Pro Java 6 3D Game Development

Pro Java 6 3D Game Development
Author :
Publisher : Apress
Total Pages : 508
Release :
ISBN-10 : 9781430202127
ISBN-13 : 1430202122
Rating : 4/5 (27 Downloads)

Book Synopsis Pro Java 6 3D Game Development by : Andrew Davison

Download or read book Pro Java 6 3D Game Development written by Andrew Davison and published by Apress. This book was released on 2008-01-01 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface. This book is also unique in that it covers Java game development using the Java 3D API and Java for OpenGL--both critical components and libraries for Java-based 3D game application development

Beginning Java Game Programming

Beginning Java Game Programming
Author :
Publisher : Course Technology Ptr
Total Pages : 346
Release :
ISBN-10 : 1598634763
ISBN-13 : 9781598634761
Rating : 4/5 (63 Downloads)

Book Synopsis Beginning Java Game Programming by : Jonathan S. Harbour

Download or read book Beginning Java Game Programming written by Jonathan S. Harbour and published by Course Technology Ptr. This book was released on 2008-01 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to game programming for the PC, Mac, and Linux systems provides detailed instructions on how to create computer games using the Java platform, including information on 2D programming, creating sound and audio effects, and advanced Sprite animation. Original. (Beginner)

Developing Games in Java

Developing Games in Java
Author :
Publisher : New Riders
Total Pages : 1012
Release :
ISBN-10 : 1592730051
ISBN-13 : 9781592730056
Rating : 4/5 (51 Downloads)

Book Synopsis Developing Games in Java by : David Brackeen

Download or read book Developing Games in Java written by David Brackeen and published by New Riders. This book was released on 2004 with total page 1012 pages. Available in PDF, EPUB and Kindle. Book excerpt: Companion web site available.

Beginning Java 5 Game Programming

Beginning Java 5 Game Programming
Author :
Publisher : Course Technology
Total Pages : 380
Release :
ISBN-10 : UVA:X004895260
ISBN-13 :
Rating : 4/5 (60 Downloads)

Book Synopsis Beginning Java 5 Game Programming by : Jonathan S. Harbour

Download or read book Beginning Java 5 Game Programming written by Jonathan S. Harbour and published by Course Technology. This book was released on 2006 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are interested in creating games for the casual game market, then get ready to set the wheels in motion! This hands-on guide for beginners allows you to increase your skill level along the way as you create a game full of cool artwork and intricate details. This book is not an introductory guide to the Java programming language, but instead serves as an introduction to the field of game programming using Java. From the basics of creating simple Java programs and writing graphics code to utilizing Java�s advanced 2D library and adding sound effects and music, this book�s step-by-step instructions will help you acquire all the skills you need to create a professional-quality, sprite-based game.

Killer Game Programming in Java

Killer Game Programming in Java
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 1000
Release :
ISBN-10 : 9780596552909
ISBN-13 : 0596552904
Rating : 4/5 (09 Downloads)

Book Synopsis Killer Game Programming in Java by : Andrew Davison

Download or read book Killer Game Programming in Java written by Andrew Davison and published by "O'Reilly Media, Inc.". This book was released on 2005-05-20 with total page 1000 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.

Beginning Java SE 6 Game Programming

Beginning Java SE 6 Game Programming
Author :
Publisher : Cengage Learning Ptr
Total Pages : 369
Release :
ISBN-10 : 1435458087
ISBN-13 : 9781435458086
Rating : 4/5 (87 Downloads)

Book Synopsis Beginning Java SE 6 Game Programming by : Jonathan S. Harbour

Download or read book Beginning Java SE 6 Game Programming written by Jonathan S. Harbour and published by Cengage Learning Ptr. This book was released on 2011 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Previous ed.: Boston, Mass.: Thomson Course Technology, 2008.

OCP Oracle Certified Professional Java SE 11 Programmer I Study Guide

OCP Oracle Certified Professional Java SE 11 Programmer I Study Guide
Author :
Publisher : John Wiley & Sons
Total Pages : 798
Release :
ISBN-10 : 9781119584568
ISBN-13 : 1119584566
Rating : 4/5 (68 Downloads)

Book Synopsis OCP Oracle Certified Professional Java SE 11 Programmer I Study Guide by : Jeanne Boyarsky

Download or read book OCP Oracle Certified Professional Java SE 11 Programmer I Study Guide written by Jeanne Boyarsky and published by John Wiley & Sons. This book was released on 2019-11-19 with total page 798 pages. Available in PDF, EPUB and Kindle. Book excerpt: This OCP Oracle Certified Professional Java SE 11 Programmer I Study Guide: Exam 1Z0-815 and the Programmer II Study Guide: Exam 1Z0-816 were published before Oracle announced major changes to its OCP certification program and the release of the new Developer 1Z0-819 exam. No matter the changes, rest assured both of the Programmer I and II Study Guides cover everything you need to prepare for and take Exam 1Z0-819. If you’ve purchased one of the Programmer Study Guides, purchase the other one and you’ll be all set. NOTE: The OCP Java SE 11 Programmer I Exam 1Z0-815 and Programmer II Exam 1Z0-816 have been retired (as of October 1, 2020), and Oracle has released a new Developer Exam 1Z0-819 to replace the previous exams. The Upgrade Exam 1Z0-817 remains the same. The comprehensive study aide for those preparing for the new Oracle Certified Professional Java SE Programmer I Exam 1Z0-815 Used primarily in mobile and desktop application development, Java is a platform-independent, object-oriented programming language. It is the principal language used in Android application development as well as a popular language for client-side cloud applications. Oracle has updated its Java Programmer certification tracks for Oracle Certified Professional. OCP Oracle Certified Professional Java SE 11 Programmer I Study Guide covers 100% of the exam objectives, ensuring that you are thoroughly prepared for this challenging certification exam. This comprehensive, in-depth study guide helps you develop the functional-programming knowledge required to pass the exam and earn certification. All vital topics are covered, including Java building blocks, operators and loops, String and StringBuilder, Array and ArrayList, and more. Included is access to Sybex's superior online interactive learning environment and test bank—containing self-assessment tests, chapter tests, bonus practice exam questions, electronic flashcards, and a searchable glossary of important terms. This indispensable guide: Clarifies complex material and strengthens your comprehension and retention of key topics Covers all exam objectives such as methods and encapsulation, exceptions, inheriting abstract classes and interfaces, and Java 8 Dates and Lambda Expressions Explains object-oriented design principles and patterns Helps you master the fundamentals of functional programming Enables you to create Java solutions applicable to real-world scenarios There are over 9 millions developers using Java around the world, yet hiring managers face challenges filling open positions with qualified candidates. The OCP Oracle Certified Professional Java SE 11 Programmer I Study Guide will help you take the next step in your career.