A Fatal Game

A Fatal Game
Author :
Publisher :
Total Pages : 256
Release :
ISBN-10 : 0241354390
ISBN-13 : 9780241354391
Rating : 4/5 (90 Downloads)

Book Synopsis A Fatal Game by : Nicholas Searle

Download or read book A Fatal Game written by Nicholas Searle and published by . This book was released on 2021-02-04 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Fatal Games

Fatal Games
Author :
Publisher : Tor Books
Total Pages : 182
Release :
ISBN-10 : 0330345141
ISBN-13 : 9780330345149
Rating : 4/5 (41 Downloads)

Book Synopsis Fatal Games by : Bruce Richards

Download or read book Fatal Games written by Bruce Richards and published by Tor Books. This book was released on 1995 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Goblin Quest - Softcover: A Game of Fatal Incompetence

Goblin Quest - Softcover: A Game of Fatal Incompetence
Author :
Publisher : Serious Business
Total Pages : 130
Release :
ISBN-10 : 0996376518
ISBN-13 : 9780996376518
Rating : 4/5 (18 Downloads)

Book Synopsis Goblin Quest - Softcover: A Game of Fatal Incompetence by : Grant Howitt

Download or read book Goblin Quest - Softcover: A Game of Fatal Incompetence written by Grant Howitt and published by Serious Business. This book was released on 2015-04-03 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: A roleplaying game that lets players tell the stories of ambitious, but short-lived, goblins.

Transgression in Games and Play

Transgression in Games and Play
Author :
Publisher : MIT Press
Total Pages : 328
Release :
ISBN-10 : 9780262038652
ISBN-13 : 026203865X
Rating : 4/5 (52 Downloads)

Book Synopsis Transgression in Games and Play by : Kristine Jorgensen

Download or read book Transgression in Games and Play written by Kristine Jorgensen and published by MIT Press. This book was released on 2019-02-05 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contributors from a range of disciplines explore boundary-crossing in videogames, examining both transgressive game content and transgressive player actions. Video gameplay can include transgressive play practices in which players act in ways meant to annoy, punish, or harass other players. Videogames themselves can include transgressive or upsetting content, including excessive violence. Such boundary-crossing in videogames belies the general idea that play and games are fun and non-serious, with little consequence outside the world of the game. In this book, contributors from a range of disciplines explore transgression in video games, examining both game content and player actions. The contributors consider the concept of transgression in games and play, drawing on discourses in sociology, philosophy, media studies, and game studies; offer case studies of transgressive play, considering, among other things, how gameplay practices can be at once playful and violations of social etiquette; investigate players' emotional responses to game content and play practices; examine the aesthetics of transgression, focusing on the ways that game design can be used for transgressive purposes; and discuss transgressive gameplay in a societal context. By emphasizing actual player experience, the book offers a contextual understanding of content and practices usually framed as simply problematic. Contributors Fraser Allison, Kristian A. Bjørkelo, Kelly Boudreau, Marcus Carter, Mia Consalvo, Rhys Jones, Kristine Jørgensen, Faltin Karlsen, Tomasz Z. Majkowski, Alan Meades, Torill Elvira Mortensen, Víctor Navarro-Remesal, Holger Pötzsch, John R. Sageng, Tanja Sihvonen, Jaakko Stenros, Ragnhild Tronstad, Hanna Wirman

Gone Black

Gone Black
Author :
Publisher : Lyrical Press
Total Pages : 381
Release :
ISBN-10 : 9781601833884
ISBN-13 : 1601833881
Rating : 4/5 (84 Downloads)

Book Synopsis Gone Black by : Linda Ladd

Download or read book Gone Black written by Linda Ladd and published by Lyrical Press. This book was released on 2016-01-05 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: A PI’s honeymoon is interrupted when her husband’s taken hostage by the mafia in this suspense thriller by the author of Devil Dead. A Vengeful Plot His wife is dead, and he knows exactly who’s to blame. Nothing will bring her back, but exacting justice is the next best thing—at least for a grieving mafioso . . . A Vanquished Love Claire Morgan’s life is finally coming together. The newly minted private investigator is about to marry the man of her dreams, psychiatrist Nicholas Black, and embark on an Italian honeymoon. But dreams have a funny way of vanishing into thin air . . . A Valiant Pursuit Claire assumed Black was dead when his plane exploded in Europe, but a disturbing call reveals he’s being held captive by a sworn enemy. Now, the would-be bride and a covert coterie must find and free him—before death’s black veil ensnares them all . . . Praise for Linda Ladd’s Claire Morgan Thrillers “One of the most creepy, crawly, and compelling psychological thrillers ever.” —Fresh Fiction “Chilling, compelling suspense . . . Be prepared to lose sleep!” —Eileen Dryer “Exciting, thrill-a-minute!” —Midwest Book Review “Plenty of suspense and surprises.” —Publishers Weekly

Ghouls

Ghouls
Author :
Publisher : White Wolf Games Studio
Total Pages : 0
Release :
ISBN-10 : 1565042301
ISBN-13 : 9781565042308
Rating : 4/5 (01 Downloads)

Book Synopsis Ghouls by : Ronni Radner

Download or read book Ghouls written by Ronni Radner and published by White Wolf Games Studio. This book was released on 1997-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: What are we? The Damned childer of caine? The grotesque lords of humanity? The pitiful wretches of eternal hell? We are vampires, and that is enough. I am a vampire, and that is far more than enough. I am that which must be feared, worshipped and adored. The world is mine -- now and forever. No one holds command over me. No man. No god. No prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see whom I drag screaming to hell with me. The guide to playing vampires' human pawns.

Death by Video Game

Death by Video Game
Author :
Publisher : National Geographic Books
Total Pages : 0
Release :
ISBN-10 : 9781612196206
ISBN-13 : 1612196209
Rating : 4/5 (06 Downloads)

Book Synopsis Death by Video Game by : Simon Parkin

Download or read book Death by Video Game written by Simon Parkin and published by National Geographic Books. This book was released on 2017-06-13 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The finest book on video games yet. Simon Parkin thinks like a critic, conjures like a novelist, and writes like an artist at the height of his powers—which, in fact, he is." —Tom Bissell, author of Extra Lives: Why Video Games Matter On January 31, 2012, a twenty-three-year-old student was found dead at his keyboard in an internet café while the video game he had been playing for three days straight continued to flash on the screen in front of him. Trying to reconstruct what had happened that night, investigative journalist Simon Parkin would discover that there have been numerous other incidents of "death by video game." And so begins a journey that takes Parkin around the world in search of answers: What is it about video games that inspires such tremendous acts of endurance and obsession? Why do we so thoroughly lose our sense of time and reality within this medium? How in the world can people play them . . . to death? In Death by Video Game, Parkin examines the medical evidence and talks to the experts to determine what may be happening, and introduces us to the players and game developers at the frontline of virtual extremism: the New York surgeon attempting to break the Donkey Kong world record . . . the Minecraft player three years into an epic journey toward the edge of the game's vast virtual world . . . the German hacker who risked prison to discover the secrets behind Half-Life 2 . . . Riveting and wildly entertaining, Death by Video Game will change the way we think about our virtual playgrounds as it investigates what it is about them that often proves compelling, comforting, and irresistible to the human mind—except for when it’s not.