All I Ever Needed to Know I Learned from Rpgs

All I Ever Needed to Know I Learned from Rpgs
Author :
Publisher : Lulu.com
Total Pages : 145
Release :
ISBN-10 : 9781458374295
ISBN-13 : 1458374297
Rating : 4/5 (95 Downloads)

Book Synopsis All I Ever Needed to Know I Learned from Rpgs by : Jason A Grant

Download or read book All I Ever Needed to Know I Learned from Rpgs written by Jason A Grant and published by Lulu.com. This book was released on 2011-03-01 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: For the Gamer at HeartYoshinari Ichimura is a man who grew up at the beginning of the role-playing video game boom. He soon learned how to program using his brother's computer, but because of his father's business failure his entire family had to run away to the back woods of Japan. His experiences surviving with his family in a small cabin that didn't even have running water mixed with his experiences playing and programming RPGs has lead him to develop a unique point of view that helped him stand at the top of many different IT companies. Follow along with his stylized RPG view the world and see how it can change how you view your real life world.

The CRPG Book: A Guide to Computer Role-Playing Games

The CRPG Book: A Guide to Computer Role-Playing Games
Author :
Publisher :
Total Pages : 528
Release :
ISBN-10 : 1999353307
ISBN-13 : 9781999353308
Rating : 4/5 (07 Downloads)

Book Synopsis The CRPG Book: A Guide to Computer Role-Playing Games by : Felipe Pepe

Download or read book The CRPG Book: A Guide to Computer Role-Playing Games written by Felipe Pepe and published by . This book was released on 2019-09 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.

Your Best Game Ever

Your Best Game Ever
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : 1939979951
ISBN-13 : 9781939979957
Rating : 4/5 (51 Downloads)

Book Synopsis Your Best Game Ever by : Monte Cook

Download or read book Your Best Game Ever written by Monte Cook and published by . This book was released on 2019-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Ultimate Micro-RPG Book

The Ultimate Micro-RPG Book
Author :
Publisher : Simon and Schuster
Total Pages : 128
Release :
ISBN-10 : 9781507212875
ISBN-13 : 1507212879
Rating : 4/5 (75 Downloads)

Book Synopsis The Ultimate Micro-RPG Book by : James D’Amato

Download or read book The Ultimate Micro-RPG Book written by James D’Amato and published by Simon and Schuster. This book was released on 2020-12-08 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Enjoy these 40 expertly crafted micro-RPGs that are fast, fun, easy to learn, and come in a variety of genres—from space exploration to jungle dungeon crawlers—everything you need to pick up and play today. Get gaming fast with The Ultimate Micro-RPG Book including brand-new micro-RPGs created by experts across the gaming world. From space exploration to jungle dungeon crawlers this book has everything you need to pick up and play today. With these quick-start games, you can create your own adventures, alone or with friends, without any prep, and with minimal set up and pieces. Whether you’re new to RPGs or working towards your level 20 mage, this collection is a great way to try out different games and systems, and test your roleplay skills on different character types and situations.

The Game Master's Book of Random Encounters

The Game Master's Book of Random Encounters
Author :
Publisher : Media Lab Books
Total Pages : 256
Release :
ISBN-10 : 1948174375
ISBN-13 : 9781948174374
Rating : 4/5 (75 Downloads)

Book Synopsis The Game Master's Book of Random Encounters by : Jeff Ashworth

Download or read book The Game Master's Book of Random Encounters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2020-09-15 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

The Elusive Shift

The Elusive Shift
Author :
Publisher : MIT Press
Total Pages : 332
Release :
ISBN-10 : 9780262360944
ISBN-13 : 0262360942
Rating : 4/5 (44 Downloads)

Book Synopsis The Elusive Shift by : Jon Peterson

Download or read book The Elusive Shift written by Jon Peterson and published by MIT Press. This book was released on 2020-12-22 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre. When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term "role-playing" is nowhere to be found; D&D was marketed as a war game. In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games--and by doing so, established a new genre of games.

Pip System Corebook

Pip System Corebook
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : 1944487174
ISBN-13 : 9781944487171
Rating : 4/5 (74 Downloads)

Book Synopsis Pip System Corebook by :

Download or read book Pip System Corebook written by and published by . This book was released on 2017-07-20 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: