Thiagi) Club, I've been adapting Thiagi's training activities for decades. I have built college courses and training workshops around Thiagi and Tracy's jolts. Use the jolts from this book as a way to instantly and successfully engage your participants with your topic." —Steve Sugar, author of Games That Teach Jolt|jolt|: a powerful training tool that will help you engage your participants and focus attention on your learning event. Master trainer Sivasailam "Thiagi" Thiagarajan and co-author Tracy Tagliati introduce a brand-new set of powerful training activities specially designed to get participants to sit-up, listen, and learn—to jolt them into a new level of participation, activity, and change. The forty-seven games and activities in Jolts! are interactive and emotionally charged—carefully chosen for their ability to make participants think, and think differently. When you really need to give your participants a powerful wake-up call, startle them into re-examining their assumptions and habitual practices, or encourage self-reflection, problem solving, and fresh perspectives—zap them with Jolts!

The Ten-Minute Trainer

The Ten-Minute Trainer
Author :
Publisher : Wiley + ORM
Total Pages : 280
Release :
ISBN-10 : 9781118046661
ISBN-13 : 1118046668
Rating : 4/5 (61 Downloads)

Book Synopsis The Ten-Minute Trainer by : Sharon L Bowman

Download or read book The Ten-Minute Trainer written by Sharon L Bowman and published by Wiley + ORM. This book was released on 2011-01-13 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover 150 job training room–proven exercises & activities sure to reduce delivery time, increase retention and improve knowledge and skill transfer. Do you want to create a lot of training in a little time? Do you wonder how to involve your learners without wasting their time, or yours? Do you want to use your training time wisely and well? The Ten-Minute Trainer is just what you need. Written for the busy training professional, this practical, grab-it-and-go book will show you how to design and deliver effective training programs in less time and with increased learner retention. Based on two major concepts—shorter segments of instruction are better than longer ones, and learners remember more when they are involved in the learning—this book provides 150 quick, high-energy ways to involve your learners without sacrificing content. This timely resource will also help you organize your training time so that your learners get the most from your instruction. With The Ten-Minute Trainer as your guide, you will be able to: · Choose from 140 “Got a Minute?” activities proven to help learners review, repeat, and remember important information · Use ten short “Take Five!” games to RAP up the learning—Reinforce, Apply, and Practice—so that learning is moved rapidly into long-term memory · Soak up ordinarily wasted instructional minutes with thirty Time Sponges such as Quick Starts, Take a Break, and Early to Finish activities · Apply two powerful instructional tools—the Learning Compass and Training Map—to shorten your training design and delivery time · Include four “Get a CLUE!” elements to increase motivation and memory · Use five Power-Hour Training Templates to create a custom training session on any topic, for any size group, and any age learner · Change your concept of training time as you use small but mighty seconds and minutes in creative, interesting, and memorable ways · Become a more time-efficient training professional and be able to explain the what, why, and how of it all to your training colleagues Sharon Bowman, a thirty-year veteran teacher and trainer and author of seven popular training and motivation books, welcomes you into her world of fast-paced, shorter-is-better, high-energy, “teach it quick and make it stick” training! “An awesome guide for anyone who wants to spark engagement and learning. Its nuggets of wisdom, creative suggestions, and reader-friendly format make it a perfect resource for promoting effective training. Thank you, Sharon!” —Mel Silberman, author, 101 Ways to Make Training Active and Training the Active Training Way

English Language Learners: Vocabulary Building Games & Activities, Ages 4 - 8

English Language Learners: Vocabulary Building Games & Activities, Ages 4 - 8
Author :
Publisher : Key Education Publishing
Total Pages : 241
Release :
ISBN-10 : 9781602680517
ISBN-13 : 1602680515
Rating : 4/5 (17 Downloads)

Book Synopsis English Language Learners: Vocabulary Building Games & Activities, Ages 4 - 8 by : Karen Seberg

Download or read book English Language Learners: Vocabulary Building Games & Activities, Ages 4 - 8 written by Karen Seberg and published by Key Education Publishing. This book was released on 2008-09-03 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Help children build the vocabulary needed to become a successful English speaker! This guide contains dozens of strategies for teaching new words through storytelling, songs, pictures books, and more. Includes over 1,000 reproducible picture and word cards with a guide for selecting the appropriate words and tips for supporting young English learners.