Apple Motion 5 Cookbook

Apple Motion 5 Cookbook
Author :
Publisher : Packt Publishing Ltd
Total Pages : 585
Release :
ISBN-10 : 9781849693813
ISBN-13 : 1849693811
Rating : 4/5 (13 Downloads)

Book Synopsis Apple Motion 5 Cookbook by : Nick Harauz

Download or read book Apple Motion 5 Cookbook written by Nick Harauz and published by Packt Publishing Ltd. This book was released on 2013-05-24 with total page 585 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step-by-step, practical recipes to build simple and complex Motion Graphics with Motion 5"Apple Motion 5 Cookbook" is designed for Final Cut Pro X video editors and Motion 5 users looking to gain more knowledge of how Motion works, and to get more of a 'WOW' factor in projects. It's also aimed at designers and motion designers alike, who are looking to build on their skillsets.

Motion 5

Motion 5
Author :
Publisher : Peachpit Press
Total Pages : 525
Release :
ISBN-10 : 9780321774682
ISBN-13 : 032177468X
Rating : 4/5 (82 Downloads)

Book Synopsis Motion 5 by : Mark Spencer

Download or read book Motion 5 written by Mark Spencer and published by Peachpit Press. This book was released on 2012 with total page 525 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on using Apple's motion graphics software, covering such topics as creating text effects, making animated patterns, using 3D overlays, performing basic painting, and adding audio tracks.

Unity 5.x Animation Cookbook

Unity 5.x Animation Cookbook
Author :
Publisher : Packt Publishing Ltd
Total Pages : 346
Release :
ISBN-10 : 9781785883699
ISBN-13 : 1785883690
Rating : 4/5 (99 Downloads)

Book Synopsis Unity 5.x Animation Cookbook by : Maciej Szczesnik

Download or read book Unity 5.x Animation Cookbook written by Maciej Szczesnik and published by Packt Publishing Ltd. This book was released on 2016-05-27 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: A recipe-based guide to give you practical information on Unity 5.x animation techniques and tools About This Book A straightforward and easy-to-follow format. A selection of the most important tasks and problems. Carefully organized instructions to solve problems efficiently. Clear explanations of what you did. Solutions that can be applied to solve real-world problems. Who This Book Is For This book is for Unity developers who have some exposure to Unity game development who want to learn the nuances of animation in Unity. Previous knowledge of animation techniques and mecanim is not necessary. What You Will Learn Importing animations to Unity Work with different animation assets and components Create, visualize, and edit animated creatures Animating game cut scenes Design character actions and expressions Create gameplay by animating characters and environments Use animations to drive in-game logic In Detail This recipe-based practical guide will show you how to unleash the power of animation in Unity 5.x and make your games visually impeccable. Our primary focus is on showing you tools and techniques to animate not only humanoid biped characters, but also other elements. This includes non-humanoid character animation, game world creation, UI element animation, and other key features such as opening doors, changing lights, transitioning to different scenes, using physics, setting up ragdolls, creating destructible objects and more. While discussing these topics, the book will focus on mecanim, the Unity 3D animation tool, and how you can use it to perform all these tasks efficiently and quickly. It contains a downloadable Unity project with interactive examples for all the recipes. By the end of this book, you will be confident and self-sufficient in animating your Unity 3D games efficiently. Style and approach This practical no-nonsense guide is recipe-based with real-world examples of almost all the techniques mentioned.

How to Cheat in Motion

How to Cheat in Motion
Author :
Publisher : Taylor & Francis
Total Pages : 361
Release :
ISBN-10 : 9781136058936
ISBN-13 : 1136058931
Rating : 4/5 (36 Downloads)

Book Synopsis How to Cheat in Motion by : Patrick Sheffield

Download or read book How to Cheat in Motion written by Patrick Sheffield and published by Taylor & Francis. This book was released on 2013-05-02 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creative solutions without the filler. That is what you get from this practical guide to enhancing your titles, motion graphics and visual effects with Motion. Step-by-step instruction is concisely described and lavishly illustrated. The downloadable resources show the techniques at work so you can take them and run.

The iOS 5 Developer's Cookbook

The iOS 5 Developer's Cookbook
Author :
Publisher : Addison-Wesley
Total Pages : 828
Release :
ISBN-10 : 9780133047509
ISBN-13 : 0133047504
Rating : 4/5 (09 Downloads)

Book Synopsis The iOS 5 Developer's Cookbook by : Erica Sadun

Download or read book The iOS 5 Developer's Cookbook written by Erica Sadun and published by Addison-Wesley. This book was released on 2012-01-13 with total page 828 pages. Available in PDF, EPUB and Kindle. Book excerpt: ***This is the updated and corrected edition ofThe iOS 5 Developer's Cookbook.*** The iOS 5 Developer’s Cookbook, Third Edition Covers iOS 5, Xcode 4.2, Objective-C 2.0’s ARC, LLVM, and more! In this book, bestselling author and iOS development guru Erica Sadun brings together all the information you need to quickly start building successful iOS apps for iPhone, iPad, and iPod touch. Sadun has thoroughly revised this book to focus on powerful new iOS 5 features, the latest version of Objective-C, and the Xcode 4 development tools. The iOS 5 Developer’s Cookbook, Third Edition is packed with ready-made code solutions for the iOS 5 development challenges you’re most likely to face, eliminating trial-and-error and helping you build reliable apps from the very beginning. Sadun teaches each new concept and technique through robust code that is easy to reuse and extend. This isn’t just cut-and-paste: Using her examples, Sadun fully explains both the “how” and “why” of effective iOS 5 development. Sadun’s tested recipes address virtually every major area of iOS development, from user interface design to view controllers, gestures and touch, to networking and security. Every chapter groups related tasks together, so you can jump straight to your solution, without having to identify the right class or framework first. Coverage includes: Mastering the iOS 5 SDK, Objective-C essentials, and the iOS development lifecycle Designing and customizing interfaces with Interface Builder and Objective-C Organizing apps with view controllers, views, and animations featuring the latest Page View controllers and custom containers Making the most of touch and gestures—including custom gesture recognizers Building and using controls from the ground up Working with Core Image and Core Text Implementing fully featured Table View edits, reordering, and custom cells Creating managed database stores; then adding, deleting, querying, and displaying data Alerting users with dialogs, progress bars, local and push notifications, popovers, and pings Requesting and using feedback Connecting to networks and services, handling authentication, and managing downloads Deploying apps to devices, testers, and the App Store

Final Cut Pro X Cookbook

Final Cut Pro X Cookbook
Author :
Publisher : Packt Publishing
Total Pages : 0
Release :
ISBN-10 : 1849692963
ISBN-13 : 9781849692960
Rating : 4/5 (63 Downloads)

Book Synopsis Final Cut Pro X Cookbook by : Jason Cox

Download or read book Final Cut Pro X Cookbook written by Jason Cox and published by Packt Publishing. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in cookbook style, this book offers many recipes to edit slick, professional videos with FCPX. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. If you've been toying around with iMovie and want more power or you've taken FCPX for a whirl and simply can't find the fastest, most efficient workflow, this book will help! Veteran editors will find just as much useful info as FCPX is radically different than its predecessor, Final Cut Pro 7.

IOS 10 Swift Programming Cookbook

IOS 10 Swift Programming Cookbook
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 455
Release :
ISBN-10 : 9781491966402
ISBN-13 : 1491966408
Rating : 4/5 (02 Downloads)

Book Synopsis IOS 10 Swift Programming Cookbook by : Vandad Nahavandipoor

Download or read book IOS 10 Swift Programming Cookbook written by Vandad Nahavandipoor and published by "O'Reilly Media, Inc.". This book was released on 2016-12-05 with total page 455 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to build truly stunning apps for iPhone, iPad, and Apple Watch? This cookbook—written exclusively in Swift 3—provides more than 120 proven solutions for tackling the latest features in iOS 10 and watchOS 3. With these code-rich recipes, you’ll learn how to build dynamic voice interfaces with Siri and messaging apps with iMessage. You’ll also learn how to use interactive maps, multitasking functionality, the UI Testing framework, and many other features. This cookbook is ideal for intermediate and advanced iOS developers looking to work with the newest versions of Apple’s mobile operating systems. Each recipe includes reusable code that's available on GitHub, so you can put it to work right away. Let users interact with your apps and services through Siri Write your own iMessage extensions that allow added interactivity Work with features in Swift 3, Xcode 8, and Interface Builder Build standalone apps for Apple Watch Create vibrant user interfaces with new UIKit features Use Spotlight APIs to make your app content searchable Add Picture in Picture playback functionality to iPad apps Take advantage of MapKit and Core Location updates Use Apple’s new UI Testing framework Liven up your UI with gravity and turbulence fields