Barbarians of Lemuria (Legendary Edition)

Barbarians of Lemuria (Legendary Edition)
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 1907204318
ISBN-13 : 9781907204319
Rating : 4/5 (18 Downloads)

Book Synopsis Barbarians of Lemuria (Legendary Edition) by : Simon Washbourne

Download or read book Barbarians of Lemuria (Legendary Edition) written by Simon Washbourne and published by . This book was released on 2009-12-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "It is a savage age of sorcery and bloodshed, where strong men and beautiful women, warlords, priests, magicians and gladiators battle to carve a bloody path leading to the Throne of Lemuria. It is an age of heroic legends and valiant sagas too. And this is one of them..." Barbarians of Lemuria; swords & sorcery roleplaying, inspired by Thongor, Conan, Brak and Elric. Barbarians of Lemuria has been acclaimed by many as one of the best roleplaying games of this genre. This 'Legendary' version features updates and extra goodies to give you much more swords & sorcery role playing goodness.

Barbarians of the Aftermath

Barbarians of the Aftermath
Author :
Publisher : Cubicle 7 Entertainment
Total Pages : 170
Release :
ISBN-10 : 1907204415
ISBN-13 : 9781907204418
Rating : 4/5 (15 Downloads)

Book Synopsis Barbarians of the Aftermath by : Nathaniel Torson

Download or read book Barbarians of the Aftermath written by Nathaniel Torson and published by Cubicle 7 Entertainment. This book was released on 2010-08-10 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: Barbarians of the Aftermath is a setting expansion for the Barbarians of Lemuria RPG, although fans of Post-Apocalyptic fiction will find a good deal that is useful for other systems as well. With this book you can create any Post-Apocalyptic setting you can imagine; a realistic near future aftermath, a setting filled with all manner of science fantasy weirdness or anything in between, upside down or sideways. From Alien Invasion to Zombie Apocalypse, BotA will provide you with an A-Z of rules designed to help you simulate any future fantasy environment.

Jackals

Jackals
Author :
Publisher : Bloomsbury Publishing
Total Pages : 192
Release :
ISBN-10 : 9781472837400
ISBN-13 : 1472837401
Rating : 4/5 (00 Downloads)

Book Synopsis Jackals by : John-Matthew DeFoggi

Download or read book Jackals written by John-Matthew DeFoggi and published by Bloomsbury Publishing. This book was released on 2021-02-04 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Zaharets, the land between the Vori Wastes and the Plains of Aeco, is well-known as the Land of Risings. Dominated by the rising city-states of Ameena Noani and Sentem, facing each other along the great War Road, the Zaharets has always been home to powerful civilizations. Beastmen ruins dot the landscape, a constant reminder of the Kingdom of Sin and the fragility of the Law of Men. Even older are the great ruins of the Hulathi, the legendary sea peoples, and the Hannic mansions sealed beneath the mountains, awaiting those who would seek out the Lost Folk. Scars abound from the wars between ruined Keta in the north and Gerwa in the south. And, far to the east, the legends of Muadah still beckon occultists and Jackals who seek to plunder its corrupted ruins. Inspired by the myths, cultures, and history of the Ancient Near East, and by such ancient texts as the Iliad, the Epic of Gilgamesh, and the Old Testament, Jackals is a Sword & Sorcery roleplaying game set in a Fantasy Bronze Age. With mechanics based on the popular OpenQuest system, the game places players in the role of Jackals – adventurers, explorers, sellswords, and scavengers – and sends them out into the peril-filled land of the Zaharets to make their fortune... or perhaps fulfill a greater destiny...

Delta Green - Impossible Landscapes

Delta Green - Impossible Landscapes
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : 1940410541
ISBN-13 : 9781940410548
Rating : 4/5 (41 Downloads)

Book Synopsis Delta Green - Impossible Landscapes by : Dennis Detwiller

Download or read book Delta Green - Impossible Landscapes written by Dennis Detwiller and published by . This book was released on 2021-02 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Malleus Monstrorum Slipcase Set

Malleus Monstrorum Slipcase Set
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : 1568823347
ISBN-13 : 9781568823348
Rating : 4/5 (47 Downloads)

Book Synopsis Malleus Monstrorum Slipcase Set by : Mike Mason

Download or read book Malleus Monstrorum Slipcase Set written by Mike Mason and published by . This book was released on 2020-06 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Deities and Creatures books for the Call of Cthulhu 7th edition RPG.

Advanced Sorcery

Advanced Sorcery
Author :
Publisher : Chaosium
Total Pages : 128
Release :
ISBN-10 : 156882369X
ISBN-13 : 9781568823690
Rating : 4/5 (9X Downloads)

Book Synopsis Advanced Sorcery by : Richard Watts

Download or read book Advanced Sorcery written by Richard Watts and published by Chaosium. This book was released on 2014-03 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Demons, Necromancy & High-Level Magic The worlds of fantasy are vast and diverse. Whether steeped in philosophy and existentialism, or action and carnage, the one commonality to all tales of fantasy is the influence of the supernatural on the natural world. Mages, wizards and sorcerers force the world to bend to their will. They grab the the fundamental essence of the universe and force it to do their bidding. Advanced Sorcery adds new options to players of the Magic World game, as well as other Basic Roleplaying-based roleplaying games. The magic systems in this book may be used alongside the Sorcery rules from Magic World , or replace them. As with all rules additions, the Chronicler and players are the final arbiters of the need for new material. If you do add these new systems to an existing campaign world, consider how they can be introduced. Perhaps different cultures in your world are the lorekeepers of individual magic systems. Possibly a great network of mages share these secrets amongst themselves. But in the end, remember that it's magic; it requires logic as a roaring fire needs dousing with water: not at all. Within this book are seven chapters: Advanced Sorcery: over two dozen new powerful sorcery spells to add to your sorceror's repertoire. Deep Magic: Mages learn to pull and re-weave the threads that form the web of reality, rather than learning magic by rote and formula. The Summoner's Art: Expands the rules for summoning demons and elementals. Glyphs: Magical symbols which can be used for intricate and devastating effects. Necromancy: Whether to cheat or enslave death, necromancers are among the most foul magicians ever known. Arete: A mystical system of power for characters of vast skill potential. Now, when your character achieves 100+ in skills such as Navigate, Art, etc., great things may be accomplished. Herbalism: Details simple and natural concoctions of herbs which can heal, harm or entrance the imbiber.

Mythras (Hardback)

Mythras (Hardback)
Author :
Publisher :
Total Pages : 304
Release :
ISBN-10 : 1989028152
ISBN-13 : 9781989028155
Rating : 4/5 (52 Downloads)

Book Synopsis Mythras (Hardback) by : Pete Nash

Download or read book Mythras (Hardback) written by Pete Nash and published by . This book was released on 2021-02-06 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mythras Core rules Mythras is the acclaimed roleplaying game from The Design Mechanism. For those new to the game, Mythras is a straightforward, roll-under percentile system. In Mythras your characters are defined by their culture, career, community, background, comrades, skills, magic and cults. Progression is through skill advancement - not levels or similarly abstract concepts. As your characters adventure and quest, their capabilities improve and their relationships deepen and strengthen. Players and Games Masters have complete flexibility over what can be achieved, and the way characters develop is entirely dependent on choices players make, depending on their characters' aspirations and motivations. Games Masters receive a huge amount of support through the Mythras rules. All the concepts and game mechanics are explained clearly with options and considerations explored and presented for ease of use. You need only this rulebook for many years of exciting and imaginative play. Mythras contains everything needed for play, except for dice and friends. It includes five magic systems, innovative combat, over 60 creatures, and copious guidance on how to use the rules and run Mythras games! Come and try one of the best roleplaying systems around...