75+Team Building Activities for Remote Teams

75+Team Building Activities for Remote Teams
Author :
Publisher :
Total Pages : 136
Release :
ISBN-10 : 9798665814315
ISBN-13 :
Rating : 4/5 (15 Downloads)

Book Synopsis 75+Team Building Activities for Remote Teams by : Christopher Littlefield

Download or read book 75+Team Building Activities for Remote Teams written by Christopher Littlefield and published by . This book was released on 2020-10-03 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is for leaders committed to building a great remote team culture, but who don't have time or know where to start. Whether you're new to remote work or have been working remotely for years, there's enough on your plate already without thinking about how to connect with and engage your team. I wrote this book to do just that and take one thing off your to-do list.The book is intentionally short: low on reading and high on actions.It's organized in such a way that you can open it five minutes before your meeting to grab a quick game or sit down to plan a longer virtual team retreat. In the first few pages you will find a Quick Reference Guide to help you find exactly what you need.You will have access to 75+ activity ideas and hundreds of questions to help make your remote meetings, one on ones, and day-to-day virtual interactions more engaging.Beyond games, you will find team reflection activities, stay conversation questions, a unique end of the year team celebration idea, and more. You will also find simple ways to virtually learn, stay healthy, and celebrate together as a team.The only thing you need to do is take action.Free BonusesWhen you purchase this book, you will gain access to copies of the following free handouts and downloads:75+ Team Building Activities Quick Reference GuideA printable quick reference of the book to keep on your desk with reminders of key concepts, sample meeting agendas, and more.Know Your People FormA form to track all the information you should know about your people.COVID-19 ResourcesQuestions to help you understand what your people are facing each day, a list of five things that should be on every virtual meeting agenda, and tips to help your team consciously transition back to work when the time comes.One Year Subscription to the Beyond Thank You Remote Team "Nudge"When you download the free bonus, you will have the opportunity to sign up for the Beyond Thank You Remote Team "Nudge." Every two weeks, I will send out activities, meeting prompts, and other ideas from this book directly to your email - a little nudge to remind you to take action. If these are unhelpful, you can unsubscribe any time.

Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!

Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!
Author :
Publisher : McGraw Hill Professional
Total Pages : 254
Release :
ISBN-10 : 9780071775120
ISBN-13 : 0071775129
Rating : 4/5 (20 Downloads)

Book Synopsis Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere! by : Mary Scannell

Download or read book Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere! written by Mary Scannell and published by McGraw Hill Professional. This book was released on 2011-12-16 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get remote team members to interact as if they’re in the same room! Whether you’re videoconferencing with team members across the world or e-mailing a colleague sitting ten feet away, the truth is evident: technology has permanently altered the way we communicate. The virtual workplace can facilitate quicker decision making and reduced overhead. But the lack of face-to-face interaction can also impede trust, innovation, and creativity among team members. The Big Book of Virtual Team-Building Games is packed with games and activities for developing productive virtual teams across all digital platforms, including e-mail, mobile devices, web-based conferencing tools, and social media sites such as Facebook, Twitter, and Skype. The Big Book of Virtual Team-Building Games helps you: Build a greater sense of community and reduce conflict Increase levels of engagement Get the most out of more-introverted team members Boost team members’ productivity Make sure that the only thing separating your people is distance. The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team’s connections.

50 Digital Team-Building Games

50 Digital Team-Building Games
Author :
Publisher : John Wiley & Sons
Total Pages : 242
Release :
ISBN-10 : 9781118180938
ISBN-13 : 1118180933
Rating : 4/5 (38 Downloads)

Book Synopsis 50 Digital Team-Building Games by : John Chen

Download or read book 50 Digital Team-Building Games written by John Chen and published by John Wiley & Sons. This book was released on 2012-05-01 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Use technology to increase loyalty and productivity in your employees 50 Digital Team-Building Games offers fun, energizing meeting openers, team activities, and group adventures for business teams, using Twitter, GPS, Facebook, smartphones, and other technology. The games can be played in-person or virtually, and range from 5-minute ice-breakers to an epic four-hour GPS-based adventure. Designed to be lead by managers, facilitators, presenters, and speakers, the activities help teams and groups get comfortable with technology, get to know each other better, build trust, improve communication, and more. No need to be a "techie" to lead these games—they're simple and well-scripted. Author John Chen is the CEO of Geoteaming, a company that uses technology and adventure to teach teams how to collaborate. How to lead a simple, fast, fun team building activity with easy-to-follow instructions How to create successful "virtual" team building that requires NO travel and little to no additional expenses How to engage standoffish engineers, "hard to reach" technical teams, or Gen X/Y teammates with technology they enjoy using Successful technology-based team building can build buzz for your company, build critically important relationships and communication internally, and keep your team talking about it for weeks afterward!

Engaging Virtual Meetings

Engaging Virtual Meetings
Author :
Publisher : John Wiley & Sons
Total Pages : 327
Release :
ISBN-10 : 9781119751014
ISBN-13 : 1119751012
Rating : 4/5 (14 Downloads)

Book Synopsis Engaging Virtual Meetings by : John Chen

Download or read book Engaging Virtual Meetings written by John Chen and published by John Wiley & Sons. This book was released on 2020-10-05 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build a cohesive and high-performing virtual team with this fantastic resource full of actionable advice and practical tips Engaging Virtual Meetings: Openers, Games, and Activities for Communication, Morale, and Trust offers concrete strategies and practical tips for bringing teams together across the digital divide. While many struggle to build teams in a virtual environment, accomplished author John Chen has found ways to create team cohesion, promote engagement, and increase virtual participation. In Engaging Virtual Meetings, he shares these methods with you, and also: Describes virtual tools for promoting effective teamwork, like the Participant Map Teaches you to optimize your teleconference setup for ideal audio and video Illustrates ways to apply these methods in any virtual environment, including Zoom, Microsoft Teams, and more Explores how to debrief your participants to improve your methods over time Perfect for anyone working in or with the increasingly prevalent virtual environment, Engaging Virtual Meetings is a great addition to the bookshelves of anyone interested in how to create and build engagement in team settings of all kinds.

Leading from Anywhere

Leading from Anywhere
Author :
Publisher : Houghton Mifflin
Total Pages : 255
Release :
ISBN-10 : 9780358533276
ISBN-13 : 0358533279
Rating : 4/5 (76 Downloads)

Book Synopsis Leading from Anywhere by : David Burkus

Download or read book Leading from Anywhere written by David Burkus and published by Houghton Mifflin. This book was released on 2021-01-05 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate guide to leading remote employees and teams, tackling the key challenges that managers face-from hiring and onboarding new members to building culture remotely, tracking productivity, communicating speedily, and retaining star employees

Quick Team-Building Activities for Busy Managers

Quick Team-Building Activities for Busy Managers
Author :
Publisher : HarperChristian + ORM
Total Pages : 215
Release :
ISBN-10 : 9780814436349
ISBN-13 : 081443634X
Rating : 4/5 (49 Downloads)

Book Synopsis Quick Team-Building Activities for Busy Managers by : Brian Cole Miller

Download or read book Quick Team-Building Activities for Busy Managers written by Brian Cole Miller and published by HarperChristian + ORM. This book was released on 2015-03-25 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: Eliminate the need for time or resources on formal training and get your teams up and running themselves--with only minutes of prep. Between workplace personnel being more culturally diverse than ever before, a generation of employees being raised attached to technology while avoiding human interaction, and an increasing culture of competitiveness that is constantly raising tensions between cubicles, it has become absolutely essential for managers to focus more on camaraderie and building team spirit. Now in its second edition, Quick Team-Building Activities for Busy Managers addresses the problems that drag down group productivity and helps teams: Collaborate successfully Cope with change Solve problems together Communicate better despite cultural and generational differences Boost creativit Leverage diversity Nurture healthy competition Each of the 50 team-building activities in this invaluable resource takes only minutes to prep and uses only everyday office items to get its point across. In just 15 minutes a day, the results will be immediate: sullen teams find sparkle, nervous teams gain confidence, teams of strangers get to know one another. There are even activities to help the virtual team! No one will be left out, and all with leave the activity feeling better about their team and their individual role within it.

The Cambridge Handbook of Technology and Employee Behavior

The Cambridge Handbook of Technology and Employee Behavior
Author :
Publisher : Cambridge University Press
Total Pages : 1435
Release :
ISBN-10 : 9781108757508
ISBN-13 : 1108757502
Rating : 4/5 (08 Downloads)

Book Synopsis The Cambridge Handbook of Technology and Employee Behavior by : Richard N. Landers

Download or read book The Cambridge Handbook of Technology and Employee Behavior written by Richard N. Landers and published by Cambridge University Press. This book was released on 2019-02-14 with total page 1435 pages. Available in PDF, EPUB and Kindle. Book excerpt: Experts from across all industrial-organizational (IO) psychology describe how increasingly rapid technological change has affected the field. In each chapter, authors describe how this has altered the meaning of IO research within a particular subdomain and what steps must be taken to avoid IO research from becoming obsolete. This Handbook presents a forward-looking review of IO psychology's understanding of both workplace technology and how technology is used in IO research methods. Using interdisciplinary perspectives to further this understanding and serving as a focal text from which this research will grow, it tackles three main questions facing the field. First, how has technology affected IO psychological theory and practice to date? Second, given the current trends in both research and practice, could IO psychological theories be rendered obsolete? Third, what are the highest priorities for both research and practice to ensure IO psychology remains appropriately engaged with technology moving forward?