Titans Hunt (2015-) #6

Titans Hunt (2015-) #6
Author :
Publisher : DC
Total Pages : 28
Release :
ISBN-10 : PKEY:T1510100065001
ISBN-13 :
Rating : 4/5 (01 Downloads)

Book Synopsis Titans Hunt (2015-) #6 by : Dan Abnett

Download or read book Titans Hunt (2015-) #6 written by Dan Abnett and published by DC. This book was released on 2016-03-16 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: A traitor in their midst! As Mister Twister relentlessly tightens his grip, our heroes band together to crack open one of the greatest mysteries in DC history! But if they can't trust their own memories, they certainly can't trust each other and with good reason. One of them is not who they seem to be!

Titans Hunt (2015-) #2

Titans Hunt (2015-) #2
Author :
Publisher : DC
Total Pages : 26
Release :
ISBN-10 : PKEY:T1510100025001
ISBN-13 :
Rating : 4/5 (01 Downloads)

Book Synopsis Titans Hunt (2015-) #2 by : Dan Abnett

Download or read book Titans Hunt (2015-) #2 written by Dan Abnett and published by DC. This book was released on with total page 26 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Secret History of the Teen Titans continues! Dick Grayson is hot on the trail of a young Atlantean named Garth-but what he doesn't realize is that something is hunting him! Plus, Roy Harper encounters a mysterious woman named Lilith-and this run-in will leave him questioning his own past!

Titans Hunt

Titans Hunt
Author :
Publisher : DC Comics
Total Pages : 264
Release :
ISBN-10 : 9781401272241
ISBN-13 : 140127224X
Rating : 4/5 (41 Downloads)

Book Synopsis Titans Hunt by : Dan Abnett

Download or read book Titans Hunt written by Dan Abnett and published by DC Comics. This book was released on 2016-09-20 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE SECRET HISTORY OF THE TEEN TITANS REVEALED! Robin. Wonder Girl. Speedy. Aqualad. Hawk and Dove. There was a time when these and other young heroes were synonymous with justice. They were the Teen Titans, one of the greatest superhero teams in the entire Multiverse…but that Multiverse has changed, and the time of the Titans has been wiped from the world. So why are Dick Grayson and Roy Harper-now better known as Nightwing and Arsenal-experiencing memories of a world they never knew? What compels them to hunt for an Atlantean named Garth and an Amazon named Donna Troy? What dangerous secrets connect them to a powerful stranger, a mysterious psychic and an odd couple-and what do those secrets mean for the fate of all life on Earth? Somehow, somewhere, somewhen, these men and women were Titans. Now the hunt is on for the force that can reunite them so the Titans can tower once more… One of the DC Universe’s premier teams returns for the first time in years in TITANS HUNT! Join writer Dan Abnett and artists Paulo Siqueira and Stephen Segovia as they uncover the titanic mystery behind it all! Collects TITANS HUNT #1-8, JUSTICE LEAGUE #51 and TITANS REBIRTH #1.

DC Comics Year By Year, New Edition

DC Comics Year By Year, New Edition
Author :
Publisher : Penguin
Total Pages : 376
Release :
ISBN-10 : 9781465496089
ISBN-13 : 1465496084
Rating : 4/5 (89 Downloads)

Book Synopsis DC Comics Year By Year, New Edition by : Alan Cowsill

Download or read book DC Comics Year By Year, New Edition written by Alan Cowsill and published by Penguin. This book was released on 2019-10-01 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most comprehensive guide to the history of DC Comics ever published In 1938, Superman led the charge. The world's first Super Hero was soon followed by his Justice League teammates Batman, Wonder Woman, the Flash, Aquaman, Shazam! and Green Lantern. These heroes, and their Super-Villainous foes such as Lex Luthor and The Joker, became the foundation of DC Comics. You can trace these characters' evolution, and learn about the company and creators who made them the enduring pop culture icons they are today in DC Comics Year By Year: A Visual Chronicle - the most comprehensive, chronological history of DC Comics ever published. Fully updated, this best-selling, visually stunning book details the debuts and careers of every major hero and villain in the DC Universe. It also chronicles the company's fascinating 85-year history, highlighting its publishing milestones and expansion into movies and television, alongside the real-world events that shaped the times. Created in full collaboration with DC Comics and written by leading comics historians Matthew K. Manning, Daniel Wallace, Mike McAvennie, Alex Irvine, Alan Cowsill and Melanie Scott, the new edition brings the DC Comics story right up to date, covering recent landmark events such as Rebirth, Dark Nights: Metal, Doomsday Clock and Heroes in Crisis. DC Comics Year By Year: A Visual Chronicle is guaranteed to keep fans enthralled for hours on end. (TM) & © DC Comics. (s19)

A History of American Sports in 100 Objects

A History of American Sports in 100 Objects
Author :
Publisher : Basic Books
Total Pages : 386
Release :
ISBN-10 : 9780465097753
ISBN-13 : 0465097758
Rating : 4/5 (53 Downloads)

Book Synopsis A History of American Sports in 100 Objects by : Cait Murphy

Download or read book A History of American Sports in 100 Objects written by Cait Murphy and published by Basic Books. This book was released on 2016-10-11 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beautifully designed and carefully curated, a fascinating collection of the things that shaped the way we live and play in America What artifact best captures the spirit of American sports? The bat Babe Ruth used to hit his allegedly called shot, or the ball on which Pete Rose wrote, "I'm sorry I bet on baseball"? Could it be Lance Armstrong's red-white-and-blue bike, now tarnished by doping and hubris? Or perhaps its ancestor, the nineteenth-century safety bicycle that opened an avenue of previously unknown freedom to women? The jerseys of rivals Larry Bird and Magic Johnson? Or the handball that Abraham Lincoln threw against a wall as he waited for news of his presidential nomination? From nearly forgotten heroes like Tad Lucas (rodeo) and Tommy Kono (weightlifting) to celebrities like Amelia Earhart, Muhammad Ali, and Michael Phelps, Cait Murphy tells the stories of the people, events, and things that have forged the epic of American sports, in both its splendor and its squalor. Stories of heroism and triumph rub up against tales of discrimination and cheating. These objects tell much more than just stories about great games-they tell the story of the nation. Eye-opening and exuberant, A History of American Sports in 100 Objects shows how the games Americans play are woven into the gloriously infuriating fabric of America itself.

Graphic Novels

Graphic Novels
Author :
Publisher : Bloomsbury Publishing USA
Total Pages : 758
Release :
ISBN-10 : 9781440851360
ISBN-13 : 1440851360
Rating : 4/5 (60 Downloads)

Book Synopsis Graphic Novels by : Michael Pawuk

Download or read book Graphic Novels written by Michael Pawuk and published by Bloomsbury Publishing USA. This book was released on 2017-05-30 with total page 758 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.

Fictional Games

Fictional Games
Author :
Publisher : Bloomsbury Publishing
Total Pages : 217
Release :
ISBN-10 : 9781350277106
ISBN-13 : 135027710X
Rating : 4/5 (06 Downloads)

Book Synopsis Fictional Games by : Stefano Gualeni

Download or read book Fictional Games written by Stefano Gualeni and published by Bloomsbury Publishing. This book was released on 2022-12-15 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: What roles do imaginary games have in story-telling? Why do fiction authors outline the rules of a game that the audience will never play? Combining perspectives from philosophy, literary theory and game studies, this book provides the first in-depth investigation into the significance of fictional games within fictional worlds. Drawing from contemporary cinema and literature, from The Hunger Games to the science fiction of Iain M. Banks, Stefano Gualeni and Riccardo Fassone introduce five key functions that different types of imaginary games have in worldbuilding. First, fictional games can emphasize the dominant values and ideologies of the fictional society they belong to. Second, some imaginary games function in fictional worlds as critical, utopian tools, inspiring shifts in the thinking and political orientation of the fictional characters. Third, a few fictional games are conducive to the transcendence of a particular form of being, such as the overcoming of human corporeality. Fourth, imaginary games within works of fiction can deceptively blur the boundaries between the contingency of play and the irrevocable seriousness of “real life”, either camouflaging life as a game or disguising a game as something with more permanent consequences. And fifth, they can function as meta-reflexive tools, suggesting critical and/or satirical perspectives on how actual games are designed, played, sold, manipulated, experienced, understood and utilized as part of our culture. With illustrations in every chapter bringing the imaginary games to life, Gualeni and Fassone creatively inspire us to consider fictional games anew: not as moments of playful reprieve in a storyline, but as significant and multi-layered expressive devices.