Service Games: The Rise and Fall of SEGA

Service Games: The Rise and Fall of SEGA
Author :
Publisher :
Total Pages : 480
Release :
ISBN-10 : 9781311080820
ISBN-13 : 1311080821
Rating : 4/5 (20 Downloads)

Book Synopsis Service Games: The Rise and Fall of SEGA by : Sam Pettus

Download or read book Service Games: The Rise and Fall of SEGA written by Sam Pettus and published by . This book was released on 2013-12-20 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Starting with its humble beginnings in the 1950's and ending with its swan-song, the Dreamcast, in the early 2000’s, this is the complete history of Sega as a console maker. Before home computers and video game consoles, before the internet and social networking, and before motion controls and smartphones, there was Sega. Destined to fade into obscurity over time, Sega would help revolutionize and change video games, computers and how we interact with them, and the internet as we know it. Riding the cutting edge of technology at every step, only to rise too close to the sun and plummet, Sega would eventually change the face of entertainment, but it’s the story of how it got there that’s all the fun. So take a ride, experience history, and enjoy learning about one of the greatest and most influential companies of all time. Complete with system specifications, feature and marketing descriptions, unusual factoids, almost 300 images, and now enhanced Europe specific details, exclusive interviews, and more make this the definitive history of Sega available. Read and learn about the company that holds a special place in every gamer’s heart. Funded on Kickstarter.

Games As A Service

Games As A Service
Author :
Publisher : CRC Press
Total Pages : 311
Release :
ISBN-10 : 9781317908876
ISBN-13 : 1317908872
Rating : 4/5 (76 Downloads)

Book Synopsis Games As A Service by : Oscar Clark

Download or read book Games As A Service written by Oscar Clark and published by CRC Press. This book was released on 2014-02-05 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service. Games as a Service: How Free to Play Design Can Make Better Games has been written to help designers overcome many of the fears and misconceptions surrounding freemium and social games. It provides a framework to deliver better games rather than the ‘evil’ or ‘manipulative’ experiences some designers fear with the move away from wasteful Products to sustainable, trustworthy Services. Oscar Clark is a consultant and Evangelist for Everyplay from Applifier. He has been a pioneer in online, mobile and console social games services since 1998 including Wireplay (British Telecom), Hutchison Whampoa (3UK) and PlayStation®Home. He is a regular columnist on PocketGamer.Biz and is an outspoken speaker and moderator at countless games conferences on Games Design, Discovery, and Monetisation. He is also a notorious hat wearer.

Customer Service Games for Training

Customer Service Games for Training
Author :
Publisher : Routledge
Total Pages : 178
Release :
ISBN-10 : 9781351723855
ISBN-13 : 1351723855
Rating : 4/5 (55 Downloads)

Book Synopsis Customer Service Games for Training by : Agatha C Hughes

Download or read book Customer Service Games for Training written by Agatha C Hughes and published by Routledge. This book was released on 2018-10-24 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title was first published in 2011.After World War II, a systems approach to solving complex problems and managing complex systems came into vogue among engineers, scientists, and managers, fostered in part by the diffusion of digital computing power.Enthusiasm for the approach peaked during the Johnson administration, when it was applied to everything from military command and control systems to poverty in American cities. Although its failure in the social sphere, coupled with increasing skepticism about the role of technology and "experts" in American society, led to a retrenchment, systems methods are still part of modern managerial practice.

Games As A Service

Games As A Service
Author :
Publisher : CRC Press
Total Pages : 312
Release :
ISBN-10 : 9781317908869
ISBN-13 : 1317908864
Rating : 4/5 (69 Downloads)

Book Synopsis Games As A Service by : Oscar Clark

Download or read book Games As A Service written by Oscar Clark and published by CRC Press. This book was released on 2014-02-05 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service. Games as a Service: How Free to Play Design Can Make Better Games has been written to help designers overcome many of the fears and misconceptions surrounding freemium and social games. It provides a framework to deliver better games rather than the ‘evil’ or ‘manipulative’ experiences some designers fear with the move away from wasteful Products to sustainable, trustworthy Services. Oscar Clark is a consultant and Evangelist for Everyplay from Applifier. He has been a pioneer in online, mobile and console social games services since 1998 including Wireplay (British Telecom), Hutchison Whampoa (3UK) and PlayStation®Home. He is a regular columnist on PocketGamer.Biz and is an outspoken speaker and moderator at countless games conferences on Games Design, Discovery, and Monetisation. He is also a notorious hat wearer.

The Pyramid of Game Design

The Pyramid of Game Design
Author :
Publisher : CRC Press
Total Pages : 303
Release :
ISBN-10 : 9780429815669
ISBN-13 : 0429815662
Rating : 4/5 (69 Downloads)

Book Synopsis The Pyramid of Game Design by : Nicholas Lovell

Download or read book The Pyramid of Game Design written by Nicholas Lovell and published by CRC Press. This book was released on 2018-12-07 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game design is changing. The emergence of service games on PC, mobile and console has created new expectations amongst consumers and requires new techniques from game makers. In The Pyramid of Game Design, Nicholas Lovell identifies and explains the frameworks and techniques you need to deliver fun, profitable games. Using examples of games ranging from modern free-to-play titles to the earliest arcade games, via PC strategy and traditional boxed titles, Lovell shows how game development has evolved, and provides game makers with the tools to evolve with it. Harness the Base, Retention and Superfan Layers to create a powerful Core Loop. Design the player Session to keep players playing while being respectful of their time. Accept that there are few fixed rules: just trade-offs with consequences. Adopt Agile and Lean techniques to "learn what you need you learn" quickly Use analytics, paired with design skills and player feedback, to improve the fun, engagement and profitability of your games. Adapt your marketing techniques to the reality of the service game era Consider the ethics of game design in a rapidly changing world. Lovell shows how service games require all the skills of product game development, and more. He provides a toolset for game makers of all varieties to create fun, profitable games. Filled with practical advice, memorable anecdotes and a wealth of game knowledge, the Pyramid of Game Design is a must-read for all game developers.

The Great Game

The Great Game
Author :
Publisher : John Murray
Total Pages : 661
Release :
ISBN-10 : 9781848544772
ISBN-13 : 1848544774
Rating : 4/5 (72 Downloads)

Book Synopsis The Great Game by : Peter Hopkirk

Download or read book The Great Game written by Peter Hopkirk and published by John Murray. This book was released on 2006-03-27 with total page 661 pages. Available in PDF, EPUB and Kindle. Book excerpt: For nearly a century the two most powerful nations on earth, Victorian Britain and Tsarist Russia, fought a secret war in the lonely passes and deserts of Central Asia. Those engaged in this shadowy struggle called it 'The Great Game', a phrase immortalized by Kipling. When play first began the two rival empires lay nearly 2,000 miles apart. By the end, some Russian outposts were within 20 miles of India. This classic book tells the story of the Great Game through the exploits of the young officers, both British and Russian, who risked their lives playing it. Disguised as holy men or native horse-traders, they mapped secret passes, gathered intelligence and sought the allegiance of powerful khans. Some never returned. The violent repercussions of the Great Game are still convulsing Central Asia today.

Gymnastic Games

Gymnastic Games
Author :
Publisher :
Total Pages : 116
Release :
ISBN-10 : STANFORD:36105046876533
ISBN-13 :
Rating : 4/5 (33 Downloads)

Book Synopsis Gymnastic Games by : Ernst Hermann Arnold

Download or read book Gymnastic Games written by Ernst Hermann Arnold and published by . This book was released on 1907 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: